Artificing products: Difference between revisions

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==Utility and Fluff Artificing==
==Utility and Fluff Artificing==
{| border="1" class="wikitable sortable"
{| border="1" class="wikitable sortable"
! Chapter !! Item !! Book !! Difficulty || Notes || Technique
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique
|-
|-
| 2 || radiant trinket || || 01 - extremely easy || || Basic Artificing Principles
| 2 || {{ilink|i|radiant trinket (crafted)|radiant trinket}} || Apprentice || 01 - extremely easy || toy || abolition + (bead, totem, figurine, etc.) || Basic Artificing Principles
|-
|-
| 2 || mana trinket || || 02 - very easy || || Basic Artificing Principles
| 2 || {{ilink|i|mana trinket (crafted)|mana trinket}} || Apprentice || 02 - very easy || toy || abolition + any + (bead, totem, figurine, etc.) || Basic Artificing Principles
|-
|-
| 2 || flash trinket || || 02 - very easy || || Basic Artificing Principles
| 2 || {{ilink|i|flash trinket (crafted)|flash trinket}} || Apprentice || 02 - very easy || toy || induction + (bead, totem, figurine, etc.) || Basic Artificing Principles
|-
|-
| 2 || cambrinth retuner || || 02 - very easy || || Basic Artificing Principles
| 2 || {{ilink|i|cambrinth retuner (crafted)|cambrinth retuner}} || Apprentice || 02 - very easy || [[Cambrinth Retune]] || congruence + (finished rod) || Basic Artificing Principles
|-
|-
| 2 || celestial beacon || || 02 - very easy || || Martial Artificing
| 2 || {{ilink|i|celestial beacon (crafted)|celestial beacon}} || Apprentice || 02 - very easy || [[Celestial Beacon]] || abolition + (any gem) || Martial Artificing
|-
|-
| 2 || wind trinket || || 03 - easy || || Basic Artificing Principles
| 2 || {{ilink|i|wind trinket (crafted)|wind trinket}} || Apprentice || 03 - easy || toy ||rarefaction + (bead, totem, figurine, etc.) || Basic Artificing Principles
|-
|-
| 2 || simple devourer || || 03 - easy || || Advanced Artificing Design
| 2 || {{ilink|i|simple devourer (crafted)|simple devourer}} || Apprentice || 03 - easy || [[Devourer]]||abolition + metamorphosis + (pearl) || Advanced Artificing Design
|-
|-
| 2 || Eluned's Scry || || 03 - easy || || Advanced Artificing Design
| 2 || {{ilink|i|Eluned's Scry (crafted)|Eluned's Scry}} || Apprentice || 03 - easy || [[Eluned%27s Scry]] || abolition + permutation + (bone) || Advanced Artificing Design
|-
|-
| 2 || an earth trinket || || 04 - simple || || Basic Artificing Principles
| 2 || {{ilink|i|earth trinket (crafted)|earth trinket}} || Apprentice || 04 - simple || toy || permutation + (bead, totem, figurine, etc.) ||Basic Artificing Principles
|-
|-
| 2 || Garden's Vision || || 04 - simple || || Advanced Artificing Design
| 2 || {{ilink|i|Garden's Vision (crafted)|Garden's Vision}} || Apprentice || 04 - simple || [[Garden%27s Vision]]<br/>Works on limited gems only || abolition+antipode+(amethyst or sapphire ) || Advanced Artificing Design
|-
|-
| 2 || fire trinket || || 05 - basic || || Basic Artificing Principles
| 2 || {{ilink|i|fire trinket (crafted)|fire trinket}} || Journeyman || 05 - basic || toy || induction + paradox + (bead, totem, figurine, etc.) || Basic Artificing Principles
|-
|-
| 2 || Mirkik sokis || || 05 - basic || || Advanced Artificing Design
| 2 || {{ilink|i|Mirkik sokis (crafted)|Mirkik sokis}} || Journeyman || 05 - basic || [[Mirkik sokis]] || induction + rarefaction + (high value gem)|| Advanced Artificing Design
|-
|-
| 2 || water trinket || || 06 - somewhat challenging || || Basic Artificing Principles
| 2 || {{ilink|i|water trinket (crafted)|water trinket}} || Journeyman || 06 - somewhat challenging || toy || abolition + ascension + (bead, totem, figurine, etc.)|| Basic Artificing Principles
|-
|-
| 2 || an aura device || || 06 - somewhat challenging || || Advanced Artificing Design
| 2 || {{ilink|i|aura device (crafted)|aura device}} || Journeyman || 06 - somewhat challenging || [[Lunar Aura Device]] || abolition + paradox + (bead, totem, figurine, etc.) ||Advanced Artificing Design
