User:ABSOLON/Sandbox: Difference between revisions

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{{CategoryTOC}}
{| class="wikitable"
|-
! VERB
! SYNTAX AND MESSAGING
|-
| APPLAUD
|
APPLAUD<br />
You see - You applaud.<br />
Target sees - N/A<br />
Others see - Character applauds.<br />

APPLAUD (ITEM)<br />
You see - You step back and gaze at a ITEM admiringly.<br />
Target sees - N/A<br />
Others see - Character steps back and gazes at a wide brass choker suspending a trio of graduated ivory cameos admiringly.<br />

APPLAUD (CREATURE)<br />
You see - You applaud a wild boar, cheering it on!<br />
Target sees - N/A<br />
Others see - Character applauds a wild boar, cheering it on!<br />

APPLAUD (PERSON)<br />
You see - You gaze into Character's eyes and applaud her heartily.<br />
Target sees - Character looks at you and applauds!<br />
Others see - Character looks at Character and applauds!<br />

APPLAUD (PERSON)(COPPER/BRONZE/SILVER/GOLD/PLATINUM COIN)<br />
You see - You applaud enthusiastically and flip a silver Kronar in Character's direction. She snatches it nimbly from the air!<br />
Target sees - Character applauds enthusiastically and flips a silver Kronar in your direction. You snatch it nimbly from the air!<br />
Others see - Character applauds enthusiastically and flips a silver Kronar in Character's direction. She snatches it nimbly from the air!<br />

APPLAUD (PERSON)(COPPER/BRONZE/SILVER/GOLD/PLATINUM COIN)<br />
You see - You applaud enthusiastically and flip a silver Kronar in Character's direction. She snatches it nimbly from the air!<br />
Target sees - Character applauds enthusiastically and flips a silver Kronar in your direction. You snatch it nimbly from the air!<br />
Others see - Character applauds enthusiastically and flips a silver Kronar in Character's direction. She snatches it nimbly from the air!<br />

APPLAUD (PERSON)(FOOD ITEM) WARNING! Food item will destroyed<br />
You see - Taking careful aim, you huck the lush cake in Character's direction. Oooo, near miss!<br />
Target sees - Squinting at you, Character takes careful aim and throws a slice of lush cake at you. Duck!<br />
Others see - Character squints at Character, then throws a slice of lush cake in her direction. Oooo, near miss!<br />

APPLAUD (PERSON)(DRINK) <br />
You see - Raising your red wine to Character, you give her a toast. Cheers!<br />
Target sees - Raising her red wine to you, Character gives you a toast. Cheers!<br />
Others see - Raising her red wine to Character, Character gives her a toast.<br />

APPLAUD (PERSON)(CERTAIN REAL FLOWERS) <br />
You see - You throw your watermist rose with a deft flick of the wrist, sending it to land neatly at Character's feet.<br />
Target sees - Character gently tosses her watermist rose with a deft flick of her wrist, sending it to land neatly at your feet. Bravo!<br />
Others see - Character gently tosses her watermist rose with a deft flick of her wrist, sending it to land neatly at Character's feet.<br />
|}

Revision as of 23:50, 7 June 2016

 Messaging is
Accept commandACCEPT (used with GIVE)

You see: <Name> has accepted your offer and is now holding <item>.
Target sees: You accept <name>'s offer and are now holding <item>.
Others see: <Name> accepts <name>'s <item>.

ACCEPT TIP (used with TIP)
You see: <Name> accepts your tip and slips it away with a smile.
Target sees: You accept <name>'s tip and slip it away.
Others see: <Name> accepts <name>'s tip and slips it away.

ACCEPT CONFIRM (used with BARTER)
You see: <Name> has accepted your offer and hands you <item> as you hand <him/her> <item/coins>.
Target sees: You accept <name>'s offer and hand <him/her> <item/coins> as you accept <item>.

