Assess command: Difference between revisions
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{{Command |
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The '''{{tt|assess}} [[page type is::command]]''' is used to gain more information about things around you. |
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|rp=No |
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|combat=Yes |
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|magic=No |
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|settings=No |
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|systems=Yes |
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|description=Reports an overview of your combat situation: who is engaged with whom, at what range, and in what condition. Options extend it to teaching classes, group members, Paladin protection, the races of people in the room, and the quality of an instrument. |
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|messaging='''ASSESS'''<br /> |
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''You see'': You assess your combat situation...<br /> |
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''Others see'': <Name> assesses <his/her> combat situation.<br /> |
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'''ASSESS TEACHING'''<br /> |
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''You see'': You assess the teaching environment...<br /> |
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'''ASSESS GROUP'''<br /> |
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''You see'': Current members of your group include:<br /> |
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'''ASSESS PROTECT'''<br /> |
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''You see'': Current Protection Status:<br /> |
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'''ASSESS RACE'''<br /> |
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''You see'': You study the area...<br /> |
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''Others see'': <Name> studies the faces around <him/her>.<br /> |
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}}{{RTOC}} |
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==Syntax== |
==Syntax== |
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* |
*{{tt|ASSESS}} |
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: Overview of the combat situation. |
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* {{tt|ASSESS AUTO}}: Toggles whether ASSESS refreshes periodically in the 'Assess' window*. |
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* |
*{{tt|ASSESS AUTO}} |
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: Toggles whether the assessment refreshes periodically in the 'Assess' window. |
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* {{tt|ASSESS GROUP}}: Shows visible members of your group. |
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*{{tt|ASSESS PROTECT}} |
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* {{tt|ASSESS TEACHING}}: Shows detailed information about the currently -- available teaching classes, such as whether you can join and how the class stacks up in relation to your skills. |
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: Overview of [[Paladin]] combat protection in the room. |
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* {{tt|ASSESS}} ''(instrument)'': An alternative to the {{com|APPRAISE}} command. |
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* |
*{{tt|ASSESS GROUP}} |
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: Visible members of your group. |
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* {{tt|ASSESS MY RACE [silently]}}: Shows others of your race. |
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* |
*{{tt|ASSESS TEACHING}} |
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: What is being taught and by whom, whether you can join, and how each class stacks up against what you already know. |
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* {{tt|ASSESS RACE}} ''<race>'' {{tt|[silently]}}: Shows the first person of that race. |
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*{{tt|ASSESS RACE [silently]}} |
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The last 4 options can all be followed by SILENTLY to suppress messaging the room. |
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: The race of each person in the room. |
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*{{tt|ASSESS MY RACE [silently]}} |
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: Others of your race. |
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*{{tt|ASSESS OTHER RACE [silently]}} |
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: People not of your race. |
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*{{tt|ASSESS RACE <race> [silently]}} |
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: The first person of that race. |
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*{{tt|ASSESS <instrument>}} |
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: The material and quality of an [[:Category:Instruments|instrument]]. An alternative to {{com|appraise}}. |
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*{{tt|ASSESS HELP}} |
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: The in-game syntax list. |
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The four RACE options can all be followed by SILENTLY to suppress messaging to the room. |
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==Combat Assessment== |
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The bare verb lists every combatant you can see, each with a balance and posture note in parentheses, the relationship between you (facing, behind, flanking, wrestling) and the range at which it stands. |
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<pre> |
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>assess |
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You assess your combat situation... |
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You (solidly balanced) are facing Davrion at melee range. |
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Davrion (solidly balanced) is facing you at melee range. | F |
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Thanator (incredibly balanced) is flanking you at melee range. | F |
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(You are also defending against Thanator.) |
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</pre> |
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Conditions that alter your own line, such as being hidden, prone or [[Invisibility|invisible]], appear inside the same parentheses -- ''You (hidden and solidly balanced) are behind Galune at melee range.'' |
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Where targeting is impaired, one of the following is appended: |
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*You appear to be having difficulty targeting melee attacks. |
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*You appear to be having difficulty targeting ranged attacks. |
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*You appear to be having difficulty targeting melee and ranged attacks. |
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On XML clients each row carries two clickable links: the target's name to {{com|look}} at it for wound information, and an "F" at the end of the row to {{com|face}} that target without cycling through {{tt|FACE NEXT}}.<ref>[[Post:Tuesday Tidings - 115 - Assessing the Situation - 05/03/2022 - 21:43]]</ref> |
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If you cannot see, the verb refuses with ''How can you when you can't see?'' -- although {{tt|ASSESS HELP}} still works. Sufficient night vision instead produces one of ''Your eyes part the darkness.'', ''Your enhanced vison parts the shadows.'' or ''You stare into the shadows.'' before the assessment. |
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==Teaching== |
