User talk:CARAAMON: Difference between revisions

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Click here for the [[User talk:Caraamon/Archive|Archive]].
Click here for the [[User talk:Caraamon/Archive|Archive]].

==Weapon Template Error==

The damage template is missing "demolishing." Example: {{ilink|w|massive kertig maul with gnarled smokewood haft}}<br>
<br>
Damage scale: [[Appraisal_skill#Weapons]]

==Template Request: Material Properties==

Etherian has been working on an [https://drservice.info/static/alterationbuddy.htm Alteration Buddy], and we were thinking it would be extremely helpful for those designing alterations to be able to query for certain "fluff" properties of materials. This would best be accomplished by making a "Material Properties: template with the following fields:

Using '''-''' for any field would set the value to ''none''.

*'''Material Name''': same as page name unless otherwise specified

*'''Category''': drop-down menu with the following options:
::bone/horn‎, fabric‎, flower/plant, gem, leather‎, metal, shell, stone‎, wood, or other

*'''Type of''': if the material is considered a sub-type, variation, or alloy of another material, such as moonsilver (silver), steelsilk (silk), glacier emerald (emerald), etc.
::''This should be treated as N/A if blank.''

Note: I know there are existing [[:Category:Materials|category tags]] for the above two options. think it would ultimately be better to move the page categorization from the manual category tags to the template. I am happy to do this work once the template is set up.

*'''Description''': I would move the official description of the material from free text to the template

*'''Required for Alterations''': drop-down (yes or no)
::''This should be flagged as unknown if blank.''

*'''Color''': if the material has an inherent or default color, drop-down menu with the following options:
::red/pink, orange, yellow, green, blue, purple, neutral (white/black/grey), multicolored, or none (if the material has no inherent color)

*'''Gives light''': drop-down menu (yes or no). When altering an item, the item cannot give off light unless it is made of a material that gives off light, such as moonsilver. I have found myself searching for materials with this property to match a design.
::''Because light is a rare property, this value should be presumed no if blank.''

*'''Race association''': drop-down menu with the following options:
::none, Dwarf, Elf, Elothean, Gnome, Gor'Tog, Halfling, Human, Kaldar/Gorbesh, Prydaen, Rakash, or S'Kra Mur
:::''Because race associations are rare, this value should be presumed none if blank.''

*'''Guild association''': drop-down menu with the following options:
::none, Barbarian, Bard, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, Trader, or Warrior Mage
:::''Because guild associations are rare, this value should be presumed none if blank.''

*'''God association''': drop-down menu with the following options:
::none, Chadatru, Rutilor, Botolf, Damaris, Phelim, Dergati, Eluned, Lemicus, Drogor, Everild, Kuniyo, Trothfang, Faenella, Murrula, Idon, Glythtide, Saemaus, Be'ort, Hav'roth, Peri'el, Ushnish, Hodierna, Berengaria, Asketi, Kertigen, Divyaush, Zachriedek, Meraud, Firulf, Kerenhappuch, Tamsine, Albreda, Harawep, Truffenyi, Alamhif, Huldah, Urrem'tier, Eylhaar, Aldauth, Rakash god(s), Prydaen god(s), Alaudian/Gorbesh god(s), Gnomish god(s), or other
:::''Because god associations are rare, this value should be presumed none if blank.''

I would adapt the [[Elanthipedia:Manual_of_Style/Items|Manual of Style]] standards for items for use with materials.

Thanks! --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 21:58, 26 September 2017 (CDT)

==Templates==

Something is wrong with the armor template, where it's flagged as cambrinth, but the max charge isn't displaying. E.g., {{ilink|a|dark glaes armor inlaid with complex cambrinth designs}} --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 20:08, 28 January 2017 (CST)
: Fixed! -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 20:49, 31 January 2017 (CST)