Others see: <Name> accepts <name>'s <item> and hands <name> <item/coins>.
Accuse commandACCUSE

Trader

ACCUSE <name> TO CLERK
Acknowledge commandACKNOWLEDGE WARNING
Action commandACTION <act>

You see: (<Name> <act>)
Others see: (<Name> <act>)

ACTION , <act>
You see: (<Name>, <act>)
Others see: (<Name>, <act>)

ACTION 's <act>
You see: (<Name>'s <act>)

Others see: (<Name>'s <act>)
Adjust commandADJUST SHIELD

You see: You adjust the straps of your shield, lengthening them so that it can be worn across your shoulder.
Others see: <Name> adjusts the straps of <his/her> shield, lengthening them so that it can be worn across <his/her> shoulder.

You see: You adjust the straps of your shield, tightening them so that it will fit securely upon your left arm.
Others see: <Name> adjusts the straps of <his/her> shield, tightening them so that it will fit securely upon <his/her> left arm.

ADJUST BUNDLE
You see: You adjust your lumpy bundle to make it neat and compact, although too tight to quickly fit in additional skins.
Others see: <Name> adjusts part of <his/her> lumpy bundle.

You see: You adjust your lumpy bundle so that you can more easily and more quickly fit in additional skins.
Others see: <Name> adjusts part of <his/her> lumpy bundle.

ADJUST <object>
You see: You adjust your <object> into place.

Others see: <Name> adjusts <his/her> <object> into place.
Adopt Command
Advance commandADVANCE

You see: You begin to advance on <target>.
Target sees: <Name> begins to advance on you!
Others see: <Name> begins to advance on <target>.

ADVANCE <target>
You see: You begin to advance on <target>.
Target sees: <Name> begins to advance on you!

Others see: <Name> begins to advance on <target>.
Aft commandAFT
Agility commandAGILITY

You see:
Your base Agility is <number>(<#>).
It will cost you <#> TDPs to raise your Agility from <#> to <#+1>.
Agility helps you hit with weapons, improves manual tasks such as skinning or disarming. It contributes to defensive Reflex contests, among other things.

Use INFO to view all your statistics at once.
Agree commandAGREE WELCOME

AGREE LATER

AGREE DECLINE

AGREE NEVER
Aim commandAIM

AIM <target>
You see: You begin to target <target>.
Target sees: <Name> appears to be aiming at you with <his/her> <weapon>.
Others see: <Name> appears to be aiming at <target> with <his/her> <weapon>.

AIM <body part> You see: You begin to target <target>.
Target sees: <Name> appears to be aiming at you with <his/her> <weapon>.
Others see: <Name> appears to be aiming at <target> with <his/her> <weapon>.

AIM <target> <body part> You see: You begin to target <target>.
Target sees: <Name> appears to be aiming at you with <his/her> <weapon>.

Others see: <Name> appears to be aiming at <target> with <his/her> <weapon>.
Alae command-
Align commandRanger

ALIGN

Moon Mage
ALIGN

ALIGN <skillset/skill>

ALIGN MOON <Yavash/Katamba/Xibar>

ALIGN MOON Grazhir

ALIGN MOON SEVER

ALIGN SPLIT

ALIGN TRANSMOGRIFY

ALIGN MOONBLADE

Cleric
ALIGN
You see: You are currently aligned to <Immortal>, the ebb and flow of your spirit in accord with her divinity.
Your skill in Augmentation <has fogged over/is at a zenith of enlightenment>.
Your skill in Warding <has fogged over/is at a zenith of enlightenment>.
Your skill in Debilitation <has fogged over/is at a zenith of enlightenment>.
Your skill in Targeted Magic <has fogged over/is at a zenith of enlightenment>.
Your skill in Utility <has fogged over/is at a zenith of enlightenment>.

ALIGN <immortal>

Warrior Mage
ALIGN

ALIGN <elemental>

Other Guilds
ALIGN

You see: ALIGN helps Clerics, Moon Mages, Rangers and Warrior Mages to call upon their relevant extraplanar or godly powers. No other guilds currently have a use for the verb.
Ambush commandAMBUSH <target>
Analyze commandANALYZE <weapon/armor/crafted item>

ANALYZE (<engaged enemy>)

Barbarians

ANALYZE <type>
Answer commandANSWER <npc>

ANSWER <guild liaison>

ANSWER <survey>
Applaud commandAPPLAUD

You see: You applaud.
Others see: <Name> applauds.

