Category:Ranger spells: Difference between revisions
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rect 74 200 446 275 [[Compost]] |
rect 74 200 446 275 [[Compost|Compost (Utility)]] |
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rect 71 344 449 425 [[Eagle's Cry]] |
rect 71 344 449 425 [[Eagle's Cry|Eagle's Cry (Targeted Magic)]] |
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rect 74 722 449 795 [[See the Wind]] |
rect 74 722 449 795 [[See the Wind|See the Wind (Augmentation)]] |
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rect 74 1170 449 1248 [[Athleticism]] |
rect 74 1170 449 1248 [[Athleticism|Athleticism (Augmentation)]] |
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rect 560 125 936 200 [[Branch Break]] |
rect 560 125 936 200 [[Branch Break|Branch Break (Debilitation)]] |
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rect 560 275 936 347 [[Carrion Call]] |
rect 560 275 936 347 [[Carrion Call|Carrion Call (Targeted Magic)]] |
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rect 560 422 936 500 [[Devitalize]] |
rect 560 422 936 500 [[Devitalize|Devitalize (Debilitation)]] |
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rect 560 575 936 650 [[Harawep's Bonds]] |
rect 560 575 936 650 [[Harawep's Bonds|Harawep's Bonds (Debilitation)]] |
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rect 563 719 936 798 [[Instinct]] |
rect 563 719 936 798 [[Instinct|Instinct (Augmentation)]] |
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rect 560 870 933 948 [[Wolf Scent]] |
rect 560 870 933 948 [[Wolf Scent|Wolf Scent (Augmentation)]] |
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rect 560 1020 936 1098 [[Essence of Yew]] |
rect 560 1020 936 1098 [[Essence of Yew|Essence of Yew (Warding)]] |
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rect 560 1245 939 1323 [[Hands of Lirisa]] |
rect 560 1245 939 1323 [[Hands of Lirisa|Hands of Lirisa (Augmentation)]] |
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rect 560 1395 936 1476 [[Sense of the Tiger]] |
rect 560 1395 936 1476 [[Sense of the Tiger|Sense of the Tiger (Augmentation)]] |
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rect 1044 125 1422 200 [[Awaken Forest]] |
rect 1044 125 1422 200 [[Awaken Forest|Awaken Forest (Targeted Magic)]] |
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rect 1047 275 1425 350 [[Stampede]] |
rect 1047 275 1425 350 [[Stampede|Stampede (Targeted Magic)]] |
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rect 1047 422 1422 497 [[Devolve]] |
rect 1047 422 1422 497 [[Devolve|Devolve (Debilitation)]] |
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rect 1050 572 1422 650 [[Swarm]] |
rect 1050 572 1422 650 [[Swarm|Swarm (Debilitation)]] |
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rect 1047 719 1422 795 [[Grizzly Claws]] |
rect 1047 719 1422 795 [[Grizzly Claws|Grizzly Claws (Debilitation)]] |
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rect 1050 870 1425 948 [[Wisdom of the Pack]] |
rect 1050 870 1425 948 [[Wisdom of the Pack|Wisdom of the Pack (Augmentation)]] |
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rect 1050 1020 1422 1098 [[Forestwalker's Boon]] |
rect 1050 1020 1422 1098 [[Forestwalker's Boon|Forestwalker's Boon (Warding)]] |
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rect 1050 1173 1425 1248 [[Earth Meld]] |
rect 1050 1173 1425 1248 [[Earth Meld|Earth Meld (Augmentation, Utility)]] |
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rect 1050 1320 1422 1398 [[Cheetah Swiftness]] |
rect 1050 1320 1422 1398 [[Cheetah Swiftness|Cheetah Swiftness (Augmentation, Utility)]] |
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rect 1047 1473 1425 1548 [[Claws of the Cougar]] |
rect 1047 1473 1425 1548 [[Claws of the Cougar|Claws of the Cougar (Augmentation)]] |
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rect 1533 350 1912 425 [[Curse of the Wilds]] |
rect 1533 350 1912 425 [[Curse of the Wilds|Curse of the Wilds (Debilitation)]] |
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rect 1536 1170 1912 1245 [[Blend]] |
rect 1536 1170 1912 1245 [[Blend|Blend (Utility)]] |
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rect 1536 1320 1912 1395 [[Bear Strength]] |
rect 1536 1320 1912 1395 [[Bear Strength|Bear Strength (Augmentation, Warding)]] |
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rect 2026 1098 2398 1170 [[Skein of Shadows]] |
rect 2026 1098 2398 1170 [[Skein of Shadows|Skein of Shadows (Augmentation, Warding)]] |
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rect 2023 1248 2398 1320 [[Memory of Nature]] |
rect 2023 1248 2398 1320 [[Memory of Nature|Memory of Nature (Utility)]] |
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Revision as of 18:13, 25 July 2015
A category for Ranger spells.
