Giant mechanical mouse: Difference between revisions

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Revision as of 14:24, 9 April 2018


Missing or Incomplete Creature Information Needed    
Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on other carrying, Infobox entry on weapon using, Infobox entry on Body Type (Alt), Infobox entry on Body Size, Infobox entry on premium only, Infobox entry on locksmithing 1 skill, Infobox entry on locksmiting 2 skill, Infobox entry on locksmithing cap
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Giant Mechanical Mouse
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 0 to 2000
Skinnable No
Has Coins Yes
Has Gems Yes
Has Boxes Yes
Has Other Unknown
Uses Weapons Unknown
Alignment No
Corporeal Yes
Construct Yes
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Yes
Body Type unknown
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Locksmithing Details
Skill Required Careful: ?
Blind:?
Teaching Cap ?
 


Description

Although superficially resembling a gigantic mouse, the mechanical mouse is clearly a machine. It moves, about on large wheels set underneath the dome-like metallic body that emits constant machine sounds.

In Depth

Notes

  • WARNING! Special materials introduced at the Drathrok's Duskruin 422‎ event are needed to effectively fight these creatures.
  • These creatures flex to the skill of the character they first "fixate" on.
  • Although special material parry sticks are not completely ignored (like non-special material sticks), they are not as effective at parrying as they should be. A hand held weapon (regardless of the weapon's balance) is more successful.
  • The giant mechanical mice hunting ground can be found down the narrow trail on the Northern Trade Route, SW, S, S, SE from the forest path leading to Faenrae Reavers.

Special Attacks

Giant mechanical mice will ignore and bypass attempts to block and/or parry with equipment (shields, weapons, or parry sticks) not made from haledroth, fulginode, crystal-bone, or finivire.

  • Items must be atleast 67% special material (see discussion).
  • Armor need not be made of special material [Learning is fine. Protection needs more evaluation].

Special Defenses

The ball of fire explodes harmlessly against a giant mechanical mouse's body. Resulting in, The mechanical mouse has no injuries.

Body Parts

  • ARRANGE INFO: The mouse cannot be skinned, so you can't arrange it either.

Messaging

  • Spawn: The sound of steady ticking precedes a giant mechanical mouse as it enters the area.
  • Entrance: A giant mechanical mouse scampers into the area, wire whiskers bristling.
  • Exit: A giant mechanical mouse skitters <direction>, whipping its metallic tail in agitation.
  • Death1: A loud clang reverberates as a giant mechanical mouse explodes in a storm of metallic cogs, gears, and fragments.
  • Decay: A gust of wind scatters the disordered pile of metal fragments away.

Recall Knowledge

A giant mechanical mouse appears to be held together with mechanical though tenuous joints, powered with steam, and given a rudimentary intelligence through some sort of ancient magic.
You recall everything noteworthy about a giant mechanical mouse... which is apparently nothing.

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Additional Information