Attributes: Difference between revisions

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Revision as of 03:51, 3 April 2007

Every character in DragonRealms has 8 stats which factor into almost everything that character does from combat to crafting:

  • Strength - brute physical power.
  • Reflex - ability to react quickly.
  • Agility - skill at controlling one's body.
  • Charisma - personality, strength of character, and appearance.
  • Discipline - mind over body.
  • Wisdom - intuition and application of knowledge.
  • Intelligence - mental capacity.
  • Stamina - endurance, overall health.

Stats are initally chosen at character generation in the Hall of Eleven Races. By touching the statues, stats are randomly chosen with a maximum determined by racial bonuses.

After character generation the only way to increase your stats is by spending TDPs. You are given 600 TDPs to start. From then on TDPs are gained either by increasing your circle or by gaining skills.

The TDP cost to increase a stat is determined by race using the following chart:

Dwarf Elf Elothean Gor'Tog Gnome Halfling Human Kaldar Prydaen Rakash S'kra Mur
Strength - +1 +1 -3 +3 +2 -1 -1
Reflex +1 -1 -1 +1 -2 -1 -2 -1 -1
Agility +1 -1 -1 -2 +1
Charisma - -1 -1 -1
Discipline -1 +1 +1 +1 -1
Wisdom - -1 +2 +1 +1 +2 +1 +1
Intelligence - -1 +2 -2 +1 +2 +1
Stamina -1 +1 +2 -2 +2 -1 -2