Perceive command: Difference between revisions

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{{RTOC}}
{{RTOC}}
[[page type is::command| ]]
[[page type is::command| ]]
Using the '''Perceive''', '''Concentrate''', or '''Power''' command, your character will attempt to perceive that [[mana]] availible in the local area or at that time. The result is based on the character's skill with [[Power_Perceive_skill|power perception]]. As skill increases, characters can see different [[Mana Levels|mana levels]], and even the relative amount in other rooms.
Using the '''{{tt|Perceive}}''', '''{{tt|Concentrate}}''', or '''{{tt|Power}}''' command, your character will attempt to perceive the [[mana]] available in the local area, or other magical qualities as specified. The result is based on the character's skill with [[Power_Perceive_skill|power perception]]. As skill increases, characters can see different [[Mana Levels|mana levels]], and even the relative amount in other rooms.


{{tt|perceive}}, {{tt|concentrate}}, and {{tt|power}} are synonyms and may be used interchangeably.
{{tt|Perceive}}, {{tt|concentrate}}, and {{tt|power}} are synonyms and may be used interchangeably.


=Syntax=
=Syntax=
These options are available to all magic-using guilds:
{{tt|PERCEIVE}}: Provides an overview of current Lunar mana and your active spells.<br />
{{tt|PERCEIVE AREA}}: Checks the room for active spells.<br />
*{{tt|PERCEIVE}}: Provides an overview of current mana, lists your active spells, and whether you are preparing a spell.<br />
{{tt|PERCEIVE SELF}}: Checks for active spells on yourself.<br />
*{{tt|PERCEIVE AREA}}: Checks the room for active spells.<br />
{{tt|PERCEIVE ALL}}: Checks everything you are able to sense.<br />
*{{tt|PERCEIVE SELF}}: Checks for active spells cast upon you, whether by yourself or others.<br />
*{{tt|PERCEIVE ALL}}: Checks everything you are able to sense.<br />


==[[Cleric]] Options==
==[[Cleric]] Options==
Clerics also have access to more mana than usual in a room depending on their [[devotion]].<br />
Clerics also have access to more mana than usual in a room depending on their [[devotion]].<br />
*{{tt|PERCEIVE CORPSE}}: Lets you check favor and depart times<br />
*{{tt|PERCEIVE CORPSE}}: Lets you check favor and depart times<br />
*{{tt|PERCEIVE ITEM}}: Checks charges on a blessed weapon<br />
*{{tt|PERCEIVE}} <item>: Checks charges on a blessed weapon<br />


==[[Empath]] Options==
==[[Empath]] Options==
Empaths also have the ability to sense the [[Perceive_Health|life forces]] around them.
Empaths also have the ability to sense the life forces around them.
*{{tt|PERCEIVE HEALTH}}: Lets you check Life Essences around you.
*<tt>[[Perceive Health|PERCEIVE HEALTH]]</tt>: Lets you check Life Essences around you.
*{{tt|PERCEIVE HEALTH SELF}}: Lets you diagnose yourself.
*{{tt|PERCEIVE HEALTH SELF}}: Lets you diagnose yourself.
*{{tt|PERCEIVE CREATURE}}: Determine if a creature is a [[construct]].
*{{tt|PERCEIVE}} <creature>: Determine if a creature is a [[construct]] and thus safe to attack.
===Example===
===Example===
Living creature: You sense nothing special about a/the <creature><br />
Living creature: You sense nothing special about a/the <creature><br />
Construct: You sense that a <creature> will not cause shock if you attack it.
Construct:


==[[Moon Mage]] Options==
==[[Moon Mage]] Options==
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==[[Paladin]] Options==
==[[Paladin]] Options==
[[Sacred Insight]] is a form of power perception for Paladins that is used to recover grave goods.
[[Sacred Insight]] is a form of power perception for Paladins that is used to recover grave goods.
*{{tt|PERCEIVE ITEM}}: The Paladin can discern who owns a grave good and where the owner is (in real time).
*{{tt|PERCEIVE}} <item>: The Paladin can discern who owns a grave good and where the owner is (in real time).
*{{tt|PERCEIVE THEFT}}: The Paladin can identify any tainted people who are in the room. This works on those who are (or were recently) in possession of grave goods.
*{{tt|PERCEIVE THEFT}}: The Paladin can identify any tainted people who are in the room. This works on those who are (or were recently) in possession of grave goods.
*{{tt|PERCEIVE [PERSON]}}: The Paladin can discern whether someone is in possession of a grave good, what that item is, and where the item is located (on the target's person). Even if the target is no longer in possession of the item, the Paladin can perceive the lingering taint of the grave for some time. However, he won't know which item the target used to have.
*{{tt|PERCEIVE}} <person>: The Paladin can discern whether someone is in possession of a grave good, what that item is, and where the item is located (on the target's person). Even if the target is no longer in possession of the item, the Paladin can perceive the lingering taint of the grave for some time. However, he won't know which item the target used to have.


==[[Warrior mage]] Options==
==[[Warrior mage]] Options==
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==[[Thief]], [[Trader]] Options==
==[[Thief]], [[Trader]] Options==
You aren't trained in the ways of magic.
You aren't trained in the ways of magic.

==See Also==
*[[Mana command]]
*[[Prepare command]]
*[[Cast command]]
*[[Charge command]]
*[[Focus command]]


{{RefAl}}
{{RefAl}}

Revision as of 15:27, 1 December 2012


Using the PERCEIVE, CONCENTRATE, or POWER command, your character will attempt to perceive the mana available in the local area, or other magical qualities as specified. The result is based on the character's skill with power perception. As skill increases, characters can see different mana levels, and even the relative amount in other rooms.

PERCEIVE, CONCENTRATE, and POWER are synonyms and may be used interchangeably.

Syntax

These options are available to all magic-using guilds:

  • PERCEIVE: Provides an overview of current mana, lists your active spells, and whether you are preparing a spell.
  • PERCEIVE AREA: Checks the room for active spells.
  • PERCEIVE SELF: Checks for active spells cast upon you, whether by yourself or others.
  • PERCEIVE ALL: Checks everything you are able to sense.

Cleric Options

Clerics also have access to more mana than usual in a room depending on their devotion.

  • PERCEIVE CORPSE: Lets you check favor and depart times
  • PERCEIVE <item>: Checks charges on a blessed weapon

Empath Options

Empaths also have the ability to sense the life forces around them.

  • PERCEIVE HEALTH: Lets you check Life Essences around you.
  • PERCEIVE HEALTH SELF: Lets you diagnose yourself.
  • PERCEIVE <creature>: Determine if a creature is a construct and thus safe to attack.

Example

Living creature: You sense nothing special about a/the <creature>
Construct: You sense that a <creature> will not cause shock if you attack it.

Moon Mage Options

Moon mages have special power perception options.

Paladin Options

Sacred Insight is a form of power perception for Paladins that is used to recover grave goods.

  • PERCEIVE <item>: The Paladin can discern who owns a grave good and where the owner is (in real time).
  • PERCEIVE THEFT: The Paladin can identify any tainted people who are in the room. This works on those who are (or were recently) in possession of grave goods.
  • PERCEIVE <person>: The Paladin can discern whether someone is in possession of a grave good, what that item is, and where the item is located (on the target's person). Even if the target is no longer in possession of the item, the Paladin can perceive the lingering taint of the grave for some time. However, he won't know which item the target used to have.

Warrior mage Options

  • PERCEIVE FAMILIAR: Determine the owner of a familiar

Thief, Trader Options

You aren't trained in the ways of magic.

See Also


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