Shaping discipline: Difference between revisions

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Shaping will be a discipline of the [[Engineering skill]]. As of February 2015, Shaping is only available on the Prime Test server.
Shaping is a discipline of the [[Engineering skill]].


The '''Shaping discipline''' involves the shaping of non-metal objects into utility forms.
The '''Shaping discipline''' involves the shaping of non-metal objects into utility forms.
A guide to shaping can be found [[Shaping_guide|here]].


The only available places to purchase tools & materials and to complete workorders currently are the [[Crossing Engineering Society]] and the [[Riverhaven Engineering Society]].
The only available places to purchase tools & materials and to complete work orders currently are the [[Engineering_Society]].


==Basics==
==Products==
:''For a detailed list of products and stats, see the [[Shaping products]] page.''
The {{com|analyze}} command generally can be used to determine the qualities of crafted items, as well as the next step they require. For more specific information, {{com|appraise}} the item {{tt|carefully}} to tell you how its inherent properties compare on the Trader Scale.

Shaping can be used to craft: Bows, arrows, Furniture, and Wood Accessories.


==Techniques==
==Techniques==
:''See [[Shaping techniques]].''
:''See [[Shaping techniques]].''


==Materials/Preparation==
:''For a detailed list of materials and stats, see the crafting materials page for [[Crafting Materials#Common_Wood|wood]].''


===Wood===
==Process==
See [[Lumberjacking]] the [[Shaping_guide]] for a walk through of all Shaping processes, specifically:
Wood materials of low quality and decent enough price can be conveniently obtained from an engineering society shop, or materials of a wider variety and higher quality can be obtained through the laborious process of [[lumberjacking]].


* [[Lumberjacking|Gather lumber]]
*The hardness of the wood affects...
* [[Lumberjacking|Refining Wood]]
*The stiffness will affect...
* [[Shaping_guide|Shaping lumber into items]]
*The physical resistance will affect...
* [[Shaping_guide|Bow Enhancements]]
*The shortbow/longbow/composite bow affinities determine...
* [[Shaping_guide|Repair of wood based items]]
*Each wood-type has a density that affects how much items crafted from it weigh.
*Each wood-type has a value modifier that determines how much things created from it cost.
*A wood's workability affects how much additional skill is necessary to craft items from it.

Wood purchased from a society building will be ready to use, but wood claimed from the wilds must be processed, first CUT ''wood'' with a woodcutter's saw and then CUT/SCRAPE ''wood'' with a drawknife. This will turn your stick/limb/etc into LUMBER, which can then be combined with other lumber of the same wood-type.


==Tools==
==Tools==
Line 44: Line 41:
* [[Glue]]
* [[Glue]]
* [[Bow string]]
* [[Bow string]]
* {{ilink|i|Wood stain}}
* [[Stain]]
* {{ilink|i|Dogfish sandpaper|Sandpaper}}

* [[Scissors]] (to cut twine on lumber stacks)
==Shaping==
The first step is to turn your shaping book to the desired chapter and page, then {{com|study}} it. After that, {{com|scrape}} ''<lumber>'' {{tt|with drawknife}} and then switch to a carving knife and {{com|carve}} ''<object>'' {{tt|with knife}} until the item is complete or a problem is reached.
* ''Shaping with a wood shaper is needed to smooth the upper and lower limbs.'': hold a wood shaper and {{com|shape}} ''<object>'' {{tt|with shaper}}.
* ''A bulbous knot will make continued shaping difficult unless rubbed out with a rasp.'': hold a rasp and {{com|rub}} ''<object>'' {{tt|with rasp}}.
* ''The bow now must be pushed with clamps or a vice to hold it in place.'': {{com|push}} ''<object>'' {{tt|with clamp}}/{{tt|vise}}.
* ''Some wood stain should be applied to the wood to finish it.'': {{com|apply}} stain to ''<object>''.

Finally, attach your bow string using {{com|assemble}} ''<item>'' {{tt|with string}}.

==Item List==
:''See [[Shaping products]].''

==BUGS==
Please use this space to document any logging system bugs.
This is '''''not''''' an official page on which to report bugs; it is intended to be a central list for the convenience of the DR community. <br>
To report a bug, please {{com|assist}} or use the {{com|bug}} command in-game, or post on the appropriate [http://forums.play.net/forums/DragonRealms/view DR message board]. <br>
When you make an entry below, please include a '''timestamp''' '''<nowiki>--~~~~</nowiki>''' (the squiggly lines button in the command bar just above the edit window) just like you would on a talk page. <br>
If/when the bug is resolved, please go back and <s>strikethrough</s> your entry by enclosing it with <nowiki><s> and </s></nowiki> to indicate the issue has been closed. <br>
<!-- Bugs below this line please. -->

===Dual Load RT===

I seem to be getting randomly 6 second vs. 8 second RTs on dual loading a bamboo reflex bow. Ranger, 100 agility, HOL up. Tested and did not see this issue with a Renshear reflex bow.

You load the reflex bow with some basilisk head arrows in your hand.

Roundtime 8 sec.

R> unload

You unload the bow.

Roundtime: 1 seconds.

R>

> stow arrows

You put your arrows in your thigh quiver.

> load arrows

You reach into your quiver to load the reflex bow with some basilisk head arrows.

Roundtime 6 sec.

R> unload

You unload the bow.

Roundtime: 1 seconds.

R> stow arrow

You put your arrows in your thigh quiver.

> load arrows

You reach into your quiver to load the reflex bow with some basilisk head arrows.

Roundtime 8 sec.

--[[User:MCBRIDEJ|MCBRIDEJ]] ([[User talk:MCBRIDEJ|talk]]) 22:28, 14 May 2015 (CDT)

===Tech Chart missing from Crossing Society===

--[[User:MCBRIDEJ|MCBRIDEJ]] ([[User talk:MCBRIDEJ|talk]]) 22:29, 14 May 2015 (CDT)

===Wood Belt Buckle requires bone instead of wood===
Master book, chapter 6, page 17: Wood Belt Buckle
Ingredients required 1 bleached bone stack (2 pieces)
--[[User:TYPHAN|TYPHAN]] --[[User:TYPHAN|TYPHAN]] ([[User talk:TYPHAN|talk]]) 08:18, 17 May 2015 (CDT)



<!-- End of Bug Area. -->


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Latest revision as of 18:08, 4 November 2017

Shaping is a discipline of the Engineering skill.

The Shaping discipline involves the shaping of non-metal objects into utility forms. A guide to shaping can be found here.

The only available places to purchase tools & materials and to complete work orders currently are the Engineering_Society.

Products

For a detailed list of products and stats, see the Shaping products page.

Shaping can be used to craft: Bows, arrows, Furniture, and Wood Accessories.

Techniques

See Shaping techniques.


Process

See Lumberjacking the Shaping_guide for a walk through of all Shaping processes, specifically:

Tools

See Crafting tools for an in depth discussion of them.


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