|-
|-
| 2 || magic gem || || 06 - somewhat challenging || || Basic Artificing Principles
| 2 || {{ilink|i|magic gem (crafted)|magic gem}} || Journeyman || 06 - somewhat challenging || || permutation + unity + (gem) || Basic Artificing Principles
|-
|-
| 2 || nemmiro stone || || 07 - challenging || || Advanced Artificing Design
| 2 || {{ilink|i|nemmiro stone (crafted)|nemmiro stone}} || Journeyman || 07 - challenging || {{ilink|i|nemmiro stone}} || abolition + any + any + (pebble)|| Advanced Artificing Design
|-
|-
| 2 || shatter sigil || || 07 - challenging || || Exotic Artificing
| 2 || {{ilink|i|shatter sigil (crafted)|shatter sigil}} || Journeyman || 07 - challenging || removes enchantments/flares from items || abolition + decay + antipode + (ingot)|| Exotic Artificing
|-
|-
| 2 || simple gwethsmasher || || 07 - challenging || || Advanced Artificing Design
| 2 || {{ilink|i|mining stone (crafted)|mining stone}} || Journeyman || 07 - challenging || Absorbs mining (+lumberjacking?) accidents || rarefaction + integration + antipode + (pebble) || Martial Artificing
|-
|-
| 2 || {{ilink|i|simple gwethsmasher (crafted)|simple gwethsmasher}} || Journeyman || 07 - challenging || [[Gwethsmasher]]<br/>(released 6/23/19) || abolition + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design
| 2 || Ring of Glory Charisma || || 08 - complicated || || Martial Artificing
|-
|-
| 2 || Ring of Glory Stamina || || 08 - complicated || || Martial Artificing
| 2 || {{ilink|i|Ring of Glory (Charisma)|Ring of Glory}} - ''Charisma'' || Journeyman || 08 - complicated || || permutation+ paradox+ clarification+ (ring) || Martial Artificing
|-
|-
| 2 || Astoshe's Eclipse || || 08 - complicated || || Exotic Artificing
| 2 || {{ilink|i|Ring of Glory (Stamina)|Ring of Glory}} - ''Stamina'' || Journeyman || 08 - complicated || || abolition + integration + nurture + (ring) || Martial Artificing
|-
|-
| 2 || Ring of Glory Wisdom || || 09 - intricate || || Exotic Artificing
| 2 || {{ilink|i|Astoshe's Eclipse (crafted)|Astoshe's Eclipse}} || Journeyman || 08 - complicated || [[Astoshe%27s Eclipse]] || congruence + unity + (ring) || Exotic Artificing
|-
|-
| 2 || Ring of Glory Intelligence || || 09 - intricate || || Exotic Artificing
| 2 || {{ilink|i|Ring of Glory (Wisdom)|Ring of Glory}} - ''Wisdom'' || Master || 09 - intricate || || induction+ metamorphosis+ evolution+ (ring)|| Exotic Artificing
|-
|-
| 2 || {{ilink|i|Ring of Glory (Intelligence)|Ring of Glory}} - ''Intelligence'' || Master || 09 - intricate || || abolition + paradox + nurture + (ring)|| Exotic Artificing
| 2 || unleashed gwethsmasher || || 10 - difficult || || Advanced Artificing Design
|-
|-
| 2 || Ring of Glory Discipline || || 10 - difficult || || Exotic Artificing
| 2 || {{ilink|i|unleashed gwethsmasher (crafted)|unleashed gwethsmasher}} || Master || 10 - difficult || [[Gwethsmasher]]<br/>(released 6/23/19) || abolition + metamorphosis + (bead, totem, figurine, etc.)|| Advanced Artificing Design
|-
|-
| 2 || Ring of Glory Reflex || || 10 - difficult || || Exotic Artificing
| 2 || {{ilink|i|Ring of Glory (Discipline)|Ring of Glory}} - ''Discipline'' || Master || 10 - difficult || || permutation+ nurture+ decay+ (ring)|| Exotic Artificing
|-
|-
| 2 || Ring of Glory Agility || || 11 - very difficult || || Exotic Artificing
| 2 || {{ilink|i|Ring of Glory (Reflex)|Ring of Glory}} - ''Reflex'' || Master || 10 - difficult || || congruence+ metamorphosis+ evolution+ (ring)|| Exotic Artificing
|-
|-
| 2 || Ring of Glory Strength || || 11 - very difficult || || Exotic Artificing
| 2 || {{ilink|i|Ring of Glory (Agility)|Ring of Glory}} - ''Agility'' || Master || 11 - very difficult || || rarefaction+ nurture+ integration+ (ring)|| Exotic Artificing
|-
| 2 || {{ilink|i|Ring of Glory (Strength)|Ring of Glory}} - ''Strength'' || Master || 11 - very difficult || || induction + antipode + evolution + (ring) || Exotic Artificing
|}
|}


