Perseverance of Peri'el: Difference between revisions
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|name=Perseverance of Peri'el |
|name=Perseverance of Peri'el |
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|abbrev=pop |
|abbrev=pop |
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|minprep=30 |
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|castcap=100 |
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|validtarget=self |
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|guild=Empath |
|guild=Empath |
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|spellbook=Protection |
|spellbook=Protection |
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|prereqs=[[Iron Constitution]], [[Tranquility]], 30th Circle |
|prereqs=[[Iron Constitution]], [[Tranquility]], 30th Circle |
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|slot=2 |
|slot=2 |
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|desc=What cannot be avoided, must be endured. This spell imbues the caster with inner reserves of fortitude and vitality, allowing him prevent the pain and suffering that accompany insults to the body in combat. The pattern's name alludes to the Goddess [[Peri'el]]'s persistence during her mythical battle against the fearsome [[World Dragon]] -- despite grievous injuries, the Goddess persevered, and in the end it was her actions which subdued that terrible beast. |
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|effect=Creates a vitality barrier which absorbs combat vitality damage. |
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|messaging=You gesture. |
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You take a few calming breaths, allowing the pattern settle deep within you, creating an inner reserve of vitality. |
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|offtype= |
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|sig=No |
|sig=No |
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|diff=esoteric |
|diff=esoteric |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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*Most of this data is from when the spell was briefly available in TEST and may change due to the spell's unreleased status. |
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"It's a new kind of barrier spell. It will absorb vit damage rather than wounds, though exactly how this ends up working is TBD. Since it's not released yet, it may still end up being significantly changed from the way I've outlined it here, so please take that into account. . . . It will only absorb damage that happens in combat, just like the standard damage barriers. So it won't work for vit hits that you get through transferring vitality, bleeding, exploding boxes, etc." --GM Melete |
*"It's a new kind of barrier spell. It will absorb vit damage rather than wounds, though exactly how this ends up working is TBD. Since it's not released yet, it may still end up being significantly changed from the way I've outlined it here, so please take that into account. . . . It will only absorb damage that happens in combat, just like the standard damage barriers. So it won't work for vit hits that you get through transferring vitality, bleeding, exploding boxes, etc." --GM Melete |
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==Play.net Posts== |
==Play.net Posts== |
Revision as of 18:58, 28 May 2013
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Abbreviation: | POP | |
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Prerequisites: | Iron Constitution, Tranquility, 30th Circle | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | standard / warding | |
Difficulty: | esoteric | |
Prep (min/max): | 30 / 100 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | self | |
Duration (min/max): | Unknown minutes | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | What cannot be avoided, must be endured. This spell imbues the caster with inner reserves of fortitude and vitality, allowing him prevent the pain and suffering that accompany insults to the body in combat. The pattern's name alludes to the Goddess Peri'el's persistence during her mythical battle against the fearsome World Dragon -- despite grievous injuries, the Goddess persevered, and in the end it was her actions which subdued that terrible beast. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Creates a vitality barrier which absorbs combat vitality damage. | |
Example Messaging: | You gesture.
You take a few calming breaths, allowing the pattern settle deep within you, creating an inner reserve of vitality. | |
Devices/Tattoos: | No devices or tattoos documented. |
- Most of this data is from when the spell was briefly available in TEST and may change due to the spell's unreleased status.
- "It's a new kind of barrier spell. It will absorb vit damage rather than wounds, though exactly how this ends up working is TBD. Since it's not released yet, it may still end up being significantly changed from the way I've outlined it here, so please take that into account. . . . It will only absorb damage that happens in combat, just like the standard damage barriers. So it won't work for vit hits that you get through transferring vitality, bleeding, exploding boxes, etc." --GM Melete