Category:Barbarian masteries
From elanthipedia
Masteries are passive traits that Barbarians can unlock after spending a significant number of ability slots in a path.
Masteries are taught by the Pit Masters.
Trivia
- They are named after types of warriors.
Summary of Masteries
Ability | Type | Skill | Difficulty | Path | Cost | Prereqs | Effect |
---|---|---|---|---|---|---|---|
Templar | mastery | Flame | 1 | 9 | New ways to destroy magic items, view your count, and never lose fire when destroying. | ||
Powermonger | mastery | Flame | 4 | 9 | +Primary Magic skill, more precise IF readings, +passive IF regen limit. | ||
Yogi | mastery | Flame | 4 | 9 | Allows meditating while standing and while in combat, reduces RT and cost of meditating. | ||
Juggernaut | mastery | Horde | 1 | 8 | |||
Titan | mastery | Horde | 4 | 8 | Decreases maintenance cost of Berserks. | ||
Strategos | mastery | Horde | 4 | 8 | Increases bonus IF from killing enemies and striking in PvP, unlocks ROAR AREA. | ||
Duelist | mastery | Predator | 4 | 8 | Increases passive IF regen limit by a large amount when out of combat. | ||
Tribalist | mastery | Predator | 4 | 8 | +Debilitation skill, reduces the maintenance cost and passive regen reduction of forms. |
Pages in category "Barbarian masteries"
The following 9 pages are in this category, out of 9 total.