Link command: Difference between revisions
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{{Command |
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|guild=Empath |
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[[page type is::command| ]][[guild association is::empath| ]] |
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|rp=No |
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{{cat|Commands}} |
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|combat=No |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|description=Forms an empathic link between an Empath and another character, temporarily lending the Empath a portion of that person's skill and serving as the gateway to the persistent, unity and Hand of Hodierna healing abilities. Non-Empaths use it to accept, refuse or break a link. |
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|messaging='''LINK <target's name> <skill>'''<br /> |
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''You see'': You extend additional tendrils of life energy towards <target>, trying to learn some additional <skill> skill, at least temporarily, from <him/her>.<br /> |
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''Target sees'': You feel a moment of confusion with odd memories of <skill> flitting in your mind, then you sense that <Empath> has extended additional tendrils of life energy towards you.<br /> |
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'''LINK <empath's name>''' ''(accepting the invitation)''<br /> |
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''You see'': You feel a deepening of the link between you and <Empath>.<br /> |
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''Empath sees'': As the link between you and <Name> deepens, you feel <somewhat wiser> in <skill>.<br /> |
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'''LINK <target's name> PERSISTENT'''<br /> |
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''You see'': You reach out to <target> with your empathic senses, gradually strengthening the fragile diagnostic link until it is robust enough to persist between you and <target> without any concentration on your part.<br /> |
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''Target sees'': You sense a deepening closeness between you and <Empath>.<br /> |
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'''LINK <target's name> HODIERNA'''<br /> |
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''You see'': You deepen your link with <target>, placing yourself on the verge of establishing a transference link. A dull ache rises in your throat as <target>'s pain begins to seep through the connection to you.<br /> |
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'''LINK <name> CANCEL'''<br /> |
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''You see'': You withdraw from the link with <Name>.<br /> |
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''Target sees'': <Name> withdraws from the link with you.<br /> |
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'''LINK ALL CANCEL'''<br /> |
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''You see'': Any deep empathic link or offers to form have been cancelled.<br /> |
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}} |
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{{RTOC}} |
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==Syntax== |
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*<tt>LINK</tt> |
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*<tt>LINK HELP</tt> |
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: Displays the options currently available to you. The [[Persistent link|persistent]], [[Unity link|unity]] and [[Hand of Hodierna|Hodierna]] rows appear only once you have learned the corresponding ability. |
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*<tt>LINK CHECK</tt> |
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: Lists your active links and any outstanding invitations. |
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For [[Empath]]s: |
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*<tt>LINK <target's name> <skill></tt> |
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: Issues an invitation to link, offering to borrow the named skill. The other person must accept before the link forms. |
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*<tt>LINK <target's name> PERSISTENT</tt> |
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: Deepens a diagnostic link into a [[Persistent link|persistent link]]. |
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*<tt>LINK <target's name> PERSISTENT CANCEL</tt> |
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: Cancels a persistent link only, leaving other links in place. |
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*<tt>LINK <target's name> UNITY</tt> |
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: Invokes a manifestation of the [[Unity link|unity link]]. |
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*<tt>LINK <target's name> HODIERNA</tt> |
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: Establishes a manifestation of the [[Hand of Hodierna]] link. |
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*<tt>LINK <target's name> HODIERNA CANCEL</tt> |
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: Ends one manifestation of the Hand of Hodierna link. |
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*<tt>LINK ALL HODIERNA CANCEL</tt> |
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: Ends every manifestation of the Hand of Hodierna link. |
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For non-Empaths: |
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*<tt>LINK <empath's name></tt> |
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: Accepts an invitation to link. |
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*<tt>LINK <empath's name> REFUSE</tt> |
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: Refuses an invitation to link. |
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*<tt>LINK CANCEL</tt> |
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: Breaks the link you are part of. |
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For everyone: |
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*<tt>LINK <name> CANCEL</tt> |
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: Breaks the link with a specific person. |
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*<tt>LINK ALL CANCEL</tt> |
