Forager ghoul

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Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on part weight, Infobox entry on bone weight, Infobox entry on maximum unarranged skin value, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap, Infobox entry on whether it's manipulable, Infobox entry on manipulate 1 skill, Infobox entry on manipulate 2 skill, Infobox entry on manipulate cap
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forager ghoul
Unknown creature.jpg
Creature Levels:
    Overall 127
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: 632
Skill Cap 600 to 800
Skinnable Yes
Has Coins Unknown
Has Gems Unknown
Has Boxes Unknown
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells Unknown
Attack Range Unknown
Stealthy Unknown
Special Attacks Yes
Special Defenses Unknown
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Ranks Required ?
Max Value ?
Max Arranged ?
 
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 
Manipulation
Manipulatable ?
Skill Required ? / ?
Teaching Cap ?


Tuesday Tidings 64 release.

Description

In Depth

Special Attacks

  1. They can infest you with a random blood worm / leech. TEND directly, remove, or seek empathic help.
  2. They aren't you're average creaking, shambling undead. These guys are pretty agile and animated. They have the Barbarian warstomp ability.
  3. They can afflict you with a slow effect. This is something we haven't experiment with in DR before, but while afflicted, any roundtime you get will be bumped up by an additional 2 seconds (it has its own messaging to indicate when an adjustment happens).

Notes

  • Soldier's Prayer and Protection from Evil both help you avoid the specials. PFE has priority, they don't stack. It's a binary check on the spells...if you have it, it considers reduced ranks for the creature when determining whether the specials hit or not.

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