Artificing products: Difference between revisions
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| 2 || {{ilink|i|earth trinket (crafted)|earth trinket}} || Apprentice || 04 - simple || toy || permutation + (bead, totem, figurine, etc.) ||Basic Artificing Principles |
| 2 || {{ilink|i|earth trinket (crafted)|earth trinket}} || Apprentice || 04 - simple || toy || permutation + (bead, totem, figurine, etc.) ||Basic Artificing Principles |
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| 2 || {{ilink|i|Garden's Vision (crafted)|Garden's Vision}} || Apprentice || 04 - simple || [[Garden%27s Vision]]<br/> |
| 2 || {{ilink|i|Garden's Vision (crafted)|Garden's Vision}} || Apprentice || 04 - simple || [[Garden%27s Vision]]<br/>Works on limited gems only || abolition+antipode+(amethyst or sapphire ) || Advanced Artificing Design |
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| 2 || {{ilink|i|fire trinket (crafted)|fire trinket}} || Journeyman || 05 - basic || toy || induction + paradox + (bead, totem, figurine, etc.) || Basic Artificing Principles |
| 2 || {{ilink|i|fire trinket (crafted)|fire trinket}} || Journeyman || 05 - basic || toy || induction + paradox + (bead, totem, figurine, etc.) || Basic Artificing Principles |
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==Magical Foci== |
==Magical Foci== |
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* Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand, rod, or statue. |
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Fount colors: |
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| 3 || [[Item:basic ritual focus (life)|basic life ritual focus]] || Apprentice || 04 - simple || || induction+ any|| Ritual Foci Creation |
| 3 || [[Item:basic ritual focus (life)|basic life ritual focus]] || Apprentice || 04 - simple || || induction+ any|| Ritual Foci Creation |
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| 3 || {{ilink|i|basic ritual focus (holy)|basic holy ritual focus}} || Journeyman || 05 - basic || || abolition+ any|| Ritual Foci Creation |
| 3 || {{ilink|i|basic ritual focus (holy)|basic holy ritual focus}} || Journeyman || 05 - basic || || abolition+ any|| Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|accurate focus (crafted)|accurate focus}} || Journeyman || 05 - basic || accuracy (TM) || permutation+ nurture + decay|| Advanced Foci Creation |
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| 3 || {{ilink|i|basic ritual focus (untuned)|basic untuned ritual focus}} || Journeyman || 06 - somewhat challenging || || nurture + any || Ritual Foci Creation |
| 3 || {{ilink|i|basic ritual focus (untuned)|basic untuned ritual focus}} || Journeyman || 06 - somewhat challenging || || nurture + any || Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|advanced ritual focus (lunar)|advanced lunar ritual focus}} || Journeyman || 06 - somewhat challenging || || paradox + any|| Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|efficient focus (crafted)|efficient focus}} || Journeyman || 06 - somewhat challenging || mana efficiency (TM) || induction + metamorphosis + ascension || Advanced Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|advanced ritual focus (elemental)|advanced elemental ritual focus}} || Journeyman || 07 - challenging || || evolution + any|| Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|lethal focus (crafted)|lethal focus}} || Journeyman || 07 - challenging || damage and accuracy (TM) || congruence + paradox + clarification || Advanced Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|advanced ritual focus (life)|advanced life ritual focus}} || Journeyman || 08 - complicated || || ascension + any || Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|destructive focus (crafted)|destructive focus}} || Journeyman || 08 - complicated || damage (TM) || abolition + decay + antipode || Advanced Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|advanced ritual focus (holy)|advanced holy ritual focus}} || Master || 09 - intricate || || unity + any|| Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|fire focus (crafted)|fire focus}} || Master || 09 - intricate || fire damage added (TM) || evolution + integration + nurture || Advanced Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|advanced ritual focus (AP)|advanced AP ritual focus}} || Master || 10 - difficult || || decay + any|| Ritual Foci Creation |
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| 3 || {{ilink|i| |
| 3 || {{ilink|i|frost focus (crafted)|frost focus}} || Master || 10 - difficult || frost damage added (TM) || evolution + metamorphosis + unity|| Advanced Foci Creation |
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==[[Fount]] Creation== |
==[[Fount]] Creation== |
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* |
* Components Note: the base physical component to all items in this chapter is a small stone or wood sphere (there is no crafted bone sphere available). |
