Innocence: Difference between revisions
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|prereqs=[[Iron Constitution]] |
|prereqs=[[Iron Constitution]] |
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|slot=1 |
|slot=1 |
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|illegal=no |
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|corrupt=no |
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|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern. |
|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern. |
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|buffs=No buffs |
|buffs=No buffs |
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|dtype=No damage |
|dtype=No damage |
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|htype=No heal |
|htype=No heal |
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|poststring=No |
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|effect=forces target to disengage; prevents facing/advancing |
|effect=forces target to disengage; prevents facing/advancing |
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|messaging=You gesture. |
|messaging=You gesture. |
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Revision as of 02:19, 30 December 2023
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| Abbreviation: | - | |
|---|---|---|
| Prerequisites: | Iron Constitution | |
| Signature: | No | |
| Spell Slots: | 1 | |
| Mana Type: | Life Magic | |
| Spell Type: | standard / utility | |
| Difficulty: | basic | |
| Prep (min/max): | 5 / 100 | |
| Skill Range (min/max): | 10 / 600 | |
| Valid Spell Target: | PC, Creature | |
| Duration (min/max): | 2 minutes / 10 minutes | |
| Justice: | no | |
| Corruption: | no | |
| Description: | The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern. | |
| Effect: | forces target to disengage; prevents facing/advancing | |
| Example Messaging: | You gesture.
Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies. Successful messaging: Unsuccessful messaging: | |
| Contest Type: | charm / willpower | |
| Devices/Tattoos: | Curled inkpot | |
Notes
- Spell cannot be re-cast if the caster has an existing innocence on them. Can be re-cast after releasing the spell RELEASE INNOCENCE or after it expires.
- Prevents facing and advancing by players and creatures, but does not stop ranged attacks such as arrows, thrown weapons and spells. Also prevents the use of AIM with ranged attacks.
- Facing or advancing by the caster will cause the spell to wear off.
- Only functions versus living creatures. May enrage undead and has no effect on most constructs.
- "Yeah, the spell contest doesn't show up in DISCERN because the contest doesn't happen (or doesn't usually happen) via CAST, it happens when something tries to face or advance you, &c. We have a way around what but I won't be able to roll any changes to the spell until we've gotten past a few more X3 bumps backstage." --GM Melete