Spell tree
Summary of spell information
- Note: The rank requirements (but not spell preps according to DISCERN) vary by location. This data was collected in a neutral location. Being in a wilderness area will decrease the required ranks, while being in an urban area will increase the required ranks.
- Also note that not all wilderness areas are alike! The five levels seen through PACE are all ranges, and there is considerable variation within each of those levels. The best way to test is through trial and error.
Bolded spells are signature spells.
Summary of spell difficulty
Cyclic spells are the hardest to cast for a Ranger.
Bear Strength (BES) is the second hardest to cast. Despite the 'rank range' for this spell...this spell is easier to cast compared to Cheetah Swiftness. Cheetah Swiftness (CS) is the hardest Ranger spell to cast. It appears that a consistent 5 mana prep difference between BES and CS difficulty exists.
There might be an error regarding 'rank range' of these 2 cyclic spells. BES is easier to cast. CS is the hardest Ranger spell to cast. Experience gained from each spell appears to be very similar per pulse though. Further testing is required.
This section should be expanded upon for each spell. The 'rank range' is different than the difficulty of the spell to cast and experience gained.
Name | Effect | Type | Skill | Target | Contest | Prep Range |
Rank Range |
Duration | Slots | Mana Type |
---|---|---|---|---|---|---|---|---|---|---|
Athleticism | +Athletics skill | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | {{{18}}} | |
Awaken Forest (AF) | Spawn that fights alongside Ranger. High threat index (agro tank) with natural "plate" armor. Normal spawn will only fight living, when Plague Spawn (cast in city or with PLS) will only fight corp. undead. | cyclic | utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Bear Strength (BES) | +Stamina (stat), +Strength (stat), pulsing status protection | cyclic | augmentation, utility | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 3 | {{{18}}} | |
Blend | Pulsing self-invisibility. | standard | utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 1 | {{{18}}} | |
Bloodthorns | Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster. | ritual | warding | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 3 | {{{18}}} | |
Carrion Call (CAC) | Slice damage, Fire damage, Less damage than normal, but tends to hit wounded body parts. | battle | targeted | {{{19}}} | 2-50 | 10-600 | Instant | 1 | {{{18}}} | |
Cheetah Swiftness (CS) | +Agility (stat), +Balance, Balance heal, auto-stand | battle, cyclic | augmentation | {{{19}}} | 5-25 | 250-1,000 | Indefinite | 2 | {{{18}}} | |
Claws of the Cougar (COTC) | +Brawling skill, reduces RT for melee attacks, grants functional brawling claws | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Compost | decays items on ground (does not boost life mana) | standard | utility, area of effect | {{{19}}} | 1-100 | 0-400 | Instant | 0 | {{{18}}} | |
Curse of the Wilds (COTW) | -Defensive Factor, -Melee accuracy, -Ranged accuracy | battle | debilitation | {{{19}}} | magic \ fortitude | 10-33 | 250-1,000 | Instant | 3 | {{{18}}} |
Deadfall (DF) | Stuns or knocks out target | battle | debilitation | {{{19}}} | magic \ reflexes | 1-33 | 10-600 | Instant | 2 | {{{18}}} |
Devitalize (DEVI) | Impact damage, Cold damage, Fatigue damage, Single strike. | battle | targeted | {{{19}}} | 10-66 | 80-800 | Instant | 2 | {{{18}}} | |
Devolve (DE) | -Agility (stat), -Charisma (stat), -Discipline (stat), -Intelligence (stat), -Reflex (stat), -Stamina (stat), -Strength (stat), -Wisdom (stat), debuffs top two only | battle | debilitation | {{{19}}} | magic \ fortitude | 5-33 | 80-800 | Instant | 2 | {{{18}}} |