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{{tt|ASSESS TEACHING}} lists each class in the room, the skill taught, and whether it is open to you. It costs 5 seconds of [[roundtime]] and will not run while you are already in roundtime, answering ''...wait <number> seconds.'' instead. |
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<pre> |
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You assess the teaching environment... |
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Nebby is teaching a class on Shield Usage which is still open to new students. |
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Nebby is teaching a class on intermediate (compared to what you already know) Athletics which is still open to new students. |
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Nebby is teaching a class on Athletics, but his class is full. |
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Nebby is teaching a class on Inner Fire which you find incomprehensible. |
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You are in this class! |
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Roundtime: 5 seconds. |
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</pre> |
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The relative difficulty runs ''extremely simplistic'', ''simplistic'', ''basic'', ''intermediate'', ''advanced'' and ''extremely advanced''. A class in a guild skill you cannot learn shows as ''which you find incomprehensible''. Classes you are attending are marked ''You are in this class!'' and classes you are observing ''You are observing this class!'', each on its own indented line. If you are teaching, your own class is listed first and its roster follows under ''Your class includes:'', truncated with ''And even more people beyond that.'' when it is long. |
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With nothing going on, the reply is ''No one seems to be teaching.'' |
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==Group== |
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{{tt|ASSESS GROUP}} lists the visible members of your group under ''Current members of your group include:'', or ''Besides yourself, current members of <Name>'s group include:'' when someone else leads. Members are listed one per line, indented; an empty group reads ''No one!''. If the leader has left, the reply is ''Your group leader does not seem to be around any more!'' |
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==Protection== |
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{{tt|ASSESS PROTECT}} reports who in the room is being covered by a [[Paladin]] using {{com|protect}}, listing each deflect, cover and area scan in progress. With nothing active the reply is ''No one appears to be protected by a Paladin.'' |
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==Race== |
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The RACE options cost 5 seconds of [[roundtime]] and scan the room face by face, reporting gender, race and an impression of age. They do not work in rooms where speech is silenced, answering ''This isn't the place for that.'' or ''This isn't the time for that.'' |
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*{{tt|ASSESS RACE}} -- ''<Name> is a female S'Kra Mur. She appears to be mature.'' |
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*{{tt|ASSESS RACE <race>}} -- ''The first Gnome you see is <Name>, a male.'' |
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*{{tt|ASSESS MY RACE}} -- only characters of your own race. |
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*{{tt|ASSESS OTHER RACE}} -- only characters who are not of your race. |
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Other replies include ''You don't pick any out of the crowd at first glance.'', ''There doesn't seem to be another <race> around.'', ''There doesn't seem to be a non-<race> around.'', ''None seem to be around.'', ''No one is around.'' and, at the end of a full sweep, ''That's everyone!'' Repeating the verb produces ''You lose track of those in the crowd you have already looked at.'' before starting over. A concealing garment yields ''<Name> seems to be wrapped in dark shadows.'', and where age or race cannot be judged, ''You cannot tell much else about <him/her>.'' |
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==Instruments== |
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Assessing an [[:Category:Instruments|instrument]] reports what it is made from and how well it was made. The quality scale is shared with {{com|appraise}}:<ref>[[Post:Instrument Quality in Appraising and Assessing - 12/18/2022 - 18:10]]</ref> |
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*very crudely made |
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*very poorly made |
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*slipshod work |
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*of average quality |
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*of good quality |
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*well made |
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*finely made |
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*very finely made |
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*created with exquisite craftsmanship |
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*created with masterful craftsmanship |
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*created as if with the hands of [[Faenella]] herself |
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==Notes== |
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*With {{tt|ASSESS AUTO}} enabled, the verb checks your combat situation every 15 seconds whether or not the Assess window is open. Roughly 2.5 minutes after you leave combat it stops refreshing, and you must {{tt|ASSESS}} once when re-entering combat to start it again. |
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*[[Wrayth]] users may need to log out and back in for the Assess window to pick up the auto-refresh. Where the window is not set up, the output falls through to the story window.<ref>[[Post:Tuesday Tidings - 115 - Assessing the Situation - 05/03/2022 - 21:43]]</ref> |
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==See Also== |
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(*) Note: Whether you have the ASSESS window open or not, if the toggle is |
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*{{com|appraise}} |
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enabled, the ASSESS verb will check your combat situation every |
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*{{com|face}} |
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15 seconds. Roughly 2.5 minutes after you leave combat, it will stop refreshing. |
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*{{com|group}} |
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You must ASSESS once when re-entering combat to enable the refreshing. |
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*{{com|look}} |
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*{{com|protect}} |
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*{{com|teach}} |
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*[[Combat]] |
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{{RefAl|r=y}} |
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{{cat|Commands,Combat commands}} |
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Latest revision as of 12:40, 12 September 2026
| Reports an overview of your combat situation: who is engaged with whom, at what range, and in what condition. Options extend it to teaching classes, group members, Paladin protection, the races of people in the room, and the quality of an instrument. |
| ASSESS You see: You assess your combat situation... ASSESS TEACHING ASSESS GROUP ASSESS PROTECT ASSESS RACE |
Syntax
- ASSESS
- Overview of the combat situation.
- ASSESS AUTO
- Toggles whether the assessment refreshes periodically in the 'Assess' window.
