Racial Lands
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This is a convenient list of cities and other locations that are associated with a particular race or clan. Emphasis is on places that are player-accessible, but inaccessible locations are allowed.
Area/Province | Name | Race(s) | Clan(s)/House(s) | Deity | Guild(s) | Status |
---|---|---|---|---|---|---|
Zoluren | Crossing | Tamsine | open | |||
Zoluren | Wolf Clan | Human | Barbarian | open | ||
Zoluren | Knife Clan | Gor'Tog | Botolf | open | ||
Zoluren | Arthe Dale | Halfling | open | |||
Zoluren | Kaerna Village | open | ||||
Zoluren | Mir'Kazeril | ruined | ||||
Zoluren | Stone Clan | Dwarf | Stone Clan | open | ||
Zoluren | Dirge | Botolf | open | |||
Zoluren | Tiger Clan | Gor'Tog | open | |||
Zoluren | Leth Deriel | Elf | Forest Elves | open | ||
Zoluren | Acenamacra | open | ||||
Zoluren | Ilaya Taipa | Elf | River Elves | open | ||
Therengia | Muspar'i | S'Kra Mur, Elf | Sraan Irhhnth, Sraan Mhhg; Sand Elves | open | ||
Therengia | Haizen Cugis | Elf | Sand Elves | open | ||
Therengia | Siksraja | Rakash | open |
Instructions for Editing Table
- If the location is in a player-accessible area, please include a link to the relevant Ranik map.
- The Race(s), Clan(s)/House(s), and Guild(s) fields refer to the dominant race, clan, or guild, if any. Leave it blank if there is none.
- The Deity field refers to the area's patron deity (if any), not merely to favor opportunities. Leave it blank if there is none.
- Status options:
- open: the area is active and accessible to players
- ruined: the area is no longer active but may still be accessible to players
- closed: the area is active but not accessible to players