Masteries are passive traits that Barbarians can unlock after spending a significant number of ability slots in a path.
Masteries are taught by the Pit Masters.
- They are named after types of warriors.
Summary of Masteries
|Templar||mastery||Flame||1||9||New ways to destroy magic items, view your count, and never lose fire when destroying.|
|Powermonger||mastery||Flame||4||9||+Primary Magic skill, more precise IF readings, +passive IF regen limit.|
|Yogi||mastery||Flame||4||9||Allows meditating while standing and while in combat, reduces RT and cost of meditating.|
|Titan||mastery||Horde||4||8||Decreases maintenance cost of Berserks.|
|Strategos||mastery||Horde||4||8||Increases bonus IF from killing enemies and striking in PvP, unlocks ROAR AREA.|
|Duelist||mastery||Predator||4||8||Increases passive IF regen limit by a large amount when out of combat.|
|Tribalist||mastery||Predator||4||8||+Debilitation skill, reduces the maintenance cost and passive regen reduction of forms.|