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{| border="1" class="wikitable sortable" |
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| 4 || {{Hover|gray thick fount with a grooved surface|{{ilink|i|gray thick fount with a grooved surface|rare material major fount}}}} || || 09 - intricate || || congruence (x2) + metamorphosis + evolution || Advanced Fount Creation |
| 4 || {{Hover|gray thick fount with a grooved surface|{{ilink|i|gray thick fount with a grooved surface|rare material major fount}}}} || || 09 - intricate || || congruence (x2) + metamorphosis + evolution || Advanced Fount Creation |
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| 4 || {{Hover|gray heavy fount with a texture surface|{{ilink |
| 4 || {{Hover|gray heavy fount with a texture surface|{{ilink|gray heavy fount with a texture surface|ultra rare material greater fount}}}} || || 09 - intricate || || congruence (x2) + decay + paradox || Complex Fount Creation |
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| 4 || {{Hover|gray heavy fount with a grooved surface|{{ilink|i|gray heavy fount with a grooved surface|ultra rare material major fount}}}} || || 10 - difficult || || congruence (x2) + decay + ascension || Complex Fount Creation |
| 4 || {{Hover|gray heavy fount with a grooved surface|{{ilink|i|gray heavy fount with a grooved surface|ultra rare material major fount}}}} || || 10 - difficult || || congruence (x2) + decay + ascension || Complex Fount Creation |
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| 5 || {{ilink|i|unfocused burin (crafted)|unfocused burin}} || Apprentice || 01 - extremely easy || || induction + (burin)|| Enchanted Tool Design |
| 5 || {{ilink|i|unfocused burin (crafted)|unfocused burin}} || Apprentice || 01 - extremely easy || || induction + (burin)|| Enchanted Tool Design |
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| 5 || {{ilink|i|focused burin (crafted)|focused burin}} || Apprentice || 04 - simple || durability || induction+rarefaction+ (burin)|| Enchanted Tool Design |
| 5 || {{ilink|i|focused burin (crafted)|focused burin}} || Apprentice || 04 - simple || durability || induction + rarefaction + (burin)|| Enchanted Tool Design |
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| 5 || {{ilink|i|oval augmenting loop (crafted)|oval augmenting loop}} || Apprentice || 04 - simple || durability || permutation + clarification + (short pole)|| Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|gwethdesuan (crafted)|gwethdesuan}} || Journeyman || 05 - basic || || induction+ascension+({{ilink|i|ju'ladan oil|oil-dipped}} gwethdesuan stone+chain) || Advanced Artificing Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|small enchanter's brazier (crafted)|small enchanter's brazier}} || Journeyman || 05 - basic || balanced || rarefaction + congruence + (brazier) || Advanced Enchanted Tools |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|oblong augmenting loop (crafted)|oblong augmenting loop}} || Journeyman || 05 - basic || durability || permutation + clarification + permutation + (short pole)|| Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|simple imbuement rod (crafted)|simple imbuement rod}} || Journeyman || 06 - somewhat challenging || || induction + evolution + (rod)|| Advanced Enchanted Tools |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|abstract burin (crafted)|abstract burin}} || Journeyman || 07 - challenging || durability || induction + rarefaction+unity + (burin) || Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|circular augmenting loop (crafted)|circular augmenting loop}} || Journeyman || 07 - challenging || durability || permutation + clarification + rarefaction + (short pole)|| Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|stout imbuement rod (crafted)|stout imbuement rod}} || Journeyman || 08 - complicated || || abolition + paradox + nurture + (rod) ||Advanced Enchanted Tools |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|precise burin (crafted)|precise burin}} || Master || 10 - difficult || speed || induction + rarefaction + integration + (burin) ||Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|flat augmenting loop (crafted)|flat augmenting loop}} || Master || 10 - difficult || speed || permutation + clarification + induction+(short pole) ||Enchanted Tool Design |
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| 5 || {{ilink|i| |
| 5 || {{ilink|i|precise imbuement rod (crafted)|precise imbuement rod}} || Master || 11 - very difficult || || rarefaction + antipode + metamorphosis + (rod) ||Advanced Enchanted Tools |
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|5 || {{ilink|i|compact enchanter's brazier (crafted)|compact enchanter's brazier}} || Master || 12 - extremely difficult || speed || rarefaction + induction + integration +(brazier) || Advanced Enchanted Tools |
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Latest revision as of 19:12, 7 May 2024
These are the items that can currently be produced by the Artificing discipline.
