Auto invasion system: Difference between revisions
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Auto invasions can be triggered every 24 real life hours around the gates of the cities of [[Riverhaven]] in [[Therengia]] and [[Crossing]], [[Dirge]] and [[Kaerna]] in [[Zoluren]]. Upon successful trigger, one of the cities' gates (and roads leading to that gate) will randomly be chosen to spawn various difficulty tiers of invading creatures. If the invaders are quickly slaughtered, subsequent spawn will increase in skill and difficulty. These [[Invasion|invasions]] tend to be geared more to mid-level characters. Auto invaders will not penetrate the gates or spawn upon the streets within the city. |
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==Syntax== |
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In Crossing: |
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* {{com|ask}} {{tt|Hengwild}} {{tt|about invasion}} |
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In Riverhaven: |
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* {{com|ask}} {{tt|Dupre}} {{tt|about invasion}} |
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{{RefAl|a=y}} |
{{RefAl|a=y}} |
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* [[Hengwild]] |
* [[Hengwild]] |
Revision as of 03:49, 7 April 2020
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Auto invasions can be triggered every 24 real life hours around the gates of the cities of Riverhaven in Therengia and Crossing, Dirge and Kaerna in Zoluren. Upon successful trigger, one of the cities' gates (and roads leading to that gate) will randomly be chosen to spawn various difficulty tiers of invading creatures. If the invaders are quickly slaughtered, subsequent spawn will increase in skill and difficulty. These invasions tend to be geared more to mid-level characters. Auto invaders will not penetrate the gates or spawn upon the streets within the city.
Syntax
In Crossing:
- ASK HENGWILD ABOUT INVASION
In Riverhaven:
- ASK DUPRE ABOUT INVASION
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