Ambush Ignite: Difference between revisions

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|slots=2
|slots=2
|diff=-
|diff=-
|type=ambush
|type=thief ambush
|skill=-
|contest1=finesse
|contest2=reflexes
|skill=debilitation
|path=-
|path=-
|cost=4
|cost=4
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==Notes==
==Notes==
*Ignite is now an attack only, having removed the [[:Category:Contested abilities|SvS portion]] which previously ignited the [[naphtha]].
*Learned in Shard.
*Learned in Shard.
*Target has to roll on the ground to extinguish flames, or let them go out naturally.
*Target has to roll on the ground to extinguish flames, or let them go out naturally.

Latest revision as of 20:44, 1 March 2022

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on short form ability usage cost, Infobox entry on offensive stat contest, Infobox entry on defensive stat contest, Infobox entry on messaging
Thief thumb.jpgThief Guild
Ignite
Requirements: Ambush Slash
Slot Cost: 2
Difficulty: None
Type / Skill: ambush / -
Use Cost: 4
Contest: Unknown vs. Unknown
Description: Done from hiding, will attempt to douse and ignite naphtha on a target.
Effect: Lowers armor value by damaging armor, or causes physical damage to unarmored body parts.
Messaging: Unknown


Notes

  • Ignite is now an attack only, having removed the SvS portion which previously ignited the naphtha.
  • Learned in Shard.
  • Target has to roll on the ground to extinguish flames, or let them go out naturally.
  • Requires a sharp instrument in your right hand, naphtha in your left hand, and a coin on hand.
  • Also includes skill checks in Stealth skill, Backstab skill, and Light Thrown skill

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