Ur hhrki'izh (1): Difference between revisions
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{{Critter |
{{Critter |
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|new=Yes |
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|Critter Name=Ur Hhrki'izh |
|Critter Name=Ur Hhrki'izh |
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|simulevel=40 |
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|naturallevel=40 |
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|weaponlevel=40 |
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|defenselevel=40 |
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|level=40 |
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|flex=No |
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|Has Coins=yes |
|Has Coins=yes |
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|Has Gems=yes |
|Has Gems=yes |
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|Has Boxes=yes |
|Has Boxes=yes |
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|Evil= |
|Evil=undead |
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|Construct=no |
|Construct=no |
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|Corporeal=yes |
|Corporeal=yes |
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|Special=yes |
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|Casts Spells=yes |
|Casts Spells=yes |
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|Stealthy=no |
|Stealthy=no |
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|Defense=no |
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|hasskin=No |
|hasskin=No |
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|Skin Name= |
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|Skin Weight= |
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|haspart=No |
|haspart=No |
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|Part Name= |
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|Part Weight= |
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|hasbone=No |
|hasbone=No |
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|Bone Name= |
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|Bone Weight= |
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|Organ Name= |
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|Organ Weight= |
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|RequiredRanks= |
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|MaxVal= |
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|Manipulated=no |
|Manipulated=no |
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|mskill1= |
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|BackStabbable=yes |
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|mskill2= |
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|mcap= |
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|InitCost= |
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{{disambig2|Ur Hhrki'izh}} |
{{disambig2|Ur Hhrki'izh}} |
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==In Depth== |
==In Depth== |
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This version of Ur Hhrki'izh is located in the northern portion of their area, before the door. |
This version of Ur Hhrki'izh is located in the northern portion of their area, before the door. |
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There is some information out there stating that these cannot be stunned, but Phelim's Sanction stuns them easily. |
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They will curse any weapons laying around if given a chance. In practice, this means that anything lodged which doesn't get get collected immediately after looting the corpse stands a chance of being cursed. |
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The curses require a 50-power prep of Uncurse to remove. |
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Their spells are easily resisted/reflected with 30 in the mentals and 40 in stamina. |
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===Spells=== |
===Spells=== |
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''Spell Prep:'' An ur hhrki'izh silently moves its jaw and makes a complex series of gestures. |
''Spell Prep:'' An ur hhrki'izh silently moves its jaw and makes a complex series of gestures. |
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*[[casts spell::Malediction]] |
*[[casts spell::Malediction]] |
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''Spell Prep:'' (No noticable prep, silent prep) |
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*[[casts spell::Dinazen Olkar]] |
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===Special Abilities=== |
===Special Abilities=== |
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*Its sabre is diseased and cursed. |
*Its sabre is diseased and cursed. |
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An ur hhrki'izh turns its attention to its rusted sabre for a moment. It begins to glow faintly with a sickly yellowish-green light. |
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*Using thrown weapons on them, will chance to curse said weapon. |
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*Possibility to pick up their dropped weapon, will still be cursed. |
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*They are no longer immune to all non-holy magic. Increasing prep amount should be able to hit them. |
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====Magic Immunity==== |
====Magic Immunity==== |
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* They are said to be immune to unholy magic on appraisal. |
* They are said to be immune to unholy magic on appraisal. |
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* Moon mage |
* Moon mage spells work on them, along with TKT/TKS ground items. (Frantz: 2018-May 11) |
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Elemental magic can fail at low casting. |
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Soft caps tm around 240 still trains at 256 |
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===Equipment/Loot=== |
===Equipment/Loot=== |
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*a {{cloot|w|rusted sabre}} |
*a {{cloot|w|rusted sabre}} |
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===Noticable Loot=== |
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*Drops random jewelry and cloths you can't find in shops, [[Spell Scrolls|spell scrolls]], [[Trading Cards|trading cards]], [[Dira|diras]], nuggets, and bars. |
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*Boxes are around 200 ranks and have half a plat in value on average. |
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==See Also== |
==See Also== |
Latest revision as of 07:41, 20 June 2022
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- There are other pages that use the name "Ur Hhrki'izh." Follow the link for more details.
Description
The Ur Hhrki'izh is an ancient S'Kra Mur, long past its natural lifetime. Its flesh, eyes, and internal organs are long gone, leaving only scaly skin stretched over a skeletal frame and two sullen fires burning in its otherwise empty eye sockets. But even its frightening appearance is not as disturbing as its fluid, languid motion combined with the dry rattling and clicking of old bones.
In Depth
This version of Ur Hhrki'izh is located in the northern portion of their area, before the door.
There is some information out there stating that these cannot be stunned, but Phelim's Sanction stuns them easily.
They will curse any weapons laying around if given a chance. In practice, this means that anything lodged which doesn't get get collected immediately after looting the corpse stands a chance of being cursed.
The curses require a 50-power prep of Uncurse to remove.
Their spells are easily resisted/reflected with 30 in the mentals and 40 in stamina.
Spells
Spell Prep: An ur hhrki'izh silently moves its jaw and makes a complex series of gestures.
Spell Prep: (No noticable prep, silent prep)
Special Abilities
- Its sabre is diseased and cursed.
An ur hhrki'izh turns its attention to its rusted sabre for a moment. It begins to glow faintly with a sickly yellowish-green light.
- If it's unarmed, it can snatch your weapon from your hand and curse it. (This may be no longer true.)
- Using thrown weapons on them, will chance to curse said weapon.
- Possibility to pick up their dropped weapon, will still be cursed.
- They are no longer immune to all non-holy magic. Increasing prep amount should be able to hit them.
Magic Immunity
- They are said to be immune to unholy magic on appraisal.
- Moon mage spells work on them, along with TKT/TKS ground items. (Frantz: 2018-May 11)
Elemental magic can fail at low casting. Soft caps tm around 240 still trains at 256
Equipment/Loot
Noticable Loot
- Drops random jewelry and cloths you can't find in shops, spell scrolls, trading cards, diras, nuggets, and bars.
- Boxes are around 200 ranks and have half a plat in value on average.
See Also
There are two different difficulties of Ur Hhrki'izh
- Incomplete articles
- Creatures with coins
- Creatures with gems
- Creatures with boxes
- Spellcasting creatures
- Melee range-attacking creatures
- Non-stealthy creatures
- Creatures with special attacks
- Creatures without special defenses
- Aesry creatures
- Bestiary
- Qi'Reshalia creatures
- Corporeal creatures
- Evil corporeal creatures
- Evil creatures