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Incomplete Article
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| forager ghoul
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|
| Creature Levels:
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| Overall |
127
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| Level Variance |
-
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| Natural Attack |
?
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| Weapon Attack |
?
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| Defense |
?
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| Player Estimated |
-
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| Potential overall skill: |
632
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| Skill Cap |
600 to 800
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| Skinnable |
Unknown
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| Has Coins |
Unknown
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| Has Gems |
Unknown
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| Has Boxes |
Unknown
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| Has Other |
Unknown
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| Uses Weapons |
Unknown
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| Alignment |
Undead
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| Corporeal |
Yes
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| Construct |
No
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| Casts Spells |
Unknown
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| Attack Range |
Unknown
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| Stealthy |
Unknown
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| Special Attacks |
Yes
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| Special Defenses |
Unknown
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| Body Type |
unknown
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| Body Type (Alt) |
unknown
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| Body Size |
unknown
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| Located:
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| Premium-Only |
Unknown
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| Skinning Details
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| Ranks Required |
?
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| Max Value |
?
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| Max Arranged |
?
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|
|
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| Locksmithing Details
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| Skill Required |
Careful: ? Blind:?
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| Teaching Cap |
?
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| Manipulation
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| Manipulatable |
?
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| Skill Required |
? / ?
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| Teaching Cap |
?
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Tuesday Tidings 64 release.
Description
In Depth
Special Attacks
- They can infest you with a random blood worm / leech. TEND directly, remove, or seek empathic help.
- They aren't you're average creaking, shambling undead. These guys are pretty agile and animated. They have the Barbarian warstomp ability.
- They can afflict you with a slow. This is something we haven't experiment with in DR before, but while afflicted, any roundtime you get will be bumped up by an additional 2 seconds (it has its own messaging to indicate when an adjustment happens).
Notes
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