==Magical Foci==
==Magical Foci==
* Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand, rod, or statue.

Fount colors:
Red = Magnitude (bonus effect)
Yellow = Reduced activation time
Grey = durability (bonus charges)

{| border="1" class="wikitable sortable"
{| border="1" class="wikitable sortable"
! Chapter !! Item !! Book !! Difficulty || Notes || Technique
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique
|-
|-
| 3 || training ritual focus || || 01 - extremely easy || || Ritual Foci Creation
| 3 || {{ilink|i|training ritual focus (crafted)|training ritual focus}} || Apprentice || 01 - extremely easy || || rarefaction|| Ritual Foci Creation
|-
|-
| 3 || basic lunar ritual focus || || 02 - very easy || || Ritual Foci Creation
| 3 || {{ilink|i|basic ritual focus (lunar)|basic lunar ritual focus}} || Apprentice || 02 - very easy || || rarefaction + any|| Ritual Foci Creation
|-
|-
| 3 || basic elemental ritual focus || || 03 - easy || || Ritual Foci Creation
| 3 || {{ilink|i|basic ritual focus (elemental)|basic elemental ritual focus}} || Apprentice || 03 - easy || || permutation + any|| Ritual Foci Creation
|-
|-
| 3 || basic life ritual focus || || 04 - simple || || Ritual Foci Creation
| 3 || [[Item:basic ritual focus (life)|basic life ritual focus]] || Apprentice || 04 - simple || || induction+ any|| Ritual Foci Creation
|-
|-
| 3 || an accurate focus || || 05 - basic || || Advanced Foci Creation
| 3 || {{ilink|i|basic ritual focus (holy)|basic holy ritual focus}} || Journeyman || 05 - basic || || abolition+ any|| Ritual Foci Creation
|-
|-
| 3 || basic holy ritual focus || || 05 - basic || || Ritual Foci Creation
| 3 || {{ilink|i|accurate focus (crafted)|accurate focus}} || Journeyman || 05 - basic || accuracy (TM) || permutation+ nurture + decay|| Advanced Foci Creation
|-
|-
| 3 || an efficient focus || || 06 - somewhat challenging || || Advanced Foci Creation
| 3 || {{ilink|i|basic ritual focus (untuned)|basic untuned ritual focus}} || Journeyman || 06 - somewhat challenging || || nurture + any || Ritual Foci Creation
|-
|-
| 3 || advanced lunar ritual focus || || 06 - somewhat challenging || || Ritual Foci Creation
| 3 || {{ilink|i|advanced ritual focus (lunar)|advanced lunar ritual focus}} || Journeyman || 06 - somewhat challenging || || paradox + any|| Ritual Foci Creation
|-
|-
| 3 || basic untuned ritual focus || || 06 - somewhat challenging || || Ritual Foci Creation
| 3 || {{ilink|i|efficient focus (crafted)|efficient focus}} || Journeyman || 06 - somewhat challenging || mana efficiency (TM) || induction + metamorphosis + ascension || Advanced Foci Creation
|-
|-
| 3 || lethal focus || || 07 - challenging || || Advanced Foci Creation
| 3 || {{ilink|i|advanced ritual focus (elemental)|advanced elemental ritual focus}} || Journeyman || 07 - challenging || || evolution + any|| Ritual Foci Creation
|-
|-
| 3 || advanced elemental ritual focus || || 07 - challenging || || Ritual Foci Creation
| 3 || {{ilink|i|lethal focus (crafted)|lethal focus}} || Journeyman || 07 - challenging || damage and accuracy (TM) || congruence + paradox + clarification || Advanced Foci Creation
|-
|-
| 3 || destructive focus || || 08 - complicated || || Advanced Foci Creation
| 3 || {{ilink|i|advanced ritual focus (life)|advanced life ritual focus}} || Journeyman || 08 - complicated || || ascension + any || Ritual Foci Creation
|-
|-
| 3 || advanced life ritual focus || || 08 - complicated || || Ritual Foci Creation
| 3 || {{ilink|i|destructive focus (crafted)|destructive focus}} || Journeyman || 08 - complicated || damage (TM) || abolition + decay + antipode || Advanced Foci Creation
|-
|-
| 3 || fire focus || || 09 - intricate || fire flares || Advanced Foci Creation
| 3 || {{ilink|i|advanced ritual focus (holy)|advanced holy ritual focus}} || Master || 09 - intricate || || unity + any|| Ritual Foci Creation
|-
|-
| 3 || advanced holy ritual focus || || 09 - intricate || || Ritual Foci Creation
| 3 || {{ilink|i|fire focus (crafted)|fire focus}} || Master || 09 - intricate || fire damage added (TM) || evolution + integration + nurture || Advanced Foci Creation
|-
|-
| 3 || frost focus || || 10 - difficult || frost flares || Advanced Foci Creation
| 3 || {{ilink|i|advanced ritual focus (AP)|advanced AP ritual focus}} || Master || 10 - difficult || || decay + any|| Ritual Foci Creation
|-
|-
| 3 || advanced AP ritual focus || || 10 - difficult || || Ritual Foci Creation
| 3 || {{ilink|i|frost focus (crafted)|frost focus}} || Master || 10 - difficult || frost damage added (TM) || evolution + metamorphosis + unity|| Advanced Foci Creation
|-
|-
| 3 || an electric focus || || 11 - very difficult || electric flares || Advanced Foci Creation
| 3 || {{ilink|i|advanced ritual focus (untuned)|advanced untuned ritual focus}} || Master || 11 - very difficult || ||abolition + any + unity || Ritual Foci Creation
|-
|-
| 3 || advanced untuned ritual focus || || 11 - very difficult || || Ritual Foci Creation
| 3 || {{ilink|i|electric focus (crafted)|electric focus}} || Master || 11 - very difficult || electric damage added (TM) || evolution + ascension + paradox||Advanced Foci Creation
|}
|}


==Fount Creation==
==[[Fount]] Creation==
* Components Note: the base physical component to all items in this chapter is a small stone or wood sphere (there is no crafted bone sphere available).

