DragonRealms Updates (2018): Difference between revisions

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* [[Heal]] spell rewrite. <ref>[[Post:Heal_Spell_Rewrite_-_05/03/2018_-_03:17]]</ref>
* [[Heal]] spell rewrite. <ref>[[Post:Heal_Spell_Rewrite_-_05/03/2018_-_03:17]]</ref>
* [[Devour]] spell rewrite. <ref>[[Post:Devour_Spell_Rewrite_-_05/03/2018_-_03:17]]</ref>
* [[Devour]] spell rewrite. <ref>[[Post:Devour_Spell_Rewrite_-_05/03/2018_-_03:17]]</ref>
* [[Mind Shout]] spell update. <ref>[[Post:Mind_Shout_Update_-_05/06/2018_-_05:35]]</ref>


==June==
==June==

Revision as of 10:38, 7 May 2018

Changes to the game during the 2018 calendar year.

January

February

  • Warrior mage spell changes[2] to:
  • Anther's Call: The spell now gives -Evasion instead of immobilization, and is two slots instead of one.
  • Ice Patch: Now Immobilizes, instead of stuns. Still knocks down.
  • Sure Footing: Spell is now two slots, to better match similar abilities.
  • Tremor: Players who kneel or sit are no longer immune to the effects. Single Target option is gone.
  • No longer requires a piercing weapon. On a miss, slicing weapons will replace the attack with SLICE, and blunt weapons will replace the attack with SWING. These are also the maneuvers it messages as.
  • Can target all creatures, not just bipeds.
  • Ability is renamed to BLINDSIDE, with corresponding BLINDSIDE verb. BACKSTAB remains a viable alias.
  • The weight requirement (30 stone cap) still remains. There are still weapon-type requirements, but they should now include Light Blunts and Medium Blunts.

March

April

May

June

July

August

September

October

November

December

References