Utility and Fluff Artificing
Chapter | Item | Book | Difficulty | Notes | Components | Technique |
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2 | radiant trinket | Apprentice | 01 - extremely easy | toy | abolition + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | mana trinket | Apprentice | 02 - very easy | toy | abolition + any + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | flash trinket | Apprentice | 02 - very easy | toy | induction + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | cambrinth retuner | Apprentice | 02 - very easy | Cambrinth Retune | congruence + (finished rod) | Basic Artificing Principles |
2 | celestial beacon | Apprentice | 02 - very easy | Celestial Beacon | abolition + (any gem) | Martial Artificing |
2 | wind trinket | Apprentice | 03 - easy | toy | rarefaction + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | simple devourer | Apprentice | 03 - easy | Devourer | abolition + metamorphosis + (pearl) | Advanced Artificing Design |
2 | Eluned's Scry | Apprentice | 03 - easy | Eluned's Scry | abolition + permutation + (bone) | Advanced Artificing Design |
2 | earth trinket | Apprentice | 04 - simple | toy | permutation + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | Garden's Vision | Apprentice | 04 - simple | Garden's Vision Works on limited gems only |
abolition+antipode+(amethyst or sapphire ) | Advanced Artificing Design |
2 | fire trinket | Journeyman | 05 - basic | toy | induction + paradox + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | Mirkik sokis | Journeyman | 05 - basic | Mirkik sokis | induction + rarefaction + (high value gem) | Advanced Artificing Design |
2 | water trinket | Journeyman | 06 - somewhat challenging | toy | abolition + ascension + (bead, totem, figurine, etc.) | Basic Artificing Principles |
2 | aura device | Journeyman | 06 - somewhat challenging | Lunar Aura Device | abolition + paradox + (bead, totem, figurine, etc.) | Advanced Artificing Design |
2 | magic gem | Journeyman | 06 - somewhat challenging | permutation + unity + (gem) | Basic Artificing Principles | |
2 | nemmiro stone | Journeyman | 07 - challenging | nemmiro stone | abolition + any + any + (pebble) | Advanced Artificing Design |
2 | shatter sigil | Journeyman | 07 - challenging | removes enchantments/flares from items | abolition + decay + antipode + (ingot) | Exotic Artificing |
2 | mining stone | Journeyman | 07 - challenging | Absorbs mining (+lumberjacking?) accidents | rarefaction + integration + antipode + (pebble) | Martial Artificing |
2 | simple gwethsmasher | Journeyman | 07 - challenging | Gwethsmasher (released 6/23/19) |
abolition + metamorphosis + (bead, totem, figurine, etc.) | Advanced Artificing Design |
2 | Ring of Glory - Charisma | Journeyman | 08 - complicated | permutation+ paradox+ clarification+ (ring) | Martial Artificing | |
2 | Ring of Glory - Stamina | Journeyman | 08 - complicated | abolition + integration + nurture + (ring) | Martial Artificing | |
2 | Astoshe's Eclipse | Journeyman | 08 - complicated | Astoshe's Eclipse | congruence + unity + (ring) | Exotic Artificing |
2 | Ring of Glory - Wisdom | Master | 09 - intricate | induction+ metamorphosis+ evolution+ (ring) | Exotic Artificing | |
2 | Ring of Glory - Intelligence | Master | 09 - intricate | abolition + paradox + nurture + (ring) | Exotic Artificing | |
2 | unleashed gwethsmasher | Master | 10 - difficult | Gwethsmasher (released 6/23/19) |
abolition + metamorphosis + (bead, totem, figurine, etc.) | Advanced Artificing Design |
2 | Ring of Glory - Discipline | Master | 10 - difficult | permutation+ nurture+ decay+ (ring) | Exotic Artificing | |
2 | Ring of Glory - Reflex | Master | 10 - difficult | congruence+ metamorphosis+ evolution+ (ring) | Exotic Artificing | |
2 | Ring of Glory - Agility | Master | 11 - very difficult | rarefaction+ nurture+ integration+ (ring) | Exotic Artificing | |
2 | Ring of Glory - Strength | Master | 11 - very difficult | induction + antipode + evolution + (ring) | Exotic Artificing |
Magical Foci
- Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand, rod, or statue.
