Calculated Rage

From Elanthipedia
Revision as of 17:58, 9 May 2022 by SLEEPDEP247 (talk | contribs) (Created page with "{{Spell |abbrev=cr |minprep=30 |castcap=100 |minskill=250 |maxskill=1000 |minduration=1 |validtarget=Melee |guild=Empath |magic=Life Magic |spellbook=Protection |prereqs=Circl...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on justice
Empath thumb.jpgEmpathGuild


Calculated Rage
Abbreviation: CR
Prerequisites: Circle 20, Tranquility
Signature: Yes
Spell Slots: Unknown
Mana Type: Life Magic
Spell Type: Unknown / Unknown
Difficulty: advanced
Prep (min/max): 30 / 100
Skill Range (min/max): 250 / 1000
Valid Spell Target: Melee
Duration (min/max): 1 minutes / Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: Salvur says, "Calculated Rage is an adaptation of empathic manipulation to a more specific degree. The pattern allows the magician to simultaneously tightly control and yet also heighten their anger. Letting it go in a RAGE at a target will produce a fleeting transference of this state to the recipient, often confusing and putting them on the back foot in combat.

Due to the need for physical contact, the "raging" is only effective at melee range. Also note that misuse of the spell by failing to empathize with the target, be it unliving or due to the magician's own lack of empathy, can have emotionally exhausting results.

Effect: +Yes, -Yes debuffs, Yes
Example Messaging: Unknown
Devices/Tattoos: No devices or tattoos documented.
 "Yes" is not in the list (Puncture damage, Slice damage, Impact damage, Fire damage, Cold damage, Electrical damage, Vitality damage, Attunement damage, Concentration damage, Fatigue damage, ...) of allowed values for the "Damage type" property.