Magic 3.1: Difference between revisions
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Magic 3.1 refers to a series of bug fixes and updates to [[Magic 3.0]] that were announced by |
Magic 3.1 refers to a series of bug fixes and updates to [[Magic 3.0]] that were announced by GM [[Socharis]] on 11/13/2013 as part of the [[DragonRealms 3.1]] updates. |
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See [[Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03]] for details. |
See [[Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03]] for details. It will coincide with [[Combat 3.1]] updates. |
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Any bugs or comments should be directed to the [[Magic 3.1 Comments]] page. |
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==General== |
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* All bonuses to skills and stats (other than crafting) have been changed to an uncapped 20% boost (15% for out of [[SOI]]). |
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** Bonuses to crafting skills are half that -- 10% or 7.5%. |
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** These are at max mana. Casting at lower mana results in a proportionally smaller boost. |
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* Addition of the [[Research]]/Symbiosis system for extending the training of spells. |
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* Cyclic spells that are not TM or debilitation will have changed their teaching process. They will begin teach low, rise to a moderate level, then slowly taper off to nothing. To continue learning, they must be activated again. |
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* Spell and ability slot progression will cease at 150th level for all guilds. |
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==Analogous Patterns== |
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* [[Ease Burden]]/[[Strange Arrow]] - Intro spells, no preqs. |
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* [[Lay Ward]]/[[Manifest Force]]/[[Seal Cambrinth]]/[[Burden]] - Basic spells, req either Ease Burden or Strange Arrow. |
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* [[Dispel]]/[[Imbue]] - Advanced spells, req any two AP spells. |
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==Multishot AOEs== |
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Multishoe AOEs will now start at 1 attack per target and scale up to 3 with additional mana. In addition, it will hit up to 6 random targets at the specified range, regardless of the number of valid targets. |
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==Post 3.1== |
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* [[Focus (item)#Targeting Focus|Targeting Foci]] are planned, but not in time for 3.1 |
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Revision as of 00:02, 29 April 2014
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Magic 3.1 refers to a series of bug fixes and updates to Magic 3.0 that were announced by GM Socharis on 11/13/2013 as part of the DragonRealms 3.1 updates.
See Post:Significant Magic Changes (Magic 3.1) - 11/13/2013 - 23:03 for details. It will coincide with Combat 3.1 updates.
Any bugs or comments should be directed to the Magic 3.1 Comments page.
General
- All bonuses to skills and stats (other than crafting) have been changed to an uncapped 20% boost (15% for out of SOI).
- Bonuses to crafting skills are half that -- 10% or 7.5%.
- These are at max mana. Casting at lower mana results in a proportionally smaller boost.
- Addition of the Research/Symbiosis system for extending the training of spells.
- Cyclic spells that are not TM or debilitation will have changed their teaching process. They will begin teach low, rise to a moderate level, then slowly taper off to nothing. To continue learning, they must be activated again.
- Spell and ability slot progression will cease at 150th level for all guilds.
Analogous Patterns
- Ease Burden/Strange Arrow - Intro spells, no preqs.
- Lay Ward/Manifest Force/Seal Cambrinth/Burden - Basic spells, req either Ease Burden or Strange Arrow.
- Dispel/Imbue - Advanced spells, req any two AP spells.
Multishot AOEs
Multishoe AOEs will now start at 1 attack per target and scale up to 3 with additional mana. In addition, it will hit up to 6 random targets at the specified range, regardless of the number of valid targets.
Post 3.1
- Targeting Foci are planned, but not in time for 3.1