{| border="1" class="wikitable sortable"
{| border="1" class="wikitable sortable"
! Chapter !! Item !! Book !! Difficulty || Notes || Technique
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique
|-
|-
| 4 || fragile rough fount || || 01 - extremely easy || || Fragile Fount Creation
| 4 || {{Hover|gray fragile fount with a rough surface|{{ilink|i|gray fragile fount with a rough surface|common material minor fount}}}} || || 01 - extremely easy || || congruence || Basic Fount Creation
|-
|-
| 4 || fragile coarse fount || || 02 - very easy || || Fragile Fount Creation
| 4 || {{Hover|gray fragile fount with a coarse surface|{{ilink|i|gray fragile fount with a coarse surface|common material lesser fount}}}} || || 02 - very easy || || congruence + abolition || Basic Fount Creation
|-
|-
| 4 || thin rough fount || || 03 - easy || || Thin Fount Creation
| 4 || {{Hover|gray fragile fount with a texture surface|{{ilink|i|gray fragile fount with a texture surface|common material greater fount}}}} || || 03 - easy || || congruence + rarefaction || Basic Fount Creation
|-
|-
| 4 || fragile textured fount || || 03 - easy || || Fragile Fount Creation
| 4 || {{Hover|gray thin fount with a rough surface|{{ilink|i|gray thin fount with a rough surface|uncommon material minor fount}}}} || || 03 - easy || || congruence (x2) + paradox || Basic Fount Creation
|-
|-
| 4 || fragile grooved fount || || 04 - simple || || Fragile Fount Creation
| 4 || {{Hover|gray fragile fount with a grooved surface|{{ilink|i|gray fragile fount with a grooved surface|common material major fount}}}} || || 04 - simple || || congruence + evolution || Basic Fount Creation
|-
|-
| 4 || thick rough fount || || 05 - basic || || Thick Fount Creation
| 4 || {{Hover|gray thin fount with a coarse surface|{{ilink|i|gray thin fount with a coarse surface|uncommon material lesser fount}}}} || || 05 - basic || || congruence (x2) + nurture || Basic Fount Creation
|-
|-
| 4 || thin coarse fount || || 05 - basic || || Thin Fount Creation
| 4 || {{Hover|gray thick fount with a rough surface|{{ilink|i|gray thick fount with a rough surface|rare material minor fount}}}} || || 05 - basic || || congruence (x2) + metamorphosis + nurture || Advanced Fount Creation
|-
|-
| 4 || heavy rough fount || || 06 - somewhat challenging || || Heavy Fount Creation
| 4 || {{Hover|gray thin fount with a texture surface|{{ilink|i|gray thin fount with a texture surface|uncommon material greater fount}}}} || || 06 - somewhat challenging || || congruence (x2) + integration || Basic Fount Creation
|-
|-
| 4 || thin textured fount || || 06 - somewhat challenging || || Thin Fount Creation
| 4 || {{Hover|gray heavy fount with a rough surface|{{ilink|i|gray heavy fount with a rough surface|ultra rare material minor fount}}}} || || 06 - somewhat challenging || || congruence (x2) + decay + nurture || Complex Fount Creation
|-
|-
| 4 || thick coarse fount || || 07 - challenging || || Thick Fount Creation
| 4 || {{Hover|gray thin fount with a grooved surface|{{ilink|i|gray thin fount with a grooved surface|uncommon material major fount}}}} || || 07 - challenging || || congruence (x2) + clarification || Basic Fount Creation
|-
|-
| 4 || thin grooved fount || || 07 - challenging || || Thin Fount Creation
| 4 || {{Hover|gray thick fount with a coarse surface|{{ilink|i|gray thick fount with a coarse surface|rare material lesser fount}}}} || || 07 - challenging || || congruence (x2) + metamorphosis + decay || Advanced Fount Creation
|-
|-
| 4 || heavy coarse fount || || 08 - complicated || || Heavy Fount Creation
| 4 || {{Hover|gray thick fount with a texture surface|{{ilink|i|gray thick fount with a texture surface|rare material greater fount}}}} || || 08 - complicated || || congruence (x2) + metamorphosis + paradox || Advanced Fount Creation
|-
|-
| 4 || thick textured fount || || 08 - complicated || || Thick Fount Creation
| 4 || {{Hover|gray heavy fount with a coarse surface|{{ilink|i|gray heavy fount with a coarse surface|ultra rare material lesser fount}}}} || || 08 - complicated || || congruence (x2) + decay + decay || Complex Fount Creation
|-
|-
| 4 || heavy textured fount || || 09 - intricate || || Heavy Fount Creation
| 4 || {{Hover|gray thick fount with a grooved surface|{{ilink|i|gray thick fount with a grooved surface|rare material major fount}}}} || || 09 - intricate || || congruence (x2) + metamorphosis + evolution || Advanced Fount Creation
|-
|-
| 4 || thick grooved fount || || 09 - intricate || || Thick Fount Creation
| 4 || {{Hover|gray heavy fount with a texture surface|{{ilink|gray heavy fount with a texture surface|ultra rare material greater fount}}}} || || 09 - intricate || || congruence (x2) + decay + paradox || Complex Fount Creation
|-
|-
| 4 || heavy grooved fount || || 10 - difficult || || Heavy Fount Creation
| 4 || {{Hover|gray heavy fount with a grooved surface|{{ilink|i|gray heavy fount with a grooved surface|ultra rare material major fount}}}} || || 10 - difficult || || congruence (x2) + decay + ascension || Complex Fount Creation

