Innocence: Difference between revisions

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|minprep=5
|minprep=5
|castcap=95
|castcap=95
|validtarget=PC, creatures
|validtarget=single target
|guild=Empath
|guild=Empath
|spellbook=Protection
|spellbook=Protection
|prereqs=[[Iron Constitution]]
|prereqs=[[Iron Constitution]]
|slot=1
|slot=1
|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, may be enraged by the spell and attack with redoubled ferocity.
|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern.
|effect=Removes empath from current engagement and prevents facing and advancing by PCs and creatures.
|effect=forces target to disengage; prevents facing/advancing
|messaging=You gesture.
|messaging=You gesture.
Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies.
Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies.
Line 16: Line 16:
You extend your will, attempting to bring your empathy to bear upon a small boggle. It shrugs off your efforts, the spell pattern unravelling harmlessly.
You extend your will, attempting to bring your empathy to bear upon a small boggle. It shrugs off your efforts, the spell pattern unravelling harmlessly.
'''Successful messaging:'''
'''Successful messaging:'''
|sig=No
|offtype=charm
|deftype=willpower
|sig=Yes
|diff=basic
|diff=basic
|source=standard
|source=standard

Revision as of 00:50, 26 June 2014


Empath thumb.jpgEmpathGuild


Innocence
Abbreviation: INNOCENCE
Prerequisites: Iron Constitution
Signature: No
Spell Slots: 1
Mana Type: Unknown
Spell Type: standard / utility
Difficulty: basic
Prep (min/max): 5 / 95
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: single target
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern.
Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, forces target to disengage; prevents facing/advancing
Example Messaging: You gesture.

Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies. Unsuccessful messaging:
You extend your will, attempting to bring your empathy to bear upon a small boggle. It shrugs off your efforts, the spell pattern unravelling harmlessly. Successful messaging:

Devices/Tattoos: Curled inkpot

Notes

  • Spell cannot be re-cast if the Empath has an existing innocence on them. Can be re-cast after releasing the spell ((RELEASE INNOCENCE} or after it expires.
  • Prevents facing and advancing by players and creatures, but does not stop ranged attacks such as arrows, thrown weapons and spells. Also prevents the use of AIM with ranged attacks.
  • Facing or advancing by the empath will cause the spell to wear off
  • Only functions versus living creatures. May enrage undead and has no effect on most constructs.
  • Spell cannot be cast if the Empath has lost their empathy.
  • "Yeah, the spell contest doesn't show up in DISCERN because the contest doesn't happen (or doesn't usually happen) via CAST, it happens when something tries to face or advance you, &c. We have a way around what but I won't be able to roll any changes to the spell until we've gotten past a few more X3 bumps backstage." --GM Melete

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