- ASSESS PROTECT
- Overview of Paladin combat protection in the room.
- ASSESS GROUP
- Visible members of your group.
- ASSESS TEACHING
- What is being taught and by whom, whether you can join, and how each class stacks up against what you already know.
- ASSESS RACE [SILENTLY]
- The race of each person in the room.
- ASSESS MY RACE [SILENTLY]
- Others of your race.
- ASSESS OTHER RACE [SILENTLY]
- People not of your race.
- ASSESS RACE <RACE> [SILENTLY]
- The first person of that race.
- ASSESS <INSTRUMENT>
- The material and quality of an instrument. An alternative to APPRAISE.
- ASSESS HELP
- The in-game syntax list.
The four RACE options can all be followed by SILENTLY to suppress messaging to the room.
Combat Assessment
The bare verb lists every combatant you can see, each with a balance and posture note in parentheses, the relationship between you (facing, behind, flanking, wrestling) and the range at which it stands.
>assess You assess your combat situation... You (solidly balanced) are facing Davrion at melee range. Davrion (solidly balanced) is facing you at melee range. | F Thanator (incredibly balanced) is flanking you at melee range. | F (You are also defending against Thanator.)
Conditions that alter your own line, such as being hidden, prone or invisible, appear inside the same parentheses -- You (hidden and solidly balanced) are behind Galune at melee range.
Where targeting is impaired, one of the following is appended:
- You appear to be having difficulty targeting melee attacks.
- You appear to be having difficulty targeting ranged attacks.
- You appear to be having difficulty targeting melee and ranged attacks.
On XML clients each row carries two clickable links: the target's name to LOOK at it for wound information, and an "F" at the end of the row to FACE that target without cycling through FACE NEXT.[1]
If you cannot see, the verb refuses with How can you when you can't see? -- although ASSESS HELP still works. Sufficient night vision instead produces one of Your eyes part the darkness., Your enhanced vison parts the shadows. or You stare into the shadows. before the assessment.
Teaching
ASSESS TEACHING lists each class in the room, the skill taught, and whether it is open to you. It costs 5 seconds of roundtime and will not run while you are already in roundtime, answering ...wait <number> seconds. instead.
You assess the teaching environment... Nebby is teaching a class on Shield Usage which is still open to new students. Nebby is teaching a class on intermediate (compared to what you already know) Athletics which is still open to new students. Nebby is teaching a class on Athletics, but his class is full. Nebby is teaching a class on Inner Fire which you find incomprehensible. You are in this class! Roundtime: 5 seconds.
The relative difficulty runs extremely simplistic, simplistic, basic, intermediate, advanced and extremely advanced. A class in a guild skill you cannot learn shows as which you find incomprehensible. Classes you are attending are marked You are in this class! and classes you are observing You are observing this class!, each on its own indented line. If you are teaching, your own class is listed first and its roster follows under Your class includes:, truncated with And even more people beyond that. when it is long.
With nothing going on, the reply is No one seems to be teaching.
Group
ASSESS GROUP lists the visible members of your group under Current members of your group include:, or Besides yourself, current members of <Name>'s group include: when someone else leads. Members are listed one per line, indented; an empty group reads No one!. If the leader has left, the reply is Your group leader does not seem to be around any more!
Protection
ASSESS PROTECT reports who in the room is being covered by a Paladin using PROTECT, listing each deflect, cover and area scan in progress. With nothing active the reply is No one appears to be protected by a Paladin.
Race
The RACE options cost 5 seconds of roundtime and scan the room face by face, reporting gender, race and an impression of age. They do not work in rooms where speech is silenced, answering This isn't the place for that. or This isn't the time for that.
- ASSESS RACE -- <Name> is a female S'Kra Mur. She appears to be mature.
- ASSESS RACE <RACE> -- The first Gnome you see is <Name>, a male.
- ASSESS MY RACE -- only characters of your own race.
- ASSESS OTHER RACE -- only characters who are not of your race.
Other replies include You don't pick any out of the crowd at first glance., There doesn't seem to be another <race> around., There doesn't seem to be a non-<race> around., None seem to be around., No one is around. and, at the end of a full sweep, That's everyone! Repeating the verb produces You lose track of those in the crowd you have already looked at. before starting over. A concealing garment yields <Name> seems to be wrapped in dark shadows., and where age or race cannot be judged, You cannot tell much else about <him/her>.
Instruments
Assessing an instrument reports what it is made from and how well it was made. The quality scale is shared with APPRAISE:[2]
- very crudely made
- very poorly made
- slipshod work
- of average quality
- of good quality
- well made
- finely made
- very finely made
- created with exquisite craftsmanship
- created with masterful craftsmanship
- created as if with the hands of Faenella herself
Notes
- With ASSESS AUTO enabled, the verb checks your combat situation every 15 seconds whether or not the Assess window is open. Roughly 2.5 minutes after you leave combat it stops refreshing, and you must ASSESS once when re-entering combat to start it again.
- Wrayth users may need to log out and back in for the Assess window to pick up the auto-refresh. Where the window is not set up, the output falls through to the story window.[3]