Post:3.1 updates - 10/13/2013 - 16:39: Difference between revisions
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Latest revision as of 20:53, 11 May 2014
3.1 updates · on 10/13/2013 04:39 PM CDT | 1280 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The 3.1 updates are nearly done so I can now give a spell by spell summary. Not a ton of changes and any of this might get further adjusted when test relaunches. Remember that 2 spell slots should be roughly what an average spell costs. Also "no changes" just means the spell itself didn't change, core magic changes may change how it functions some (This applies to buffs, TM and cyclics in particular).
There are also some specific improvements to certain spells as well as some general clean up still coming, but they're not going to be part of 3.1 (tweaking spell difficulties for better training coverage once we see were the bug-fixed exp model puts us for example).
*The values were not only grossly out of line with other Moon Mage spells but cyclic TM spells in general causing it to vastly outperform other forms of TM. The current version also encourages behaviors neither players nor staff like (Not using Moongate during the day, AFKing to avoid losing the cyclic, etc.) It's likely this spell will be one of the main spells seeing tweaking throughout test to get it right.
Prediction, as mentioned in other posts, won't change much - but it will function slightly differently to conform to the new buff standards. I'm hoping to finish work on it today or tomorrow but the general intent is this: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
This message was originally posted in The Moon Mages \ The Lunar Magic Spell Books, by DR-RAESH on the play.net forums. |