== Crafting material pages ==
== Crafting material pages ==
Line 22: Line 75:
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)
::--[[User:Kythryn|Kythryn]] 06:50, 11 December 2013 (UTC)
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 12:57, 11 December 2013 (UTC)
:::Works for me. -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 12:57, 11 December 2013 (UTC)
::::Ugh, looks like some red-links are still on the crafting materials page from the server transfer. Also, there are some naming things going on when you look at the [[Crafting Materials#Rare Leather]], sometimes it is an ''item'' other times it is just a page. I don't think I'll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn't been done by the time I motivate, I'll be happy to go through and standardize and follow-up on the red-links. --[[Kythryn]] 15:33, 25 January 2015 (CST)

== Hib Barbarian shop ==

Heya! I'm updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.
:>look door
:Polished into the brushed bronze of the door are letters that spell out, "Kvaren's".
:It is open.
:>go doo
:A large hand reaches out from behind the curtain and blocks your entrance. A burly guard mutters to you, "Just where, do you think yer goin? This shop is fer members of the Guild only."
I don't know how often you get out of Crossing, but if you're ever out this way, or you know a Barb in the area, might have them pop over and document the stuff? From the street, go boulder, go door, go grey arch, east, SE, east. That puts you in the room to GO DOOR to the shop. --[[Kythryn]] 16:06, 31 January 2015 (CST)

Don't know if this has been answered yet but as I'm in Hibarnhvidor I decided to check this out. Here is the room inside the door and contents of shop. --[[Rhadyn]] 22 January 2016

[Elding Gwilt, Kvaren's]
There is little space to move about in this cramped shop. The bronze door opens inward, guiding customers straight to a display counter, while not making maneuvering any easier. To the left of the the counter, a number of axes have been placed on display on a rack. Adding to the clutter of the establishment, a small shelf hangs above a stout table, each showing off their own wares.
Obvious exits: none.

On the display counter you see a small iron axe bearded with bright steel, an oak-hafted hurling axe with a wide steel blade inlaid with gold tracings, a slender steel throwing axe with a white leather-wrapped haft, a heavy bronze hurling axe with a river boa-shaped haft, a short-hafted hand axe with a dragon-engraved blade, a small axe with faint engravings along its length and a light bronze throwing axe with a grass eel-shaped haft.

On the axe rack you see a dark ironwood-hafted axe with a cruelly serrated head, a hand axe with an iron-banded handle, a smoke grey lochaber axe with a mottled steel head, a flint-bladed axe with a lengthened handle, an elm-handled battle axe topped by a grinning steel wolfshead, a black iron axe with a maple handle wrapped in thin leather cording, a twohanded war axe with a skull-shaped pommel, a crescent-bladed war axe engraved with a flame pattern, a goldenoak-hafted battle axe with a shining silvered blade and a sleek lochaber axe with a razored edge.

On the small shelf you see a dented flask, a leather flask, a hammered brass flask, an engraved flask and a wooden flask.

On the stout table you see a bronze paintstick, a cobalt blue paintstick, a leaf-green paintstick, a note, a blood-red paintstick, a purple paintstick, a gold paintstick, a maroon paintstick and a black paintstick.


== Unable to upload files ==


Any file type I attempt to upload, I receive the following error:
==I broke it==
I did something weird to the ranger spell page. I think I must have had one of the lines out of order. I tried reversing my changes but it still looks weird. Halp. --[[User:GAMERGIRL151|GAMERGIRL151]] ([[User talk:GAMERGIRL151|talk]]) 21:14, 22 June 2014 (CDT)


The file is a corrupt or otherwise unreadable ZIP file. It cannot be properly checked for security.
== Order Gifts ==


I have tried sfhunter.txt, odt, and docx. I uploaded a new version in November and have made some fixes I need to get uploaded.
So, I was thinking about all those gifts from different events over the years. Many of them are already in the database, just floating around here and there, and I was wondering if there was any way to list them on the pages for the groups they came from. Could this be done at the bottom of the pages, or would this be something that would be better on its own page with a link placed on the group's page? --[[User:Hexedbythenet|hexedbythenet]] 16:53, 9 January 2014 (UTC)
: You can either set them up on the page for the organization they came from, the event they came from, or a generic page for gifts from that organization, depending on what data you have and how you'd like to set it up. Use the {{tlink|sloot}} template to ensure they autosource. -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 07:51, 10 January 2014 (UTC)