|}
|}


==Artificing Tools==
==Artificing Tools==
{| border="1" class="wikitable sortable"
{| border="1" class="wikitable sortable"
! Chapter !! Item !! Book !! Difficulty || Speciality || Technique
! Chapter !! Item !! Book !! Difficulty || Specialty || Components || Technique
|-
| 5 || {{ilink|i|unfocused burin (crafted)|unfocused burin}} || Apprentice || 01 - extremely easy || || induction + (burin)|| Enchanted Tool Design
|-
|-
| 5 || an unfocused burin || || 01 - extremely easy || || Enchanted Tool Design
| 5 || {{ilink|i|focused burin (crafted)|focused burin}} || Apprentice || 04 - simple || durability || induction + rarefaction + (burin)|| Enchanted Tool Design
|-
|-
| 5 || focused burin || || 04 - simple || durability || Enchanted Tool Design
| 5 || {{ilink|i|oval augmenting loop (crafted)|oval augmenting loop}} || Apprentice || 04 - simple || durability || permutation + clarification + (short pole)|| Enchanted Tool Design
|-
|-
| 5 || {{ilink|i|gwethdesuan (crafted)|gwethdesuan}} || Journeyman || 05 - basic || || induction+ascension+({{ilink|i|ju'ladan oil|oil-dipped}} gwethdesuan stone+chain) || Advanced Artificing Design
| 5 || oval augmenting loop || || 04 - simple || || Enchanted Tool Design
|-
|-
| 5 || gwethdesuan || || 05 - basic || || Advanced Artificing Design
| 5 || {{ilink|i|small enchanter's brazier (crafted)|small enchanter's brazier}} || Journeyman || 05 - basic || balanced || rarefaction + congruence + (brazier) || Advanced Enchanted Tools
|-
|-
| 5 || {{ilink|i|oblong augmenting loop (crafted)|oblong augmenting loop}} || Journeyman || 05 - basic || durability || permutation + clarification + permutation + (short pole)|| Enchanted Tool Design
| 5 || small enchanter's brazier || || 05 - basic || || Artifact Repair
|-
|-
| 5 || {{ilink|i|simple imbuement rod (crafted)|simple imbuement rod}} || Journeyman || 06 - somewhat challenging || || induction + evolution + (rod)|| Advanced Enchanted Tools
| 5 || oblong augmenting loop || || 05 - basic || || Enchanted Tool Design
|-
|-
| 5 || simple imbuement rod || || 06 - somewhat challenging || || Advanced Enchanted Tools
| 5 || {{ilink|i|abstract burin (crafted)|abstract burin}} || Journeyman || 07 - challenging || durability || induction + rarefaction+unity + (burin) || Enchanted Tool Design
|-
|-
| 5 || an abstract burin || || 07 - challenging || durability || Enchanted Tool Design
| 5 || {{ilink|i|circular augmenting loop (crafted)|circular augmenting loop}} || Journeyman || 07 - challenging || durability || permutation + clarification + rarefaction + (short pole)|| Enchanted Tool Design
|-
|-
| 5 || {{ilink|i|stout imbuement rod (crafted)|stout imbuement rod}} || Journeyman || 08 - complicated || || abolition + paradox + nurture + (rod) ||Advanced Enchanted Tools
| 5 || circular augmenting loop || || 07 - challenging || || Enchanted Tool Design
|-
|-
| 5 || stout imbuement rod || || 08 - complicated || || Advanced Enchanted Tools
| 5 || {{ilink|i|precise burin (crafted)|precise burin}} || Master || 10 - difficult || speed || induction + rarefaction + integration + (burin) ||Enchanted Tool Design
|-
|-
| 5 || precise burin || || 10 - difficult || speed || Enchanted Tool Design
| 5 || {{ilink|i|flat augmenting loop (crafted)|flat augmenting loop}} || Master || 10 - difficult || speed || permutation + clarification + induction+(short pole) ||Enchanted Tool Design
|-
|-
| 5 || {{ilink|i|precise imbuement rod (crafted)|precise imbuement rod}} || Master || 11 - very difficult || || rarefaction + antipode + metamorphosis + (rod) ||Advanced Enchanted Tools
| 5 || flat augmenting loop || || 10 - difficult || || Enchanted Tool Design
|-
|-
| 5 || precise imbuement rod || || 11 - very difficult || || Advanced Enchanted Tools
|5 || {{ilink|i|compact enchanter's brazier (crafted)|compact enchanter's brazier}} || Master || 12 - extremely difficult || speed || rarefaction + induction + integration +(brazier) || Advanced Enchanted Tools
|}
|}


