Calculated Rage
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Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | CR | |
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Prerequisites: | Circle 20, Tranquility | |
Signature: | Yes | |
Spell Slots: | Unknown | |
Mana Type: | Life Magic | |
Spell Type: | Unknown / Unknown | |
Difficulty: | advanced | |
Prep (min/max): | 30 / 100 | |
Skill Range (min/max): | 250 / 1000 | |
Valid Spell Target: | Melee | |
Duration (min/max): | 1 minutes / Unknown minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | Salvur says, "Calculated Rage is an adaptation of empathic manipulation to a more specific degree. The pattern allows the magician to simultaneously tightly control and yet also heighten their anger. Letting it go in a RAGE at a target will produce a fleeting transference of this state to the recipient, often confusing and putting them on the back foot in combat.
Due to the need for physical contact, the "raging" is only effective at melee range. Also note that misuse of the spell by failing to empathize with the target, be it unliving or due to the magician's own lack of empathy, can have emotionally exhausting results. | |
Effect: | +Yes, -Yes debuffs, Yes | |
Example Messaging: | Unknown | |
Devices/Tattoos: | No devices or tattoos documented. |
"Yes" is not in the list (Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Vitality damage, Attunement damage, Concentration damage, Fatigue damage, ...) of allowed values for the "Damage type" property.