Sorrow War: Difference between revisions

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=Summary=
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==Summary==
A dream that some called delusional. To restore Elanthia to a time of Prosperity it hadn't known since the days of the Empire. To raise up that ancient form of government, with him as its first Emperor.
A dream that some called delusional. To restore Elanthia to a time of Prosperity it hadn't known since the days of the Empire. To raise up that ancient form of government, with him as its first Emperor.


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This conflict whose roots began hundreds of years ago. In 359 AL, after years of obscurity, Sorrow rose again. With such names as [[Sithsia]],[[Velmix]],[[Sidhlot]],[[Prayk]],[[Darkensi]],[[Sadiaer]],[[Lissanda]],[[Tigron]],
This conflict whose roots began hundreds of years ago. In 359 AL, after years of obscurity, Sorrow rose again. With such names as [[Sithsia]],[[Velmix]],[[Sidhlot]],[[Prayk]],[[Darkensi]],[[Sadiaer]],[[Lissanda]],[[Tigron]],
[[Rordan]],[[Shartug]] and [[Parnore]] among those he employed, this age of Elanthia still finds itself on the lips of many adventurers today. And there are those who claim still that the Lord Sorrow isn't truly dead, but will rise again as he did time and time again.
[[Rordan]],[[Shartug]] and [[Parnore]] among those he employed, this age of Elanthia still finds itself on the lips of many adventurers today. And there are those who claim still that the Lord Sorrow isn't truly dead, but will rise again as he did time and time again.

==Location of Major Conflicts==
This war took place on the mainland, in and around the area of [[RanikMap10|Stone Clan]] and [[RanikMap9b|Sorrow's Reach]]. Barricades and walls could be found all along the Northern Trade Route even as far as Riverhaven in an attempt to Annex Crossing from the rest of the mainland. Routes to Leth Were blocked as well. Attempts to break these barricades were met with hostile resistance and traps. [[Elpalzi]] skirmishers and [[S'lai]] manned them with burning oil and boulders that they would rain down on anyone who tried to attack the walls.

Conflicts of the Diplomatic sort were had in the major cities when Lord Sorrow himself would pay a visit to talk about his goals. The final conflict was had at the Standing Stones near Riverhaven in which many were slain and Sorrow and the Magus Prayk were lost.

==Participants==
Sorrow had many allies at his disposal. His armies were made up of the Elpalzi and the S'lai. Among his personal retainers, some sided with him out of necessity or deals struck, such as Darkensi and Prayk. Others were of a more questionable nature.

When the conflicts grew more numerous, Armies were drafted from the mainland cities as well. Commissioned by their rulers, Individuals of talent were granted Commander status and led the defenders in attacks against the Elpalzi and the S'lai.

=Aftermath=
Elanthia was changed forever by this war. Remnants of the barricades can still be found in some places, and the mainland armies were kept in service and reorganized. The Elpalzi returned to their homeland, and haven't been seen since. Around Sorrow's Reach, the S'lai still run masterless, attacking any unwary adventurer that wanders down that overgrown path.

And what truly happened at those Standing Stones the day Sorrow lost, remains a mystery to even those who witnessed it.



[[Category:Wars]]
[[Category:Wars]]

Revision as of 16:39, 21 December 2007

Summary

A dream that some called delusional. To restore Elanthia to a time of Prosperity it hadn't known since the days of the Empire. To raise up that ancient form of government, with him as its first Emperor.

That's what he said, anyway...

This conflict whose roots began hundreds of years ago. In 359 AL, after years of obscurity, Sorrow rose again. With such names as Sithsia,Velmix,Sidhlot,Prayk,Darkensi,Sadiaer,Lissanda,Tigron, Rordan,Shartug and Parnore among those he employed, this age of Elanthia still finds itself on the lips of many adventurers today. And there are those who claim still that the Lord Sorrow isn't truly dead, but will rise again as he did time and time again.

Location of Major Conflicts

This war took place on the mainland, in and around the area of Stone Clan and Sorrow's Reach. Barricades and walls could be found all along the Northern Trade Route even as far as Riverhaven in an attempt to Annex Crossing from the rest of the mainland. Routes to Leth Were blocked as well. Attempts to break these barricades were met with hostile resistance and traps. Elpalzi skirmishers and S'lai manned them with burning oil and boulders that they would rain down on anyone who tried to attack the walls.

Conflicts of the Diplomatic sort were had in the major cities when Lord Sorrow himself would pay a visit to talk about his goals. The final conflict was had at the Standing Stones near Riverhaven in which many were slain and Sorrow and the Magus Prayk were lost.

Participants

Sorrow had many allies at his disposal. His armies were made up of the Elpalzi and the S'lai. Among his personal retainers, some sided with him out of necessity or deals struck, such as Darkensi and Prayk. Others were of a more questionable nature.

When the conflicts grew more numerous, Armies were drafted from the mainland cities as well. Commissioned by their rulers, Individuals of talent were granted Commander status and led the defenders in attacks against the Elpalzi and the S'lai.

Aftermath

Elanthia was changed forever by this war. Remnants of the barricades can still be found in some places, and the mainland armies were kept in service and reorganized. The Elpalzi returned to their homeland, and haven't been seen since. Around Sorrow's Reach, the S'lai still run masterless, attacking any unwary adventurer that wanders down that overgrown path.

And what truly happened at those Standing Stones the day Sorrow lost, remains a mystery to even those who witnessed it.