Magic 3.1: Difference between revisions

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Magic 3.1 refers to a series of bug fixes and updates to [[Magic 3.0]] that were announced by [[GM Socharis]] on 11/13/2013.
Magic 3.1 refers to a series of bug fixes and updates to [[Magic 3.0]] that were announced by GM [[Socharis]] on 11/13/2013 as part of the [[DragonRealms 3.1]] updates.


See [[Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03]] for details.
See [[Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03]] for details. It will coincide with [[Combat 3.1]] updates.

Any bugs or comments should be directed to the [[Magic 3.1 Comments]] page.

==General==
* All bonuses to skills and stats (other than crafting) have been changed to an uncapped 20% boost (15% for out of [[SOI]]).
** Bonuses to crafting skills are half that -- 10% or 7.5%.
** These are at max mana. Casting at lower mana results in a proportionally smaller boost.
* Addition of the [[Research]]/Symbiosis system for extending the training of spells.
* Cyclic spells that are not TM or debilitation will have changed their teaching process. They will begin teach low, rise to a moderate level, then slowly taper off to nothing. To continue learning, they must be activated again.
* Spell and ability slot progression will cease at 150th level for all guilds.

==Analogous Patterns==
* [[Ease Burden]]/[[Strange Arrow]] - Intro spells, no preqs.
* [[Lay Ward]]/[[Manifest Force]]/[[Seal Cambrinth]]/[[Burden]] - Basic spells, req either Ease Burden or Strange Arrow.
* [[Dispel]]/[[Imbue]] - Advanced spells, req any two AP spells.

==Multishot AOEs==
Multishoe AOEs will now start at 1 attack per target and scale up to 3 with additional mana. In addition, it will hit up to 6 random targets at the specified range, regardless of the number of valid targets.

==Post 3.1==
* [[Focus (item)#Targeting Focus|Targeting Foci]] are planned, but not in time for 3.1


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Revision as of 00:02, 29 April 2014

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Magic 3.1 refers to a series of bug fixes and updates to Magic 3.0 that were announced by GM Socharis on 11/13/2013 as part of the DragonRealms 3.1 updates.

See Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03 for details. It will coincide with Combat 3.1 updates.

Any bugs or comments should be directed to the Magic 3.1 Comments page.

General

  • All bonuses to skills and stats (other than crafting) have been changed to an uncapped 20% boost (15% for out of SOI).
    • Bonuses to crafting skills are half that -- 10% or 7.5%.
    • These are at max mana. Casting at lower mana results in a proportionally smaller boost.
  • Addition of the Research/Symbiosis system for extending the training of spells.
  • Cyclic spells that are not TM or debilitation will have changed their teaching process. They will begin teach low, rise to a moderate level, then slowly taper off to nothing. To continue learning, they must be activated again.
  • Spell and ability slot progression will cease at 150th level for all guilds.

Analogous Patterns

Multishot AOEs

Multishoe AOEs will now start at 1 attack per target and scale up to 3 with additional mana. In addition, it will hit up to 6 random targets at the specified range, regardless of the number of valid targets.

Post 3.1


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