Category:Quest Spells

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This is a category for spells that cannot be picked up from a Guildleader, but require a quest to gain.

Summary of Available Quest Spells

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
Ebon Blood of the Scorpion (EBOTS) Changes Heighten Pain, Siphon Vitality, and Blood Burst metamagic {{{19}}} 3-{{{14}}} {{{17}}} {{{18}}}
Electrogenesis Electrical damage, Increase brawling damage, convert brawling damage to electric, convert SK shots to electric metamagic {{{19}}} 2-{{{14}}} {{{17}}} {{{18}}}
Emuin's Candlelight (EMC) +Evasion skill, staggers incoming damage over time standard {{{19}}} \ 15 100-intermediate 3-{{{14}}} {{{17}}} {{{18}}}
Fire of Ushnish (FOU) Fire damage, Electrical damage, AoE with a second, half-power attack. battle pulse damage, area of effect {{{19}}} \ 30 100-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Invocation of the Spheres (IOTS) +Agility (stat), +Charisma (stat), +Discipline (stat), +Intelligence (stat), +Reflex (stat), +Wisdom (stat), Only two from specific stat pairings. ritual {{{19}}} \ 300 800-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Murrula's Flames (MF) Self-resurrection provided it's cast before death. ritual {{{19}}} \ 300 800-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Read the Ripples (RTR) Add prophetic insight, bypass astrological observation timers, and bypass telescope checks for selected random constellations. ritual {{{19}}} \ 300 800-advanced 2-{{{14}}} {{{17}}} {{{18}}}
Resurrection (REZZ) Brings a dead player back to life. cyclic {{{19}}} \ 5 50-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Rite of Forbearance (ROF) Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers cyclic {{{19}}} \ 5 5-intermediate 1-{{{14}}} {{{17}}} {{{18}}}
Shadewatch Mirror (SHM) Creates a mirror that scries on a PC (continuous) standard {{{19}}} \ 30 100-advanced 1-{{{14}}} {{{17}}} {{{18}}}
Solace Flat damage reduction and potency barrier against holy. standard {{{19}}} \ 5 100-basic 1-{{{14}}} {{{17}}} {{{18}}}
Starlight Sphere (SLS) Impact damage, Cold damage, pulsing single target. battle, cyclic {{{19}}} \ 6 33-advanced 1-{{{14}}} {{{17}}} {{{18}}}
Temporal Eddy (TE) Chance for complete damage avoidance per incoming hit. standard {{{19}}} \ 30 100-advanced 3-{{{14}}} {{{17}}} {{{18}}}

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