Estate Holder-only areas: Difference between revisions
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==Therengia== |
==Therengia== |
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* Riverhaven: Expansion to the Pejek Bog, out the east gate and down the path. [[Piruati Serpent]]s only with improved spawn. And through the gate. |
* Riverhaven: Expansion to the Pejek Bog, out the east gate and down the path. [[Piruati Serpent]]s only with improved spawn. And through the gate. [[Rhoat Moda]]s and [[Nightstalker Unyn]]s. Upon testing, non-premium members cannot be lead through. |
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[[Rhoat Moda]]s and [[Nightstalker Unyn]]s. Unknown on allowing others in. |
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* Riverhaven: Abandoned Castle [[RanikMap31e|out the north gate]]. Has [[Dark Sprite]]s. |
* Riverhaven: Abandoned Castle [[RanikMap31e|out the north gate]]. Has [[Dark Sprite]]s. |
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* Theren: Ker'Leor, over a felled tree in [[Morah Vine/Creeper]]s. Has [[Forest Geni]]. |
* Theren: Ker'Leor, over a felled tree in [[Morah Vine/Creeper]]s. Has [[Forest Geni]]. |
Revision as of 22:05, 25 September 2012
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Zoluren
- Crossing: Expansion to shipyard. Has Ship Rats. Improved spawn and larger area.
- Crossing: Baerholt's farmhold, south of Arthe Dale (map7a). Has Black Rats, Cougars, Brown Bears, Meadow Rams, Grendels, and Wood Trolls. Unknown on allowing others in.
- Grass Eel expansion. Larger area.
- Upstairs to the paper mill that is south of Dirge. Has Origami creatures. Larger area. Unknown on allowing others in.
- Crossing: Monestary fields, out the north gate (map6). Has Granite Gargoyles, Skunks, and Death Spirits. Unknown on allowing others in.
- Leth Deriel: Grove of the White Laurel north of the town (map61c). Has Treehopper Toads. Unknown on allowing others in.
Therengia
- Riverhaven: Expansion to the Pejek Bog, out the east gate and down the path. Piruati Serpents only with improved spawn. And through the gate. Rhoat Modas and Nightstalker Unyns. Upon testing, non-premium members cannot be lead through.
- Riverhaven: Abandoned Castle out the north gate. Has Dark Sprites.
- Theren: Ker'Leor, over a felled tree in Morah Vine/Creepers. Has Forest Geni.
- El'Bains: Expansion to 'Neer's Hummock. Has Blood Wolves. Unknown on allowing others in.
- Fornstead: In the dungeons of Arnshal Keep. Has Velvers.
- Muspar'i: Through the door in World's End Apartments. Has Miserly Moneygrubbers, Troublesome Tightwads, Pugnacious Pinchfists, and Shifty-eyed Skinflints.
Ilithi
- Fayrin's Rest: Expansion to Dragon's Spine. Has Snowbeasts and Frostweavers.
- Shard: Derbycrop's Farmlands near the Follow Fields area. Has Gremlins.
- Fang Cove: Most of it. Has mottled Salt Crabs, Spotted Bobcats, Suw Bizar, Spotted Kashika Serpents, Drowned Races, Spotted Sharks, Quartz gargoyles, and Yellow Bristled Gremlins. Boasts good spawn (when no one else is screwing it up), scenic views, and unique area features. Can bring group.
Forfedhdar
- Inner Hibarhvidar: Cavern of Fire. Has Firecats.
- Boar clan: Through the gate near the Togball field. Has something...
Qi'Reshalia
- M'Riss: Tavayon, in the Dunes of Despair. Has Juvenile Adult and Elder Desert Armadillo. Allows non-Estate Holders.