When you can please take a look.
Okay, I'm not familiar with exactly how to do that. :D So, any chance you can show me what you mean using this page as an example [[Thick_leather_liquor_sack_stitched_with_a_pink_war_mammoth]] --[[User:Hexedbythenet|hexedbythenet]] 14:57, 10 January 2014 (UTC)
: See [http://elanthipedia.org/w/index.php?title=Tavern_Troupe_Performing_Order&action=historysubmit&diff=273139&oldid=272671 Change] -Moderator [[User:Caraamon|Caraamon Makdasi]]<sup>([[User talk:Caraamon|talk]])</sup> 11:47, 11 January 2014 (UTC)


--[[User:DARKANGELX|DARKANGELX]] ([[User talk:DARKANGELX|talk]]) 22:34, 5 December 2015 (CST)
== Error when uploading image ==


URL https://elanthipedia.play.net/mediawiki/index.php/SFhunter_(script)
I'm trying to upload a .png file of the new 3.1 Moon Mage spell tree and it is returning these errors:<br/ >
*Could not open lock file for "mwstore://local-backend/local-public/4/41".<br/ >
*Could not open lock file for "mwstore://local-backend/local-public/4/41/3.1_Moon_Mage_Spells.png".<br />
I've tried various sizes of files thinking it might be a file size issue, but no luck. I've tried both creating a new upload as well as a new version of an existing upload. Not sure what else to try. --[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 10:05, 14 May 2014 (CDT)
: Yeah, there's a technical issue with uploading images right now. So hold off till we nail it down. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:04, 14 May 2014 (CDT)


: Let me see what I can do. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 21:29, 6 December 2015 (CST)
== GMs and Approval ==


More a housekeeping thing, but I'm guessing that GM accounts shouldn't need to have their edits reviewed? I noticed that all of [[User:DR-MELETE]]'s edits are on the patrol list, for example. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 10:54, 16 May 2014 (CDT)
I'm having this problem with image files too, FWIW. It's saying the MIME type is wrong but I've checked the headers and they seem to be totally fine. Tried this with both PNGs and JPGs. [[User:THAYET|-- Thayet]] ([[User talk:THAYET|talk]]) 17:00, 7 December 2015 (CST)
: I prefer it for 2 reasons. 1) I like to see what the GMs add, and 2) not all of them are extensively wiki fluent (not that I'd expect them to be), so I prefer to do a quick check over. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 22:18, 16 May 2014 (CDT)
:: Makes sense! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 23:08, 16 May 2014 (CDT)


== Adding TOC to player template card ==
== Possible category or category restructuring for spell scrolls ==


