Resurrection (2.0): Difference between revisions
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{{OSpell |
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|name=Resurrection |
|name=Resurrection |
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|minprep=10 |
|minprep=10 |
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Revision as of 05:04, 23 January 2013
| Abbreviation: | REZZ | |
|---|---|---|
| Prerequisites: | Soul Bonding, 30th circle, Quest, Infusion Ability | |
| Minimum Prep: | 10 | |
| Casting Cap: | Unlimited | |
| Valid Spell Target: | Corpses | |
| Description: | The Resurrection spell is but one of the greatest gifts the Immortals may grant a Cleric. Once a soul is bonded to its body, this spell will return the body to life. | |
| Example Messaging: | A bright flash negates your field of vision momentarily. When you can see again, the grey shades of the spirit realm appear more defined and you experience a greater clarity of vision and see further into the Void. You clearly sense the spirit of <PC> in the Void. You see ethereal cords of silver tethering his soul to his body. Alignment-based raising: The below messaging reflects the status of the corpse after raising. It seems to be based on circle of the Cleric vs. circle of the corpse. | |
Notes
- GESTURE <person> after sensing their spirit clearly via infusion.
- Cannot be performed on those without favors.
- Will pull the Cleric out of hiding when the spell pulses.
- Patron deity of the Cleric and cast messaging is determined by the last favor the Cleric received.
- Will stop bleeding for a short time.
- Other than the slot used by the Soul Bonding spell, it does not require an additional spell slot.
- Will grant the caster an extra favor for every ten resurrections performed if the caster has less than 15 favors.
- Caps with the PC having 49% Vitality, 49% Fatigue, and 89% Spirit Health after being raised.
- Resurrection guide by Diarik.
- Resurrection script by the original Tropicalo.