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: Breaks all links and withdraws all outstanding invitations. |
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==Game Helpfile== |
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<pre> |
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An empath can initiate a LINK to another player to temporarily share some of the |
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knowledge that player has in a skill as well as invoke some healing-related abilities. |
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LINK options for Empaths: |
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LINK <target's name> <skill> - Issues a request to link |
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LINK CHECK - Checks to see what links are in place |
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LINK <target's name> PERSISTENT - Establishes a persistent diagnostic link |
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LINK <target's name> PERSISTENT CANCEL - Cancels a persistent link only |
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LINK <target's name> UNITY - Invokes a manifestation of the Unity link |
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LINK <target's name> HODIERNA - Establishes a manifestation of the Hand of Hodierna link |
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LINK <target's name> HODIERNA CANCEL - Ends a specific manifestation of the Hand of Hodierna link |
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LINK ALL HODIERNA CANCEL - Ends all manifestations of the Hand of Hodierna link |
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LINK options for non-Empaths: |
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LINK <empath's name> - Accepts a request to link |
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LINK <empath's name> REFUSE - Refuses a request to link |
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LINK CANCEL - Breaks a link |
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LINK options for all: |
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LINK <name> CANCEL - Breaks a link with a specific person |
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LINK ALL CANCEL - Breaks all links |
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</pre> |
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==Usage== |
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Every form of LINK builds on the diagnostic link that {{com|touch}} establishes, so touch your partner first. Without one, the verb stops with ''You have not established an empathic link to <Name>.'' |
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A basic skill link is a two-step exchange: the Empath offers it with <tt>LINK <target's name> <skill></tt>, and nothing happens until the other person answers with <tt>LINK <empath's name></tt>. Completing the link puts between 5 and 20 seconds of roundtime on both parties, scaling with the strength of the link, and the Empath learns how much was gained from the closing line — ''no wiser'', ''a little wiser'', ''somewhat wiser'', ''wiser'' or ''much wiser'' in the borrowed skill. |
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An Empath can hold several skill links at once, including more than one in the same skill, but can be the target of only one. Both parties must stay in the same room, and the link lapses if the Empath's fatigue or [[concentration]] runs too low. |
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A non-Empath who successfully links with an Empath does not learn the ability. An Empath who does so is told ''Having successfully linked to <Name>, you now understand the basic principles and feel certain you could attempt it yourself.'' — this is how the [[Link ability]] is taught. |
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==Link Check== |
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<tt>LINK CHECK</tt> reports one line per link or invitation: |
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* You have issued an invitation to link to <Name>. |
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* You have received an invitation to link with <Name>. |
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* You have a deep link with <Name>. You ... |
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* You have agreed to a deep link with <Name>. You ... |
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* You have a diagnostic link with <Name>. |
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* You have a persistent diagnostic link with <Name>. |
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* You are maintaining a manifestation of the Hand of Hodierna link with <Name>. |
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Each line reads "had" rather than "have" when the other person is no longer online. With nothing in place, the reply is ''You don't have any links.'' |
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==See Also== |
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* [[Link ability]] |
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* [[Persistent link]] |
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* [[Unity link]] |
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* [[Hand of Hodierna]] |
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* {{com|touch}} |
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* {{com|perceive}} |
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* [[Empathy]] |
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{{RefAl}} |
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Latest revision as of 18:55, 17 September 2026
| Forms an empathic link between an Empath and another character, temporarily lending the Empath a portion of that person's skill and serving as the gateway to the persistent, unity and Hand of Hodierna healing abilities. Non-Empaths use it to accept, refuse or break a link. |
| LINK <target's name> <skill> You see: You extend additional tendrils of life energy towards <target>, trying to learn some additional <skill> skill, at least temporarily, from <him/her>. LINK <empath's name> (accepting the invitation) LINK <target's name> PERSISTENT LINK <target's name> HODIERNA LINK <name> CANCEL LINK ALL CANCEL |
Syntax
- LINK
- LINK HELP
- Displays the options currently available to you. The persistent, unity and Hodierna rows appear only once you have learned the corresponding ability.