Hey Caraamon! Having a Table of Contents and a Player Template Card on the same page was bugging me, so I wanted to take a shot at combining the two. See it in action on [[Uzmam]]'s page. [[User:ABSOLON|Absolon]] also helped out by making it a y/n toggle. I also took the left hand padding from the TOC, changed it into a margin, and adding it to the player template as a whole, giving some space between the main body copy and the player template card.
Over in [http://forums.play.net/forums/DragonRealms/Abilities,%20Skills%20and%20Magic/Magic%20-%20Suggestions,%20Discussions%20and%20Thoughts/thread/1638465 this thread] on the forums, there is a discussion about what to do with a list of spells that are possible to be found on scrolls that is in an [[Category_talk:Non-Signature_Spells|odd spot]]. Short version: One suggestion is to either create a category for it or repurpose the current [[:Category:Scroll_Spells]] with a sub-category for Scroll Only Spells. I was hoping to get your feedback on whether this is a good idea or not. I will make any necessary changes whichever direction is decided upon.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 10:08, 1 June 2014 (CDT)
:Started poking around and realized that spell templates would have to be adjusted to factor this stuff in, so while the page is set up I'm leaving the rest to Caraamon himself. --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 11:40, 1 June 2014 (CDT)
::I have made adjustments to the spell template before, specifically the adjustment to make it track spells via intro, basic, advanced, and esoteric rather than first, second, third, and fourth tier, so if you're willing I could go ahead and do that myself. The grunt work will be updating each individual spell's page once the template is in place.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:59, 1 June 2014 (CDT)
::I've gone ahead and done a quick edit of the template to add the new Scroll Only Spells category as an option for source= and making sure the scroll graphic displays for the new category instead of the old repurposed one. I also edited [[Tangled Fate]] to test it. I'm holding off on doing more until I get the go ahead to continue just in case I didn't do it quite right or it should be done in a slightly different way. One thing I'm noticing is that Tangled Fate is showing correctly on the new [[:Category:Scroll Only Spells]] page, but it isn't populating on the [[:Category:Scroll Spells]] page despite it being a parent category. What is the best way to handle this?--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 12:42, 1 June 2014 (CDT)
:::After doing some testing I've come to the conclusion that Tangled Fate is just not populating correctly, since I just updated [[Tezirah's Veil]] and it is displaying as expected. It probably has to do with the order I made the edits to the template and category pages and it will likely correct itself eventually. Since Tezirah's Veil is working properly I will go ahead and start updating every spell's page to properly reflect the new source categorization.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 00:19, 2 June 2014 (CDT)
::::Project completed, aside from filling out missing information and confirming existing information is correct.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 03:03, 2 June 2014 (CDT)
::::: I am seriously sick (not the dying kind, just the kind where you kinda wish you were), so I won't be responding too quickly. Let me know if you run into any issues. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 03:56, 2 June 2014 (CDT)


If you like how it works (and if it doesn't break anything!), we can flow it into the default templates for PCs and NPCs. Maybe even shops, who knows! --[[User:TEVESHSZAT|TEVESHSZAT]] ([[User talk:TEVESHSZAT|talk]]) 22:33, 13 January 2016 (CST)
== Database error ==


I think this is something the office will have to resolve, but there is a sql database error on the [[Item Hider]] page:<br/>
<code>A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was:<br/>
::(SQL query hidden)<br/>
from within function "SMW::getQueryResult". Database returned error "126: Incorrect key file for table '/tmp/#sql_586f_0.MYI'; try to repair it (wikisql2.simutronics.com)".<br/></code>--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:40, 21 June 2014 (CDT)
: Yeah, I've made them aware of it, but it's out of my hands. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 13:17, 21 June 2014 (CDT)
:: Looking into it... Caraamon, are you on Skype? --[[User:SIMU-NOVA|SIMU-NOVA]] ([[User talk:SIMU-NOVA|talk]]) 15:06, 16 July 2014 (CDT)
::: I'd be totally willing to be, but I have no webcam, so I don't know how much use that'd be. Usually I handle stuff like this on AIM, but I don't know if that's suitable for you. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:40, 16 July 2014 (CDT)
::: Actually, I just remembered I have one buried somewhere, so that could work too. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:45, 16 July 2014 (CDT)


== Title redirect / caching issue? ==
== Categories ==
Ok I came across a weird issue in regards to titles. Take the title "Shadowmancer" for example. If you go to the [[Title:Shadowmancer]] title page everything is right. If you click on the discussion tab in [[Title:Shadowmancer]] or directly go to [[Shadowmancer]] which redirects to [[Title:Shadowmancer]] you see some old cached version of the page (which you can't edit, when you try to you edit the current version, not this cached version). Now oddly if while on that bad cached page, you click the "(Redirected from Shadowmancer)" link, it takes you back to [[Shadowmancer]], and then when you manually click the redirect link, it takes you to the correct [[Title:Shadowmancer]]. Not sure really what is going on here. Sorry if that is a bit confusing but hopefully it's detailed enough.


