Velaka Desert: Difference between revisions
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Surrounded by the [[Gemfire Mountains]], the Velaka Desert |
Surrounded by the [[Gemfire Mountains]], the Velaka Desert lies in the northwestern reaches of [[Therengia]]. It is split nearly in two by the [[Hekemhhg River]] and salty [[Lake Ratamipak]]. The desert is a harsh land with shifting sands, and is reputedly the living area of the [[Outcast Tribe|Outcast Tribes]], who shift like the sands they call home. |
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The desert itself is so hostile that visitors must travel via the [[Sand Barge]] which journeys between [[Hvaral]] and [[Muspar’i]]. [[Sand Spider|Sand spiders]], [[Mottled Westanuryn|Mottled Westanuryns]], [[Velakan Slaver|Slavers]], and [[Zombie Nomad|Zombie Nomads]] all pose threats in the region. However, only the sand spiders are known to routinely threaten travelers along the Trade Route. |
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Within the desert are seven areas known as Rock Circles which tend to be gathering places for the slavers. Within one of the circles can be found the mysterious Walk of Bones where the undead are drawn. |
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Along the Trade Route there lies only one (1) creature. The [[Sand Spider]]s offer a chance for those with lower skills to do some hunting around the city of [[Muspar'i]], they are one of the only two skinnable creatures in the area. The other being [[Mottled Westanuryn|Mottled Westanuryns]]. |
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==Comments== |
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Located in the desert, there are a total of seven (7) areas known as Rock Circles. Inside the circles is the only place that the [[Velakan Slaver]] will spawn. At the location of one of the rock circles there is a plateau that will take you to the Walk of Bones where the [[Zombie Nomad]] is to be found. The rest of the desert you will find [[Mottled Westanuryn|Mottled Westanuryns]]. <br> |
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*The sand spiders and mottled westanuryn are the only two skinnable creatures in the desert. |
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The desert proper is the reputed living area of the [[Outcast Tribe]]s. Due to thier nomadic nature thier actual home is unknown at this time, but the tribe does in fact exist.<br> |
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===Note=== |
===Note=== |
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Reorganized and reworded based on Senji's work for readability. [[User:Hithrael|Hithrael]] 18:05, 13 March 2009 (UTC)<br /> |
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The entrance to the Velakan Desert is located outside the city of [[Muspar'i]] on [[RanikMap46 | Map 46 ]]. |
The entrance to the Velakan Desert is located outside the city of [[Muspar'i]] on [[RanikMap46 | Map 46 ]]. |
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[[Category:Drylands]]<br> |
[[Category:Drylands]]<br> |
Revision as of 12:05, 13 March 2009
Surrounded by the Gemfire Mountains, the Velaka Desert lies in the northwestern reaches of Therengia. It is split nearly in two by the Hekemhhg River and salty Lake Ratamipak. The desert is a harsh land with shifting sands, and is reputedly the living area of the Outcast Tribes, who shift like the sands they call home.
The desert itself is so hostile that visitors must travel via the Sand Barge which journeys between Hvaral and Muspar’i. Sand spiders, Mottled Westanuryns, Slavers, and Zombie Nomads all pose threats in the region. However, only the sand spiders are known to routinely threaten travelers along the Trade Route.
Within the desert are seven areas known as Rock Circles which tend to be gathering places for the slavers. Within one of the circles can be found the mysterious Walk of Bones where the undead are drawn.
Comments
- At this time there is a low player base in the city and at last count there were only thirteen official citizens of Velaka. (13 Sept 2008)
- It is advised that anyone going to the Velakan desert to train be prepared to create thier own maps each time they go. Once every three hours the desert sands will shift into a new random pattern so relying on someones map that was done before will not always work.
- The sand spiders and mottled westanuryn are the only two skinnable creatures in the desert.
Note
Reorganized and reworded based on Senji's work for readability. Hithrael 18:05, 13 March 2009 (UTC)
The entrance to the Velakan Desert is located outside the city of Muspar'i on Map 46 .
--Senji 17:35, 13 September 2008 (CDT)