APPLAUD <self>
You see: You strut around, preening and patting yourself on the back. Not shy, are we?
Others see: <Name> struts around, tooting <his/her> own horn. Call an Empath, <he/she>'s going to hurt something trying to pat <himself/herself> on the back like that!

APPLAUD <item>
You see: You turn <item> in the light, admiring it.
Others see: <Name> turns <item> in the light, looking at it admiringly.

APPLAUD <creature>
You see: You applaud <creature>, cheering it on!
Others see: <Name> applauds <creature>, cheering it on!

APPLAUD <Person>
You see: You gaze into <Name>'s eyes and applaud <him/her> heartily.
Target sees: <Name> looks at you and applauds!
Others see: <Name> looks at <Person> and applauds!

APPLAUD <Person> <COPPER/BRONZE/SILVER/GOLD/PLATINUM> COIN
You see: You applaud enthusiastically and flip a <coin> Kronar in <Person>'s direction. <He/She> snatches it nimbly from the air!
Target sees: <Name> applauds enthusiastically and flips a <coin> Kronar in your direction. You snatch it nimbly from the air!
Others see: <Name> applauds enthusiastically and flips a <coin Kronar in <Person>'s direction. <He/She> snatches it nimbly from the air!

APPLAUD <Person> <food> WARNING! Food item will destroyed
You see: Taking careful aim, you huck the <food> in <Name>'s direction. Oooo, near miss!
Target sees: Squinting at you, <Name> takes careful aim and throws <food> at you. Duck!
Others see: <Name> squints at <Person>, then throws <food> in <his/her> direction. Oooo, near miss!

APPLAUD <Person> <drink>
You see: Raising your <drink> to <Person>, you give <him/her> a toast. Cheers!
Target sees: Raising <his/her> <drink> to you, <Name> gives you a toast. Cheers!
Others see: Raising <his/her> <drink> to <Person>, <Name> gives <him/her> a toast.

APPLAUD <Person> <certain flowers>
You see: You throw your <flower> with a deft flick of the wrist, sending it to land neatly at <Person>'s feet.
Target sees: <Name> gently tosses <his/her> <flower> with a deft flick of <his/her> wrist, sending it to land neatly at your feet. Bravo!

Others see: <Name> gently tosses <his/her> <flower> with a deft flick of <his/her> wrist, sending it to land neatly at <Person>'s feet.
Apply commandAPPLY <healing herb> (<body part>) APPLY <healing herb> ON <person> (<body part>)
Appraise commandAPPRAISE <item>

Others see: <Name> begins to carefully examine an <object>.

APPRAISE <weapon> / <armor>
Others see: <Name> begins to carefully examine an <object>.

APPRAISE <player>
You see: (The targets worn inventory.)
Target sees: <Name> is looking at you very closely.

APPRAISE <creature> You are certain that the <creature> is <health>.
You are certain that the <creature> has an incredible spirit that is healthy.
You are certain that the <creature> is slightly fatigued.
The <creature> has a serious wound.
You are certain that it is rather weaker than you are.
You are certain that it is somewhat less agile than you are.
You are certain that it is significantly less disciplined than you are.
You are certain that it is rather less quick to react than you are.
You are certain that it is quite a bit less conditioned than you are.
Taking stock of its offensive abilities, and defending with a <shield> and a <parry stick>, you are certain that the <creature> is a relatively easy opponent (-7).
Taking stock of its defensive abilities, and attacking with your fists, you are certain that the <creature> is a creature completely beneath your notice (-10).

APPRAISE <direction> (In Swimming Areas)

APPRAISE <climbable object>

APPRAISE FOCUS

APPRAISE <object> QUICK

APPRAISE <object> CAREFUL
Approach command
... further results