Also as an aside question, for updating titles, the article obsolete stub says "Some of these requirements have not been updated to 3.0. These requirements are italicized." I add the new=yes field to a title when I know all the reqs are updated and it gets rid of the "This article is obsolete" stub, but I'm not sure how to make updated reqs be non italicized (though I guess once the stub is removed it doesn't really matter if they are italicized or not?). -[[User:SYDNEE|SYDNEE]] ([[User talk:SYDNEE|talk]]) 14:20, 13 February 2016 (CST)
I have noticed a strange problem I can't seem to figure out. The spell categories pages seem to be collecting spells in a strange way. For example, [[Gar Zeng]] is listed in [[Multistrike Spells]] rather than [[:Category:Multistrike Abilities|Multistrike Abilities]]. [[Fire Shard]] is listed in [[:Category:Multistrike Abilities|Multistrike Abilities]] rather than [[Multistrike Spells]]. As near as I can tell there is no difference in the wikicode. I have noticed some other spells that inexplicably don't show up in the proper categories like [[Dazzle]] not showing up in [[:Category:Debilitation_Abilities]] -or- [[Debilitation Spells]] but likewise can't see any difference compared to [[Compel]] that is. I would be happy to chase these down and fix them if you have any idea how to do it.[[User:GNIKOLEYCHUK|Ithrios]] ([[User talk:GNIKOLEYCHUK|talk]]) 10:44, 7 August 2014 (CDT)
: Unfortunately, that's an odd bug that is not something we can fix. I'm not sure exactly what causes it, but we have a bunch of similar bugs having to do with missing discussion pages.
:There's two things happening here. First, the entries on a category page only update when each individual entry is updated thereby resetting it's cache. This does happen automatically over time, but can be quite unpredictable as to when it will happen. You can force it to update on the category list by editing the individual page and saving it without changing anything.
: To deitalicize a requirement, put "newreq=y" somewhere in the requirement. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 00:58, 15 February 2016 (CST)
:The second is related, but works in the reverse. The spell tables on the spell category pages don't automatically repopulate when you update a spell, but rather only repopulate when the table itself is updated. Editing the category page and saving it without an edit should force this.
:On occasion you might need to do both in order to get a spell/ability to show up in a table, so do a no-change edit/save of the page followed by the same for the category. Don't worry about spamming the recent changes either, since no-change edits don't register a history at all.
:P.S. You don't want to know how many times I've had to do this to every single spell page when converting everything over to 3.0 standards. ^^;;--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 11:22, 7 August 2014 (CDT)
:: Pretty much what Absolon said. Sometimes there's a lag time between when something is changed in a template, and when that change registers on pages that use that template. If something is every acting odd, the first thing to do is edit, make no changes, then save. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 14:15, 7 August 2014 (CDT)
:::So, yeah, I fixed it. I have even *more* respect for Absolon and the work he has done with spells if he has done that more than once. As a follow up question (now that I seem to be ripping my way through the magic pages and updating them), is it feasible (and desirable, I suppose) to add additional categories to some of the spell types like singe-shot targeted spells, integrity/potency/ablative/non-ablative wards and so forth? The latter, especially, is useful information if you want to stack wards (you are better off stacking two integrity wards that one of each, for example).[[User:GNIKOLEYCHUK|Ithrios]] ([[User talk:GNIKOLEYCHUK|talk]]) 15:52, 7 August 2014 (CDT)
:::: Is it possible? Sure. But more categories means going back over every spell or ability, and either manually adding links/categories or rewriting the template to automatically do it, then rewrite the individual entries to update the infobox. And the question is whether a sufficient number of people would find it useful to be worth the effort. It is entirely possible to excessively categorize and label things. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 16:21, 7 August 2014 (CDT)


== Titles 3.0 ==
== Standard editor permissions ==
Moved to [[Elanthipedia Bugs]].


