Mer'Kresh: Difference between revisions
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==Miscellaneous== |
==Miscellaneous== |
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There are two docks around town. The larger dock known as Wharf's End is where personal boats dock as well as The Jolas which ferries people between Hara'jaal and Mer'Kresh. The Galley Dock which is located in the northern part of town runs two smaller ferries, The Cercorim and The Sanegazat which shuttle folks between Mer'Kresh and M'riss. |
There are two docks around town. The larger dock known as Wharf's End is where personal boats dock as well as The Jolas which ferries people between Hara'jaal and Mer'Kresh. The Galley Dock which is located in the northern part of town runs two smaller ferries, The Cercorim and The Sanegazat which shuttle folks between Mer'Kresh and M'riss. |
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S'Kra Mur Visions: |
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A shadow flickers across your path. |
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Something grabs you, binding your arms to your side! Then as suddenly, there is a sensation of your unseen captor being pulled from you. |
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[Roundtime: 10 seconds] |
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[[Category:Cities]] |
[[Category:Cities]] |
Revision as of 05:29, 3 August 2008
File:Merkresh.jpg |
Province: Qi'Reshalia |
Currency: Lirum |
Population: |
Established: 805 BL |
Alternate Names: Kresh |
Dominant Race/Guild: Human |
Governing Individual: |
Guild Halls: Barbarian, Paladin, Cleric and War Mage |
Warnings: S'kra Mur will sometimes incur a random round time when roaming about the city due to a ghost of some sorts. More information is needed! |
Overview
Once called the "Isle of the Damned" by the S'kra Murs that inhabited it, Mer'Kresh is one of the wonders of Elanthia. A floating city built on platforms anchored to the bay of Belarritaco. It also serves as the capital city of Rissan territory.
Government, History, and Background
- 805 BL Construction begins on Mer'Kresh in M'Riss's Torbis Sanhalas Bay
- 162 BL The Empire attempts to conquer Mer'Kresh, but is defeated
Most of which is known can be found in the book The History of Mer'Kresh.
Government Type
Prominent People
Landmarks
The Carillon, which is the garden in the center of the town houses a bell tower. It should be noted that the festive meeting portal is located just inside the Carillon and it is also in the Carillon that one is reborn after departing.
Unique Shops and Services
We have a MAMA'S, a furrier, a pawn shop and a forge as well as a hospital which is run by Yolesi. We also have the typical Bank, Town Hall and Courthouse services along with two local libraries, one of which is located in the Barbarian guild. There is also an Estate Holder's Club office and a Carousel for all your vaulting needs.
Guild wise you can find the Barbarian's guild which is run by Tusfaov, a Warrior Mage guild which is run by Margathe, a Paladin guild run by Avant and finally a Cleric guild run by Eydtha.
Shops
There is a bakery, an origami shop, a barber shop, a pet shop and an herb shop. Notably the herb shop does sell some unique items generally not found in an herb shop such as 50 stone juggling items.
For those who have found themselves taken to the penal colony against their wishes the best place to look for getting your items back would be the Barber's Shop. You'll have to ask around.
Bars, Inns, and Taverns
Prominent Hangouts
The Furrier and the room just east of the Furrier are the general triage areas since there is a great blend of holy and life mana. A number of folks also tend to gather just outside the north barricade.
Favors
You can purchase tarts from the bakery in town and offer them to the alter in the Cleric's guild. The religious aspect associated with this altar is Saemaus.
Creatures:
Asaren Celpeze roam just beyond the north and south barricades on the island. The southern barricade contains a few "wilderness" rooms and the celpeze tend to roam in packs. The poison tail attacks are still working in the south barricade and the spawn rate is generally much slower.
The northern barricade is generally a much faster spawning area and the poison attacks do not currently work.
Maps
Scripts
Miscellaneous
There are two docks around town. The larger dock known as Wharf's End is where personal boats dock as well as The Jolas which ferries people between Hara'jaal and Mer'Kresh. The Galley Dock which is located in the northern part of town runs two smaller ferries, The Cercorim and The Sanegazat which shuttle folks between Mer'Kresh and M'riss.
S'Kra Mur Visions:
A shadow flickers across your path.
Something grabs you, binding your arms to your side! Then as suddenly, there is a sensation of your unseen captor being pulled from you. [Roundtime: 10 seconds]