- LINK CHECK
- Lists your active links and any outstanding invitations.
For Empaths:
- LINK <target's name> <skill>
- Issues an invitation to link, offering to borrow the named skill. The other person must accept before the link forms.
- LINK <target's name> PERSISTENT
- Deepens a diagnostic link into a persistent link.
- LINK <target's name> PERSISTENT CANCEL
- Cancels a persistent link only, leaving other links in place.
- LINK <target's name> UNITY
- Invokes a manifestation of the unity link.
- LINK <target's name> HODIERNA
- Establishes a manifestation of the Hand of Hodierna link.
- LINK <target's name> HODIERNA CANCEL
- Ends one manifestation of the Hand of Hodierna link.
- LINK ALL HODIERNA CANCEL
- Ends every manifestation of the Hand of Hodierna link.
For non-Empaths:
- LINK <empath's name>
- Accepts an invitation to link.
- LINK <empath's name> REFUSE
- Refuses an invitation to link.
- LINK CANCEL
- Breaks the link you are part of.
For everyone:
- LINK <name> CANCEL
- Breaks the link with a specific person.
- LINK ALL CANCEL
- Breaks all links and withdraws all outstanding invitations.
Game Helpfile
An empath can initiate a LINK to another player to temporarily share some of the knowledge that player has in a skill as well as invoke some healing-related abilities. LINK options for Empaths: LINK <target's name> <skill> - Issues a request to link LINK CHECK - Checks to see what links are in place LINK <target's name> PERSISTENT - Establishes a persistent diagnostic link LINK <target's name> PERSISTENT CANCEL - Cancels a persistent link only LINK <target's name> UNITY - Invokes a manifestation of the Unity link LINK <target's name> HODIERNA - Establishes a manifestation of the Hand of Hodierna link LINK <target's name> HODIERNA CANCEL - Ends a specific manifestation of the Hand of Hodierna link LINK ALL HODIERNA CANCEL - Ends all manifestations of the Hand of Hodierna link LINK options for non-Empaths: LINK <empath's name> - Accepts a request to link LINK <empath's name> REFUSE - Refuses a request to link LINK CANCEL - Breaks a link LINK options for all: LINK <name> CANCEL - Breaks a link with a specific person LINK ALL CANCEL - Breaks all links
Usage
Every form of LINK builds on the diagnostic link that TOUCH establishes, so touch your partner first. Without one, the verb stops with You have not established an empathic link to <Name>.
A basic skill link is a two-step exchange: the Empath offers it with LINK <target's name> <skill>, and nothing happens until the other person answers with LINK <empath's name>. Completing the link puts between 5 and 20 seconds of roundtime on both parties, scaling with the strength of the link, and the Empath learns how much was gained from the closing line — no wiser, a little wiser, somewhat wiser, wiser or much wiser in the borrowed skill.
An Empath can hold several skill links at once, including more than one in the same skill, but can be the target of only one. Both parties must stay in the same room, and the link lapses if the Empath's fatigue or concentration runs too low.
A non-Empath who successfully links with an Empath does not learn the ability. An Empath who does so is told Having successfully linked to <Name>, you now understand the basic principles and feel certain you could attempt it yourself. — this is how the Link ability is taught.
Link Check
LINK CHECK reports one line per link or invitation:
- You have issued an invitation to link to <Name>.
- You have received an invitation to link with <Name>.
- You have a deep link with <Name>. You ...
- You have agreed to a deep link with <Name>. You ...
- You have a diagnostic link with <Name>.
- You have a persistent diagnostic link with <Name>.
- You are maintaining a manifestation of the Hand of Hodierna link with <Name>.
Each line reads "had" rather than "have" when the other person is no longer online. With nothing in place, the reply is You don't have any links.
See Also