War stomp: Difference between revisions

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{{GuildAbility
War Stomp is currently disabled in game and is awaiting a full rewrite.
|guild=barbarian

|prereqs=
See [[War stomp (2.0)]] for how it previously existed.
|slots=

|diff=-
{{Cat|Barbarian abilities}}
|type=mastery
|contest1=-
|skill=-
|path=
|desc=
|buffs=
|debuffs=
|dtype=
|htype=
|effect=
|messaging=-
}}
==Notes==
War stomp functions as a jump-to-melee maneuver that does a double attack upon landing. For those who hunt [[Giant mechanical mouse|mech mice]], it will respect your special material [[:Category:Brawling items|foot-worn weapons]]. Likewise, for those hunting [[undead]], if you are blessed ([[Bless|Cleric]] or [[Kertigen's commune|Kertigen]]), the ability will recognize it. The attacks do fire-themed damage, and the target is locked to melee for a short time.
{{RefAl}}

Revision as of 23:21, 21 April 2021

Barb thumb.jpgBarbarian Guild
War stomp
Requirements: Unknown
Slot Cost: Unknown
Difficulty: None
Type / Skill: mastery / -
Path: Unknown
Description: Unknown
Effect: Unknown


Notes

War stomp functions as a jump-to-melee maneuver that does a double attack upon landing. For those who hunt mech mice, it will respect your special material foot-worn weapons. Likewise, for those hunting undead, if you are blessed (Cleric or Kertigen), the ability will recognize it. The attacks do fire-themed damage, and the target is locked to melee for a short time.

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