==Wands and Runestones==
==Wands and Runestones==
{| border="1" class="wikitable sortable"
{| border="1" class="wikitable sortable"
! Chapter !! Item !! Book !! Difficulty || Notes || Technique
! Chapter !! Item !! Book !! Difficulty || Notes || Components || Technique
|-
|-
| 6 || bubble wand || || 01 - extremely easy || || Basic Wand Creation
| 6 || {{ilink|i|bubble wand (crafted)|bubble wand}} || Apprentice || 01 - extremely easy || toy || permutation + (wand or rod)|| Basic Wand Creation
|-
|-
| 6 || ease burden runestone || || 02 - very easy || || Basic Runestone Creation
| 6 || {{ilink|i|ease burden runestone (crafted)|ease burden runestone}} || Apprentice || 02 - very easy || || permutation + induction + (carved runestone)|| Basic Runestone Creation
|-
|-
| 6 || seal cambrinth runestone || || 03 - easy || || Basic Runestone Creation
| 6 || {{ilink|i|seal cambrinth runestone (crafted)|seal cambrinth runestone}} || Apprentice || 03 - easy || || induction + congruence + (carved runestone)|| Basic Runestone Creation
|-
|-
| 6 || burden runestone || || 04 - simple || || Basic Runestone Creation
| 6 || {{ilink|i|burden runestone (crafted)|burden runestone}} || Apprentice || 04 - simple || || permutation + rarefaction + (carved runestone)|| Basic Runestone Creation
|-
|-
| 6 || manifest force runestone || || 05 - basic || || Advanced Runestone Creation
| 6 || {{ilink|i|manifest force runestone (crafted)|manifest force runestone}} || Journeyman || 05 - basic || || rarefaction + induction + (carved runestone)|| Advanced Runestone Creation
|-
|-
| 6 || strange arrow runestone || || 06 - somewhat challenging || || Advanced Runestone Creation
| 6 || {{ilink|i|strange arrow runestone (crafted)|strange arrow runestone}} || Journeyman || 06 - somewhat challenging || || permutation + rarefaction + (carved runestone)|| Advanced Runestone Creation
|-
|-
| 6 || gauge flow runestone || || 07 - challenging || || Advanced Runestone Creation
| 6 || {{ilink|i|gauge flow runestone (crafted)|gauge flow runestone}} || Journeyman || 07 - challenging || || abolition + induction + (carved runestone)|| Advanced Runestone Creation
|-
|-
| 6 || dispel runestone || || 08 - complicated || || Basic Runestone Creation
| 6 || {{ilink|i|dispel runestone (crafted)|dispel runestone}} || Journeyman || 08 - complicated || || rarefaction + induction + (carved runestone)||Basic Runestone Creation
|-
|-
| 6 || lore arcana wand || || 08 - complicated || || Advanced Wand Creation
| 6 || {{ilink|i|lore arcana wand (crafted)|lore arcana wand}} || Journeyman || 08 - complicated || || induction + ascension + evolution + (wand)|| Advanced Wand Creation
|-
|-
| 6 || lay ward runestone || || 09 - intricate || || Advanced Runestone Creation
| 6 || {{ilink|i|lay ward runestone (crafted)|lay ward runestone}} || Master || 09 - intricate || || rarefaction + induction + (carved runestone)|| Advanced Runestone Creation
|}
|}

Latest revision as of 19:12, 7 May 2024

These are the items that can currently be produced by the Artificing discipline.