Fount colors: Red = Magnitude (bonus effect) Yellow = Reduced activation time Grey = durability (bonus charges)
Chapter | Item | Book | Difficulty | Notes | Components | Technique |
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3 | training ritual focus | Apprentice | 01 - extremely easy | rarefaction | Ritual Foci Creation | |
3 | basic lunar ritual focus | Apprentice | 02 - very easy | rarefaction + any | Ritual Foci Creation | |
3 | basic elemental ritual focus | Apprentice | 03 - easy | permutation + any | Ritual Foci Creation | |
3 | basic life ritual focus | Apprentice | 04 - simple | induction+ any | Ritual Foci Creation | |
3 | basic holy ritual focus | Journeyman | 05 - basic | abolition+ any | Ritual Foci Creation | |
3 | accurate focus | Journeyman | 05 - basic | accuracy (TM) | permutation+ nurture + decay | Advanced Foci Creation |
3 | basic untuned ritual focus | Journeyman | 06 - somewhat challenging | nurture + any | Ritual Foci Creation | |
3 | advanced lunar ritual focus | Journeyman | 06 - somewhat challenging | paradox + any | Ritual Foci Creation | |
3 | efficient focus | Journeyman | 06 - somewhat challenging | mana efficiency (TM) | induction + metamorphosis + ascension | Advanced Foci Creation |
3 | advanced elemental ritual focus | Journeyman | 07 - challenging | evolution + any | Ritual Foci Creation | |
3 | lethal focus | Journeyman | 07 - challenging | damage and accuracy (TM) | congruence + paradox + clarification | Advanced Foci Creation |
3 | advanced life ritual focus | Journeyman | 08 - complicated | ascension + any | Ritual Foci Creation | |
3 | destructive focus | Journeyman | 08 - complicated | damage (TM) | abolition + decay + antipode | Advanced Foci Creation |
3 | advanced holy ritual focus | Master | 09 - intricate | unity + any | Ritual Foci Creation | |
3 | fire focus | Master | 09 - intricate | fire damage added (TM) | evolution + integration + nurture | Advanced Foci Creation |
3 | advanced AP ritual focus | Master | 10 - difficult | decay + any | Ritual Foci Creation | |
3 | frost focus | Master | 10 - difficult | frost damage added (TM) | evolution + metamorphosis + unity | Advanced Foci Creation |
3 | advanced untuned ritual focus | Master | 11 - very difficult | abolition + any + unity | Ritual Foci Creation | |
3 | electric focus | Master | 11 - very difficult | electric damage added (TM) | evolution + ascension + paradox | Advanced Foci Creation |
Fount Creation
- Components Note: the base physical component to all items in this chapter is a small stone or wood sphere (there is no crafted bone sphere available).
Chapter | Item | Book | Difficulty | Notes | Components | Technique |
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4 | common material minor fount | 01 - extremely easy | congruence | Basic Fount Creation | ||
4 | common material lesser fount | 02 - very easy | congruence + abolition | Basic Fount Creation | ||
4 | common material greater fount | 03 - easy | congruence + rarefaction | Basic Fount Creation | ||
4 | uncommon material minor fount | 03 - easy | congruence (x2) + paradox | Basic Fount Creation | ||
4 | common material major fount | 04 - simple | congruence + evolution | Basic Fount Creation | ||
4 | uncommon material lesser fount | 05 - basic | congruence (x2) + nurture | Basic Fount Creation | ||
4 | rare material minor fount | 05 - basic | congruence (x2) + metamorphosis + nurture | Advanced Fount Creation | ||
4 | uncommon material greater fount | 06 - somewhat challenging | congruence (x2) + integration | Basic Fount Creation | ||
4 | ultra rare material minor fount | 06 - somewhat challenging | congruence (x2) + decay + nurture | Complex Fount Creation | ||
4 | uncommon material major fount | 07 - challenging | congruence (x2) + clarification | Basic Fount Creation | ||
4 | rare material lesser fount | 07 - challenging | congruence (x2) + metamorphosis + decay | Advanced Fount Creation | ||
4 | rare material greater fount | 08 - complicated | congruence (x2) + metamorphosis + paradox | Advanced Fount Creation | ||
