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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Swan Form + (Weak integrity anti-magic barrier.)
- Prediction (meditation) + (When disabled (stun/immobilize/web/knockdown), you dive-roll out of the room.)
- Devour + (Wound heal)
- Heal Wounds + (Wound heal)
- Consume Flesh + (Wound heal, Destroy body parts of a corpse.)
- Bloodthorns + (Wound heal, Incoming melee attacks can trigger damage to aggressor plus a true heal on caster.)
- Embrace of the Vela'Tohr + (Wound heal, allows Empath to heal remotely via a conjured vela'tohr plant)
- Regenerate + (Wound heal, gradually heals wounds/scars)
- Fountain of Creation + (Wound heal, heals all wounds/scars)
- Heal Scars + (Wound heal, heals scars)
- Necrotic Reconstruction + (Wound heal, only heals corpses, zombies, or constructs)
- Heal + (Wound heal, periodically heals your worst wounds)
- Essence of Yew + (ablative magic barrier)
- Manifest Force + (ablative physical damage barrier)
- Perseverance of Peri'el + (ablative vitality barrier)
- Gauge Flow + (allows magical research)
- Adaptive Curing + (allows preemptive casting of Flush Poisons and Cure Disease; allows Heal to remain active even with no wounds)
- Tangled Fate + (alters single prediction (stuns if more than one))
- Glyph of Warding + (always retain items regardless of depart option; hinders assailant's ability to aim or target)
- Auto-Glyph + (automatically invoke both Warding and Bonding glyph on death)
- Self Confidence + (barrier vs. Charm and Fear)