War stomp: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{GuildAbility |
|||
War Stomp is currently disabled in game and is awaiting a full rewrite. |
|||
|guild=barbarian |
|||
|prereqs= |
|||
See [[War stomp (2.0)]] for how it previously existed. |
|||
|slots= |
|||
|diff=- |
|||
{{Cat|Barbarian abilities}} |
|||
|type=mastery |
|||
|contest1=- |
|||
|skill=- |
|||
|path= |
|||
|desc= |
|||
|buffs= |
|||
|debuffs= |
|||
|dtype= |
|||
|htype= |
|||
|effect= |
|||
|messaging=- |
|||
}} |
|||
==Notes== |
|||
War stomp functions as a jump-to-melee maneuver that does a double attack upon landing. For those who hunt [[Giant mechanical mouse|mech mice]], it will respect your special material [[:Category:Brawling items|foot-worn weapons]]. Likewise, for those hunting [[undead]], if you are blessed ([[Bless|Cleric]] or [[Kertigen's commune|Kertigen]]), the ability will recognize it. The attacks do fire-themed damage, and the target is locked to melee for a short time. |
|||
{{RefAl}} |
Revision as of 23:21, 21 April 2021
Requirements: | Unknown | |
---|---|---|
Slot Cost: | Unknown | |
Difficulty: | None | |
Type / Skill: | mastery / - | |
Path: | Unknown | |
Description: | Unknown | |
Effect: | Unknown |
Notes
War stomp functions as a jump-to-melee maneuver that does a double attack upon landing. For those who hunt mech mice, it will respect your special material foot-worn weapons. Likewise, for those hunting undead, if you are blessed (Cleric or Kertigen), the ability will recognize it. The attacks do fire-themed damage, and the target is locked to melee for a short time.