Property:Ability effect is

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Description: A property used for the short effect of a spell.
Type: string

There are currently 602 items in this property, 115 of which are incomplete, and 0 of which are outdated.
Showing 20 pages using this property.
E
Bypasses the Intro spell requirement (Geyser, Gar Zeng, etc.) for all Elemental spellbooks after learning at least one.  +
Prevents opponent attacks at the cost of Starlight Aura.  +
create holy water  +
+Athletics skill  +
Standard percentage damage barrier against all types  +
Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant  +
Store fully prepared spells in moonblade  +
staggers incoming damage over time  +
Buffs Trabe Chalice, Regalia, Arbiter's Stylus, Starcrash, and Avtalia Array  +
Gain entry into a Necromancer guildhall.  +
ablative magic barrier  +
+Mana level, Room-wide elemental only.  +
Non-ablative elemental damage shield.  +
-Defensive Factor, applied to evasion only  +
Form inner fire cost reduction  +
Allows creation of elemental weapons for any melee or thrown weapon skill.  +
single target damage + collateral damage  +
Periodically searches, with an enhanced perception to the search. Caster sees in dark rooms.  +
Pulsing self-invisibility.  +
Spirit damage, Vitality heal, Attunement heal, Fatigue heal, Converts spirit health to attunement, vitality, or fatigue.  +

Showing 1 related entity.