== Retiring ==
Is there a specific way we should update titles for 3.0? I'm just not really seeing how we are differentiating what reqs on a page are from 2.0 or are verified as being 3.0. Take [[title:Far_Seer|Far Seer]] for example. I found in 3.0 that it still requires 500 Astro exactly like the 2.0 title, though it no longer requires 350 Perception skill, and if it does require perception it is 300 or less ranks. The spell req is still unknown if it is the same or not. Would it be best to make a note in the title's discussion page, or perhaps in the title's page add 3.0 req fields and still keep the old 2.0 reqs for reference, or create a new 3.0 title page for said title or somehow put a checkmark or the word 3.0 VERIFIED or something next to verified 3.0 reqs, or a question mark after old 2.0 unverified reqs? I rambled on there a bit, but I figure that there should be some way to make it known if a req is 3.0 verified or not, just not sure how to do it. -[[User:SYDNEE|SYDNEE]] ([[User talk:SYDNEE|talk]]) 17:34, 9 August 2014 (CDT)
: Hmmmm, let me dig up the old code and see if I can't do something simple. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 21:20, 9 August 2014 (CDT)
: Okay, added something. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 02:08, 10 August 2014 (CDT)


Hey Caraamon, feel free to demote my account's editing rights. I have left DragonRealms and my account deactivates tomorrow, so I will not be active on the wiki any more.--[[User:ABSOLON|ABSOLON]] ([[User talk:ABSOLON|talk]]) 16:26, 28 September 2016 (CDT)
== Bestiary - Missing Creature? ==


== grammar issue with juggling items ==
I noticed that [[Faenrae Assassin]]s aren't on the bestiary page. It this because the skill caps have ? at the end? If so, is there a way to display all creatures, even if the exact skill isn't known? Alternately, should we just remove the '?'? -DRSCOTT
: Yes, the ? make the page throw up an error which means as far as the system is concerned, those properties are blank. This causes some issues with the dynamic table. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 13:06, 11 August 2014 (CDT)


"This item is trains a skill with its use." is what they say right now, I'd change it myself but not sure how/where. Should be something like 'Trains perception with use.' or if its generic with other skill building items 'Trains a skill with its use.' --[[User:LEGERES|Legeres]] ([[User talk:LEGERES|talk]]) 17:14, 14 November 2016 (CST)
== Player Organizations Page ==
: It is shared with several other tags. And right now with things as unstable as they are, I'd rather not edit a template that is used by so many pages. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 22:01, 17 November 2016 (CST)


== Character Page not showing up in categories, Unable to create User Page ==
I noticed a few missing links on the Player Organizations Page. Therengia Cavalry is among the missing organizations needing to be listed on that page, and Therengia Cavalry has had a page to link to on Elanthipedia for many years. I also wanted to suggest a Player Militias link on the main page, so the page listing all Provincial Militias can be accessed easily, instead of having to search for each one individually, and listing Official Order Militias along with them. I see the Inactive official Positions is actually the front page to which all active pages are linked, which should be changed to Official Positions, with the Inactive page link found on the bottom of that page. Thanks! Gwenddolyn
I hope this is the right place to post this.
: Okay, go ahead and fix them. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 15:57, 31 August 2014 (CDT)


I created a page for my character [[Enalen]] a couple days ago. It's been added to the proper categories via the PC template, and they are linked at the end of the page so that seems to be working fine. But when you go to any of those categories, her page isn't actually filed under them. Also I added an image to the database and put it on the page. It displays properly on the character page but when you look at the image's info page, it claims nothing links to it.
== Converting my guide ==
:Unfortunately, category pages take a while to populate. If the recent Chris' Mass shop category page is any indication, this should happen automatically within a week. By the way, please only use the actual race name (for example, Elf), not clans, in the race field. I added a category at the bottom to categorize your page as a player River Elf. --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 18:13, 7 January 2017 (CST)


On top of those two things, I'm unable to create my own user page. When I click my Username and click create, I am sent to a blank page with nothing on it. The create page shows up fine when clicking any other red link though. Are these bugs? Or are they some of the functions that were broken by the update mentioned? -- [[User:DOOMKITTY|DOOMKITTY]] ([[User talk:DOOMKITTY|talk]]) 05:42, 3 January 2017 (CST)
I'm going to gradually be moving the bulk of my guide for WM's over to the newbie contest thinger, but I plan to keep the spell reviews on the current page to prevent information bloat. When the time comes, would it be possible to rename that page to something like "Warrior Mage Spell Recommendations" or something? I am not strong in wiki-fu.
: Shouldn't be a problem. -[[User:CARAAMON|CARAAMON]] ([[User talk:CARAAMON|talk]]) 17:30, 28 October 2014 (CDT)
:This is a bug. I will report it to staff. --[[User:ISHARON|ISHARON]] ([[User talk:ISHARON|talk]]) 18:13, 7 January 2017 (CST)


