Giant mechanical mouse: Difference between revisions
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::- Brawling gear made of required special material (just like brawling without such) does no damage. At best it will scuff the mice's finish. |
::- Brawling gear made of required special material (just like brawling without such) does no damage. At best it will scuff the mice's finish. |
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::- Although special material parry sticks are not completely ignored (like non-special material sticks), they are not as effective at parrying as they should be. A hand held weapon (regardless of the weapon's balance) is more successful. |
::- Although special material parry sticks are not completely ignored (like non-special material sticks), they are not as effective at parrying as they should be. A hand held weapon (regardless of the weapon's balance) is more successful. |
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* The giant mechanical mice hunting ground can be found down the narrow trail on the Northern Trade Route, SW, S, S, SE from the forest path leading to Faenrae Reavers. |
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===Special Attacks=== |
===Special Attacks=== |
Revision as of 22:58, 14 September 2017
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Description
Although superficially resembling a gigantic mouse, the mechanical mouse is clearly a machine. It moves, about on large wheels set underneath the dome-like metallic body that emits constant machine sounds.
In Depth
Notes
- WARNING! Special materials introduced at the Drathrok's Duskruin 422 event are needed to effectively fight these creatures.
- These creatures flex to the skill of the character they first "fixate" on.
- As of May 29th, 2017 brawling does not work with giant mechanical mice.
- - Neither brawling maneuvers nor parrying with a parry stick teaches brawling - learning will hit (1/34) dabbling only.
- - Brawling gear made of required special material (just like brawling without such) does no damage. At best it will scuff the mice's finish.
- - Although special material parry sticks are not completely ignored (like non-special material sticks), they are not as effective at parrying as they should be. A hand held weapon (regardless of the weapon's balance) is more successful.
- The giant mechanical mice hunting ground can be found down the narrow trail on the Northern Trade Route, SW, S, S, SE from the forest path leading to Faenrae Reavers.
Special Attacks
Giant mechanical mice will ignore and bypass attempts to block and/or parry with equipment (shields, weapons, or parry sticks) not made from haledroth, fulginode, crystal-bone, or finivire.
- Items must be atleast 67% special material (see discussion).
- Armor need not be made of special material [Learning is fine. Protection needs more evaluation].
Special Defenses
- Weapons not made from haledroth, fulginode, crystal-bone, or finivire are highly ineffective at damaging giant mechanical mice. Strikes with them mostly result in glancing, brushing, ineffective, gentle, harmless, and similar blows.
- Giant mechanical mice are effectively immune to targeted spells cast without a TM focus made from haledroth, fulginode, crystal-bone, or finivire. For example:
- The ball of fire explodes harmlessly against a giant mechanical mouse's body. Resulting in, The mechanical mouse has no injuries.
- APPRAISE CAREFUL info: NONE.
Body Parts
- ARRANGE INFO: The mouse cannot be skinned, so you can't arrange it either.
Messaging
- Spawn: The sound of steady ticking precedes a giant mechanical mouse as it enters the area.
- Entrance: A giant mechanical mouse scampers into the area, wire whiskers bristling.
- Exit: A giant mechanical mouse skitters <direction>, whipping its metallic tail in agitation.
- Death1: A loud clang reverberates as a giant mechanical mouse explodes in a storm of metallic cogs, gears, and fragments.
- Decay: A gust of wind scatters the disordered pile of metal fragments away.
Recall Knowledge
A giant mechanical mouse appears to be held together with mechanical though tenuous joints, powered with steam, and given a rudimentary intelligence through some sort of ancient magic.
You recall everything noteworthy about a giant mechanical mouse... which is apparently nothing.
Categories:
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Construct creatures
- Non-spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Creatures with special defenses
- Stone Clan creatures
- Bestiary
- Zoluren creatures
- Corporeal creatures
- Non-evil corporeal creatures
- Non-evil creatures
- Creatures that flex