Murrula's Flames quest walkthrough: Difference between revisions

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# Talk to Father Karjon in the {{rmap|4a|church of Tiger Clan}}. He's hard to miss. {{com|ASK}} {{tt|Karjon about Murrula's Flames}} and he'll give you a key.
# Talk to Father Karjon in the {{rmap|4a|church of Tiger Clan}}. He's hard to miss. {{com|ASK}} {{tt|Karjon about Murrula's Flames}} and he'll give you a key.
# Head down to the dark spirits (use [[Divine Radiance]] as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. {{com|UNLOCK}} it with the key, {{com|OPEN}} and {{com|GO}} {{tt|trap door}}.
# Head down to the dark spirits (use [[Divine Radiance]] as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. {{com|UNLOCK}} it with the key, {{com|OPEN}} and {{com|GO}} {{tt|trap door}}.
# {{com|READ}} the tome. There is heavy RT here, but the area is safe.
# Open tome and then {{com|READ}} the tome. There is heavy RT here, but the area is safe.
# Head to the death spirit area in the {{rmap|60|Forest of Night}} north of Leth Deriel. You may enter through [[Silverclaw Hub]] at any time of day. Begin to {{com|SAY}} {{tt|Findylis}} in every room of the death spirit area.
# Head to the death spirit area in the {{rmap|60|Forest of Night}} north of Leth Deriel. You may enter through [[Silverclaw Hub]] at any time of day. Begin to {{com|SAY}} {{tt|Findylis}} in every room of the death spirit area.
# Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.
# Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.

Revision as of 11:16, 12 March 2018

Caution.png SPOILER ALERT!
This article reveals in-game secrets, spoilers, walkthroughs, or other information not intended for general knowledge in-game.

Given by: Father Karjon in the church of Tiger Clan

The original version of this walkthrough was put together by Renkxil and reformatted by Dasffion. It was copied to Elanthipedia from the now shuttered DRSecrets website.

Requirements

To obtain this spell you need the following:

  • 30 Charisma
  • 35 Discipline
  • Holy oil
  • a feather from the Crossing cleric shop

Recommendations

You need to be able to hit the bony fylgja. In general, this requires at least a 24 mana cast of Harm Horde or 45 mana cast of Harm Evil with a minimum of 35 discipline. After step 9 of the quest, you will be randomly ambushed by bony fylgja. If you can kill them outside the void, then you will be fine on the quest. If you can't kill them, find someone to teach you Targeted Magic and guard you while you work on the below. Here are some things you can do to improve your chances of hitting:

Other recommendations for the quest include:

Walkthrough

  1. Talk to Father Karjon in the church of Tiger Clan. He's hard to miss. ASK KARJON ABOUT MURRULA'S FLAMES and he'll give you a key.
  2. Head down to the dark spirits (use Divine Radiance as a light source), and you'll find a room that has a pile of rotting timbers in it. Look for the pile that looks "oddly different". Push on the timbers until the trap door appears. UNLOCK it with the key, OPEN and GO TRAP DOOR.
  3. Open tome and then READ the tome. There is heavy RT here, but the area is safe.
  4. Head to the death spirit area in the Forest of Night north of Leth Deriel. You may enter through Silverclaw Hub at any time of day. Begin to SAY FINDYLIS in every room of the death spirit area.
  5. Findylis will take you to her tree and talk to you for awhile then ask you to kill and raise a dryad.
  6. Get your holy oil and your feather then head back to the blood dryad and nyad spot. Kill a dryad, cast soul bonding on it, DIP FEATHER IN HOLY OIL, MARK DRYAD WITH FEATHER and then raise it.
    • MAKE SURE YOU SOUL BOND THE DRYAD. If you don't it'll raise a corrupted dryad that will kill you.
  7. Head back to the same spot and say Findylis again. Here, she will give you a speech, and then ask you to climb her tree and "Master the Echos."
  8. Climb the tree and LISTEN. Various random musics will start to echo. Each time a type of music plays, it will be a favored type of an aspect of Faenella. Idon (heron), is all drums and percussions. Faenella (wren) is all harps and stringed instruments. Murrula (phoenix) is all flutes and woodwinds. TOUCH the figures who correspond to the music. After you touch the figures enough times correctly a long sequence will begin, and you will receive an egg.
    • You only need to listen once, even if prompted to listen again later.
    • Wait until an egg appears on the altar and pick it up.
  9. Go down and talk to Findylis again. She will tell you to have the immortals cast their benevolent gaze down upon you, etc. Head to the Crossing Temple.
  10. The rest of this sequence must be completed in a timed window, or your phoenix will turn back into an egg and you will have to restart at this point. Make sure you have six uninterrupted hours of time on hand.
  11. Buy thirteen tall silvery altar candles from the cart-monk on the temple grounds. Head up to the Eyes of the Thirteen and put a lit candle in each of the candlestick next to each of the Thirteen's altars. Once they're all lit hurry down to the main altar and put your egg on it. If all the candles are still lit, the egg will "hatch" a statue of a phoenix.
  12. Clean the phoenix with some holy water. It should read something about the starry road. This means, its off to the Zaulfung swamp again!
    • Apparently if you do not clean the phoenix at the altar it won't message, but you will be able to complete the quest so long as the phoenix is clean.
  13. Go to the greater Zaulfung swamp and go to the area on Ranik's map marked "Beak" and climb it.
    • If your climbing skill is lacking, ask a Ranger to cast Athleticism upon you. 150 Athletics was enough to not need the buff.
  14. Go all the way down, go all the way north, and climb the crevice. Go up, and climb the spire. When you get to the top PUT PHOENIX IN SPIRE. After a short sequence a portal will open. Get the phoenix from the spire and go through the portal.
    • Once you enter you will not be able to use any of your inventory. Cast Persistence of Mana before entering the void.
  15. Now, you're back in the void. Thirteen total bony fylgja will spawn each holding a carving for a triptych; kill the bony fylgjas and get the carving that they drop. Affix the carving to the triptych of where that aspect of the god is missing (the triptychs are east a bit, don't bother mapping it). For example, if a shark drops, put it on the triptych with the albatross and dolphin, and so on. See the recommendations above for Targeted/Holy Magic and spell cast mana requirements. Suffice to say, if you have the minimum recommended requirements it will take hours to kill them all.
    • You will be naked while in the void, so it is necessary to constantly RETREAT when you are engaged. Shield/Evasion stance with Shield of Light, Protection from Evil, and Minor Physical Protection will help prevent from being one-shot if you do get hit. The safest approach is to not let anything get to melee range. It is rumored to require 500 evasion to avoid getting hit without retreating.
    • There are random stuns in this area that may drag you off to another room or knock you to the ground. BE CAREFUL!
    • RECOMMENDATION: If you have Harm Horde, try to group up multiple bony fylgja in one room and kill them together to save time.
  16. Once you place all the triptychs, a nebulous rift will open randomly. Go into the nebulous rift.
    • The rift jumps around the area. If you are having trouble finding it stand in the center room and wait for it to come to you.
  17. A long sequence will happen. Go to the lake, put the statue in the monolith, and study it. It will take a while, but keep going. Once you do that, another long sequence, you'll die, and be reborn. Congratulations, the spell is yours.
    • You will use one favor whenever Murrula's Flames triggers, including this first time.