Utility and Fluff Artificing

Chapter Item Book Difficulty Notes Components Technique
2 radiant trinket Apprentice 01 - extremely easy toy abolition + (bead, totem, figurine, etc.) Basic Artificing Principles
2 mana trinket Apprentice 02 - very easy toy abolition + any + (bead, totem, figurine, etc.) Basic Artificing Principles
2 flash trinket Apprentice 02 - very easy toy induction + (bead, totem, figurine, etc.) Basic Artificing Principles
2 cambrinth retuner Apprentice 02 - very easy Cambrinth Retune congruence + (finished rod) Basic Artificing Principles
2 celestial beacon Apprentice 02 - very easy Celestial Beacon abolition + (any gem) Martial Artificing
2 wind trinket Apprentice 03 - easy toy rarefaction + (bead, totem, figurine, etc.) Basic Artificing Principles
2 simple devourer Apprentice 03 - easy Devourer abolition + metamorphosis + (pearl) Advanced Artificing Design
2 Eluned's Scry Apprentice 03 - easy Eluned's Scry abolition + permutation + (bone) Advanced Artificing Design
2 earth trinket Apprentice 04 - simple toy permutation + (bead, totem, figurine, etc.) Basic Artificing Principles
2 Garden's Vision Apprentice 04 - simple Garden's Vision
Works on limited gems only
abolition+antipode+(amethyst or sapphire ) Advanced Artificing Design
2 fire trinket Journeyman 05 - basic toy induction + paradox + (bead, totem, figurine, etc.) Basic Artificing Principles
2 Mirkik sokis Journeyman 05 - basic Mirkik sokis induction + rarefaction + (high value gem) Advanced Artificing Design
2 water trinket Journeyman 06 - somewhat challenging toy abolition + ascension + (bead, totem, figurine, etc.) Basic Artificing Principles
2 aura device Journeyman 06 - somewhat challenging Lunar Aura Device abolition + paradox + (bead, totem, figurine, etc.) Advanced Artificing Design
2 magic gem Journeyman 06 - somewhat challenging permutation + unity + (gem) Basic Artificing Principles
2 nemmiro stone Journeyman 07 - challenging nemmiro stone abolition + any + any + (pebble) Advanced Artificing Design
2 shatter sigil Journeyman 07 - challenging removes enchantments/flares from items abolition + decay + antipode + (ingot) Exotic Artificing
2 mining stone Journeyman 07 - challenging Absorbs mining (+lumberjacking?) accidents rarefaction + integration + antipode + (pebble) Martial Artificing
2 simple gwethsmasher Journeyman 07 - challenging Gwethsmasher
(released 6/23/19)
abolition + metamorphosis + (bead, totem, figurine, etc.) Advanced Artificing Design
2 Ring of Glory - Charisma Journeyman 08 - complicated permutation+ paradox+ clarification+ (ring) Martial Artificing
2 Ring of Glory - Stamina Journeyman 08 - complicated abolition + integration + nurture + (ring) Martial Artificing
2 Astoshe's Eclipse Journeyman 08 - complicated Astoshe's Eclipse congruence + unity + (ring) Exotic Artificing
2 Ring of Glory - Wisdom Master 09 - intricate induction+ metamorphosis+ evolution+ (ring) Exotic Artificing
2 Ring of Glory - Intelligence Master 09 - intricate abolition + paradox + nurture + (ring) Exotic Artificing
2 unleashed gwethsmasher Master 10 - difficult Gwethsmasher
(released 6/23/19)
abolition + metamorphosis + (bead, totem, figurine, etc.) Advanced Artificing Design
2 Ring of Glory - Discipline Master 10 - difficult permutation+ nurture+ decay+ (ring) Exotic Artificing
2 Ring of Glory - Reflex Master 10 - difficult congruence+ metamorphosis+ evolution+ (ring) Exotic Artificing
2 Ring of Glory - Agility Master 11 - very difficult rarefaction+ nurture+ integration+ (ring) Exotic Artificing
2 Ring of Glory - Strength Master 11 - very difficult induction + antipode + evolution + (ring) Exotic Artificing

Magical Foci

  • Components Note: the base physical component for all items in this chapter is a finished stone, bone or wood bead, totem, figurine, wand, rod, or statue.

Fount colors: Red = Magnitude (bonus effect) Yellow = Reduced activation time Grey = durability (bonus charges)

Chapter Item Book Difficulty Notes Components Technique
3 training ritual focus Apprentice 01 - extremely easy rarefaction Ritual Foci Creation
3 basic lunar ritual focus Apprentice 02 - very easy rarefaction + any Ritual Foci Creation
3 basic elemental ritual focus Apprentice 03 - easy permutation + any Ritual Foci Creation
3 basic life ritual focus Apprentice 04 - simple induction+ any Ritual Foci Creation
3 basic holy ritual focus Journeyman 05 - basic abolition+ any Ritual Foci Creation
3 accurate focus Journeyman 05 - basic accuracy (TM) permutation+ nurture + decay Advanced Foci Creation
3 basic untuned ritual focus Journeyman 06 - somewhat challenging nurture + any Ritual Foci Creation
3 advanced lunar ritual focus Journeyman 06 - somewhat challenging paradox + any Ritual Foci Creation
3 efficient focus Journeyman 06 - somewhat challenging mana efficiency (TM) induction + metamorphosis + ascension Advanced Foci Creation
3 advanced elemental ritual focus Journeyman 07 - challenging evolution + any Ritual Foci Creation
3 lethal focus Journeyman 07 - challenging damage and accuracy (TM) congruence + paradox + clarification Advanced Foci Creation
3 advanced life ritual focus Journeyman 08 - complicated ascension + any Ritual Foci Creation
3 destructive focus Journeyman 08 - complicated damage (TM) abolition + decay + antipode Advanced Foci Creation
3 advanced holy ritual focus Master 09 - intricate unity + any Ritual Foci Creation
3 fire focus Master 09 - intricate fire damage added (TM) evolution + integration + nurture Advanced Foci Creation
3 advanced AP ritual focus Master 10 - difficult decay + any Ritual Foci Creation
3 frost focus Master 10 - difficult frost damage added (TM) evolution + metamorphosis + unity Advanced Foci Creation
3 advanced untuned ritual focus Master 11 - very difficult abolition + any + unity Ritual Foci Creation
3 electric focus Master 11 - very difficult electric damage added (TM) evolution + ascension + paradox Advanced Foci Creation

