The 3.1 updates are nearly done so I can now give a spell by spell summary. Not a ton of changes and any of this might get further adjusted when test relaunches. Remember that 2 spell slots should be roughly what an average spell costs. Also "no changes" just means the spell itself didn't change, core magic changes may change how it functions some (This applies to buffs, TM and cyclics in particular).
There are also some specific improvements to certain spells as well as some general clean up still coming, but they're not going to be part of 3.1 (tweaking spell difficulties for better training coverage once we see were the bug-fixed exp model puts us for example).
Perception |
Slots |
Changes
|
Clear Vision |
1 |
No changes
|
Piercing Gaze |
2 |
No changes
|
Locate |
1 |
No changes
|
Distant Gaze |
1 |
[NYI]General bug fixing
|
Seer's Sense |
3 |
Refreshable on others
|
Aura Sight |
2 |
No changes
|
Tenebrous Sense |
1 |
No changes
|
Psychic Projection |
Slots |
Changes
|
Calm |
1 |
No changes
|
Mental Blast |
5 |
No longer requires a double tap to sleep, will sleep on high levels of success instead
|
Sleep |
2 |
No changes
|
Hypnotize |
1 |
No changes
|
Telekinetic Throw |
1 |
Fixed acceleration message, reduced to 2 damage types, damage types vary with the moon (for slivers)
|
Telekinetic Storm |
2 |
As above
|
Psychic Shield |
1 |
Changed to battle spell, also defends vs Mind attacks
|
Rend |
2 |
Now requires you to specify a target
|
Shear |
3 |
Changed to battle spell, slightly rewrote the description
|
Thoughtcast |
3 |
Increased duration for self cast
|
Mind Shout |
2 |
[NYI]Respects area cast options
|
Moonlight Manipulation |
Slots |
Changes
|
Shadows |
1 |
No changes
|
Focus Moonbeam |
0 |
No changes
|
Dazzle |
2 |
No changes
|
Refractive Field |
2 |
Changed to a battle spell, added additional message for spell ending
|
Steps of Vuan |
1 |
Added additional message for spell ending
|
Burn |
2 |
No changes
|
Moonblade |
1 |
No changes (I can't replicate the message bug with warded blades)
|
Dinazen Olkar |
1 |
No changes
|
Shape Moonblade |
1 |
No changes
|
Cage of Light |
3 |
No changes
|
Shift Moonbeam |
2 |
No changes
|
Enlightened Geometry |
Slots |
Changes
|
Shadowling |
2 |
Properly scaled the bonus for maximum harness for 3.0
|
Shadow Servant |
3 |
Now supports custom appearances
|
Partial Displacement |
1 |
No changes
|
Teleport |
2 |
No changes
|
Whole Displacement |
2 |
No changes
|
Moongate |
1 |
No changes
|
Riftal Summons |
1 |
No changes
|
Contingency |
3 |
No changes
|
Stellar Magic |
Slots |
Changes
|
Starlight Sphere |
1 |
[NYI]Major revisions coming*
|
Invocation of the Spheres |
2 |
Planets were rewritten to make this spell more usable, will eventually require a quest
|
Shadewatch Mirror |
1 |
[NYI]Extensive bug fixing
|
*The values were not only grossly out of line with other Moon Mage spells but cyclic TM spells in general causing it to vastly outperform other forms of TM. The current version also encourages behaviors neither players nor staff like (Not using Moongate during the day, AFKing to avoid losing the cyclic, etc.) It's likely this spell will be one of the main spells seeing tweaking throughout test to get it right.
Teleologic Sorcery |
Slots |
Changes
|
Sever Thread |
3 |
No changes
|
Tangled Fate |
2 |
[NYI]Needs updates to mimic Prediction 3.1
|
Tezirah's Veil |
3 |
No changes
|
Sovereign Destiny |
3 |
No changes
|
Prediction, as mentioned in other posts, won't change much - but it will function slightly differently to conform to the new buff standards. I'm hoping to finish work on it today or tomorrow but the general intent is this:
Soft cap decreased from 30% to 20% (This is a global buff change).
Hard cap of 150 ranks removed (New 'hard cap' of 350 ranks. 1750 * 0.2 = 350)
Buffs now only respect the most powerful one on the target. If you give someone +10% perception from clear vision and then predict on them for +5% perception the spell will be dominant.
Power messaging will now reflect a % of possible bonus, not an absolute rank value.
Prediction is not subject to other spell-like limitations (Nor should other non-magic sources of buffs in general), such as the rank reduction when used on other players and SoI.
-Raesh
|