Eagle's Cry (EC) | Puncture damage, Cold damage | battle | targeted | {{{19}}} | 1-50 | 0-400 | Instant | 1 | {{{18}}} | |
Earth Meld (EM) | +Stealth skill, auto-hide effect | standard | augmentation, utility | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Electrogenesis | Electrical damage, Increase brawling damage, convert brawling damage to electric, convert Syamelyo Kuniyo shots to electric | metamagic | {{{19}}} | 2 | {{{18}}} | |||||
Embed the Cycle (ETC) | Standard percentage damage barrier against all types | standard | warding | {{{19}}} | 5-100 | 10-600 | 10-40 | 1 | {{{18}}} | |
Essence of Yew (EY) | ablative magic barrier | standard | warding | {{{19}}} | 5-100 | 10-800 | 10-40 | 1 | {{{18}}} | |
Forestwalker's Boon (FWB) | pulsing calm effect on some animals | battle | warding | {{{19}}} | 15-100 | 80-800 | 2-10 | 1 | {{{18}}} | |
Grizzly Claws (GRIZ) | knock-back/knock-down | battle | debilitation, area of effect | {{{19}}} | spirit \ fortitude | 10-66 | 80-800 | Instant | 2 | {{{18}}} |
Hands of Lirisa (HOL) | +Locksmithing skill, +Skinning skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Harawep's Bonds (HB) | webs target (re-triggers on escape) | battle | debilitation | {{{19}}} | magic \ reflexes | 3-66 | 10-600 | Instant | 2 | {{{18}}} |
Instinct (INST) | +Evasion skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Memory of Nature (MON) | Maintain your ranger bonus while in non-wilderness areas | ritual | utility | {{{19}}} | 300-800 | 250-1,000 | 30-90 | 2 | {{{18}}} | |
Oath of the Firstborn (OATH) | +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill, only up to 2 skills at a time. | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Plague of Scavengers (PLS) | +Offensive Factor, -Defensive Factor, parry/shield ignore, Vitality leech, Special attack, Dispel spell | metamagic | augmentation | {{{19}}} | 2 | {{{18}}} | ||||
River in the Sky (RITS) | The first hit registered in X seconds is completely negated.
Vitality shield even while hit-negation is on cool down. |
standard | warding | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
See the Wind (STW) | +Bows skill, +Crossbows skill, +Heavy Thrown skill, +Light Thrown skill, +Slings skill, enables dual load | standard | augmentation | {{{19}}} | 1-100 | 0-400 | 10-40 | 1 | {{{18}}} | |
Senses of the Tiger (SOTT) | +Perception skill, +Reflex (stat) | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} | |
Skein of Shadows (SKS) | +Brigandine skill, +Chain Armor skill, +Light Armor skill, reduces stealth hindrance | standard | augmentation, utility | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Stampede | Impact damage, Fire damage, multi-strike damage | battle | targeted, multistrike | {{{19}}} | 2-50 | 10-600 | Instant | 1 | {{{18}}} | |
Swarm | -Perception skill, -Stealth skill, reveals hidden target | battle | debilitation, area of effect | {{{19}}} | magic \ fortitude | 10-66 | 80-800 | Instant | 2 | {{{18}}} |
Syamelyo Kuniyo (SK) | Makes the first aim on every enemy faster, converts that shot's damage type to purely cold, additional damage boost. | battle | augmentation | {{{19}}} | 30-100 | 250-1,000 | 2-10 | 3 | {{{18}}} | |
Wisdom of the Pack (WOTP) | +Tactics skill, +Wisdom (stat) | standard | augmentation | {{{19}}} | 15-100 | 80-800 | 10-40 | 2 | {{{18}}} | |
Wolf Scent (WS) | +Outdoorsmanship skill, +Instinct skill | standard | augmentation | {{{19}}} | 5-100 | 10-600 | 10-40 | 2 | {{{18}}} |
Subcategories
This category has the following 4 subcategories, out of 4 total.
A
- Animal Abilities spellbook (12 P)
N
- Nature Manipulation spellbook (13 P)
P
- Planned Ranger spells (3 P)
W
- Wilderness Survival spellbook (10 P)
Pages in category "Ranger spells"
The following 35 pages are in this category, out of 35 total.