Fount Creation

  • Components Note: the base physical component to all items in this chapter is a small stone or wood sphere (there is no crafted bone sphere available).
Chapter Item Book Difficulty Notes Components Technique
4 common material minor fount 01 - extremely easy congruence Basic Fount Creation
4 common material lesser fount 02 - very easy congruence + abolition Basic Fount Creation
4 common material greater fount 03 - easy congruence + rarefaction Basic Fount Creation
4 uncommon material minor fount 03 - easy congruence (x2) + paradox Basic Fount Creation
4 common material major fount 04 - simple congruence + evolution Basic Fount Creation
4 uncommon material lesser fount 05 - basic congruence (x2) + nurture Basic Fount Creation
4 rare material minor fount 05 - basic congruence (x2) + metamorphosis + nurture Advanced Fount Creation
4 uncommon material greater fount 06 - somewhat challenging congruence (x2) + integration Basic Fount Creation
4 ultra rare material minor fount 06 - somewhat challenging congruence (x2) + decay + nurture Complex Fount Creation
4 uncommon material major fount 07 - challenging congruence (x2) + clarification Basic Fount Creation
4 rare material lesser fount 07 - challenging congruence (x2) + metamorphosis + decay Advanced Fount Creation
4 rare material greater fount 08 - complicated congruence (x2) + metamorphosis + paradox Advanced Fount Creation
4 ultra rare material lesser fount 08 - complicated congruence (x2) + decay + decay Complex Fount Creation
4 rare material major fount 09 - intricate congruence (x2) + metamorphosis + evolution Advanced Fount Creation
4 ultra rare material greater fount 09 - intricate congruence (x2) + decay + paradox Complex Fount Creation
4 ultra rare material major fount 10 - difficult congruence (x2) + decay + ascension Complex Fount Creation

Artificing Tools

Chapter Item Book Difficulty Specialty Components Technique
5 unfocused burin Apprentice 01 - extremely easy induction + (burin) Enchanted Tool Design
5 focused burin Apprentice 04 - simple durability induction + rarefaction + (burin) Enchanted Tool Design
5 oval augmenting loop Apprentice 04 - simple durability permutation + clarification + (short pole) Enchanted Tool Design
5 gwethdesuan Journeyman 05 - basic induction+ascension+(oil-dipped gwethdesuan stone+chain) Advanced Artificing Design
5 small enchanter's brazier Journeyman 05 - basic balanced rarefaction + congruence + (brazier) Advanced Enchanted Tools
5 oblong augmenting loop Journeyman 05 - basic durability permutation + clarification + permutation + (short pole) Enchanted Tool Design
5 simple imbuement rod Journeyman 06 - somewhat challenging induction + evolution + (rod) Advanced Enchanted Tools
5 abstract burin Journeyman 07 - challenging durability induction + rarefaction+unity + (burin) Enchanted Tool Design
5 circular augmenting loop Journeyman 07 - challenging durability permutation + clarification + rarefaction + (short pole) Enchanted Tool Design
5 stout imbuement rod Journeyman 08 - complicated abolition + paradox + nurture + (rod) Advanced Enchanted Tools
5 precise burin Master 10 - difficult speed induction + rarefaction + integration + (burin) Enchanted Tool Design
5 flat augmenting loop Master 10 - difficult speed permutation + clarification + induction+(short pole) Enchanted Tool Design
5 precise imbuement rod Master 11 - very difficult rarefaction + antipode + metamorphosis + (rod) Advanced Enchanted Tools
5 compact enchanter's brazier Master 12 - extremely difficult speed rarefaction + induction + integration +(brazier) Advanced Enchanted Tools

Wands and Runestones

Chapter Item Book Difficulty Notes Components Technique
6 bubble wand Apprentice 01 - extremely easy toy permutation + (wand or rod) Basic Wand Creation
6 ease burden runestone Apprentice 02 - very easy permutation + induction + (carved runestone) Basic Runestone Creation
6 seal cambrinth runestone Apprentice 03 - easy induction + congruence + (carved runestone) Basic Runestone Creation
6 burden runestone Apprentice 04 - simple permutation + rarefaction + (carved runestone) Basic Runestone Creation
6 manifest force runestone Journeyman 05 - basic rarefaction + induction + (carved runestone) Advanced Runestone Creation
6 strange arrow runestone Journeyman 06 - somewhat challenging permutation + rarefaction + (carved runestone) Advanced Runestone Creation
6 gauge flow runestone Journeyman 07 - challenging abolition + induction + (carved runestone) Advanced Runestone Creation
6 dispel runestone Journeyman 08 - complicated rarefaction + induction + (carved runestone) Basic Runestone Creation
6 lore arcana wand Journeyman 08 - complicated induction + ascension + evolution + (wand) Advanced Wand Creation
6 lay ward runestone Master 09 - intricate rarefaction + induction + (carved runestone) Advanced Runestone Creation