4 | ultra rare material lesser fount | 08 - complicated | congruence (x2) + decay + decay | Complex Fount Creation | ||
4 | rare material major fount | 09 - intricate | congruence (x2) + metamorphosis + evolution | Advanced Fount Creation | ||
4 | ultra rare material greater fount | 09 - intricate | congruence (x2) + decay + paradox | Complex Fount Creation | ||
4 | ultra rare material major fount | 10 - difficult | congruence (x2) + decay + ascension | Complex Fount Creation |
Artificing Tools
Chapter | Item | Book | Difficulty | Specialty | Components | Technique |
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5 | unfocused burin | Apprentice | 01 - extremely easy | induction + (burin) | Enchanted Tool Design | |
5 | focused burin | Apprentice | 04 - simple | durability | induction + rarefaction + (burin) | Enchanted Tool Design |
5 | oval augmenting loop | Apprentice | 04 - simple | durability | permutation + clarification + (short pole) | Enchanted Tool Design |
5 | gwethdesuan | Journeyman | 05 - basic | induction+ascension+(oil-dipped gwethdesuan stone+chain) | Advanced Artificing Design | |
5 | small enchanter's brazier | Journeyman | 05 - basic | balanced | rarefaction + congruence + (brazier) | Advanced Enchanted Tools |
5 | oblong augmenting loop | Journeyman | 05 - basic | durability | permutation + clarification + permutation + (short pole) | Enchanted Tool Design |
5 | simple imbuement rod | Journeyman | 06 - somewhat challenging | induction + evolution + (rod) | Advanced Enchanted Tools | |
5 | abstract burin | Journeyman | 07 - challenging | durability | induction + rarefaction+unity + (burin) | Enchanted Tool Design |
5 | circular augmenting loop | Journeyman | 07 - challenging | durability | permutation + clarification + rarefaction + (short pole) | Enchanted Tool Design |
5 | stout imbuement rod | Journeyman | 08 - complicated | abolition + paradox + nurture + (rod) | Advanced Enchanted Tools | |
5 | precise burin | Master | 10 - difficult | speed | induction + rarefaction + integration + (burin) | Enchanted Tool Design |
5 | flat augmenting loop | Master | 10 - difficult | speed | permutation + clarification + induction+(short pole) | Enchanted Tool Design |
5 | precise imbuement rod | Master | 11 - very difficult | rarefaction + antipode + metamorphosis + (rod) | Advanced Enchanted Tools | |
5 | compact enchanter's brazier | Master | 12 - extremely difficult | speed | rarefaction + induction + integration +(brazier) | Advanced Enchanted Tools |
Wands and Runestones
Chapter | Item | Book | Difficulty | Notes | Components | Technique |
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6 | bubble wand | Apprentice | 01 - extremely easy | toy | permutation + (wand or rod) | Basic Wand Creation |
6 | ease burden runestone | Apprentice | 02 - very easy | permutation + induction + (carved runestone) | Basic Runestone Creation | |
6 | seal cambrinth runestone | Apprentice | 03 - easy | induction + congruence + (carved runestone) | Basic Runestone Creation | |
6 | burden runestone | Apprentice | 04 - simple | permutation + rarefaction + (carved runestone) | Basic Runestone Creation | |
6 | manifest force runestone | Journeyman | 05 - basic | rarefaction + induction + (carved runestone) | Advanced Runestone Creation | |
6 | strange arrow runestone | Journeyman | 06 - somewhat challenging | permutation + rarefaction + (carved runestone) | Advanced Runestone Creation | |
6 | gauge flow runestone | Journeyman | 07 - challenging | abolition + induction + (carved runestone) | Advanced Runestone Creation | |
6 | dispel runestone | Journeyman | 08 - complicated | rarefaction + induction + (carved runestone) | Basic Runestone Creation | |
6 | lore arcana wand | Journeyman | 08 - complicated | induction + ascension + evolution + (wand) | Advanced Wand Creation | |
6 | lay ward runestone | Master | 09 - intricate | rarefaction + induction + (carved runestone) | Advanced Runestone Creation |