== "Item Tester" page ==
== Still Around? ==


Hey Caraamon are you still around?
So this never made it over to the new server...it was where you could copy/paste the contents of your container into the box and it would show which ones were still red links (http://elanthipedia.org/w/index.php/Item_Tester). I found some junk bags of stuff when I was looking for other bags of stuff and am grumbling about going through them all 1 by 1...hehe. --[[Kythryn]] 00:35, 30 October 2014 (CDT)

Latest revision as of 23:52, 25 October 2020

Click here for the Archive.

Weapon Template Error

The damage template is missing "demolishing." Example: massive kertig maul with gnarled smokewood haft

Damage scale: Appraisal_skill#Weapons

Template Request: Material Properties

Etherian has been working on an Alteration Buddy, and we were thinking it would be extremely helpful for those designing alterations to be able to query for certain "fluff" properties of materials. This would best be accomplished by making a "Material Properties: template with the following fields:

Using - for any field would set the value to none.

  • Material Name: same as page name unless otherwise specified
  • Category: drop-down menu with the following options:
bone/horn‎, fabric‎, flower/plant, gem, leather‎, metal, shell, stone‎, wood, or other
  • Type of: if the material is considered a sub-type, variation, or alloy of another material, such as moonsilver (silver), steelsilk (silk), glacier emerald (emerald), etc.
This should be treated as N/A if blank.

Note: I know there are existing category tags for the above two options. think it would ultimately be better to move the page categorization from the manual category tags to the template. I am happy to do this work once the template is set up.

  • Description: I would move the official description of the material from free text to the template
  • Required for Alterations: drop-down (yes or no)
This should be flagged as unknown if blank.
  • Color: if the material has an inherent or default color, drop-down menu with the following options:
red/pink, orange, yellow, green, blue, purple, neutral (white/black/grey), multicolored, or none (if the material has no inherent color)
  • Gives light: drop-down menu (yes or no). When altering an item, the item cannot give off light unless it is made of a material that gives off light, such as moonsilver. I have found myself searching for materials with this property to match a design.
Because light is a rare property, this value should be presumed no if blank.
  • Race association: drop-down menu with the following options:
none, Dwarf, Elf, Elothean, Gnome, Gor'Tog, Halfling, Human, Kaldar/Gorbesh, Prydaen, Rakash, or S'Kra Mur
Because race associations are rare, this value should be presumed none if blank.
  • Guild association: drop-down menu with the following options:
none, Barbarian, Bard, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, Trader, or Warrior Mage
Because guild associations are rare, this value should be presumed none if blank.
  • God association: drop-down menu with the following options:
none, Chadatru, Rutilor, Botolf, Damaris, Phelim, Dergati, Eluned, Lemicus, Drogor, Everild, Kuniyo, Trothfang, Faenella, Murrula, Idon, Glythtide, Saemaus, Be'ort, Hav'roth, Peri'el, Ushnish, Hodierna, Berengaria, Asketi, Kertigen, Divyaush, Zachriedek, Meraud, Firulf, Kerenhappuch, Tamsine, Albreda, Harawep, Truffenyi, Alamhif, Huldah, Urrem'tier, Eylhaar, Aldauth, Rakash god(s), Prydaen god(s), Alaudian/Gorbesh god(s), Gnomish god(s), or other
Because god associations are rare, this value should be presumed none if blank.

I would adapt the Manual of Style standards for items for use with materials.

Thanks! --ISHARON (talk) 21:58, 26 September 2017 (CDT)

Templates

Something is wrong with the armor template, where it's flagged as cambrinth, but the max charge isn't displaying. E.g., dark glaes armor inlaid with complex cambrinth designs --ISHARON (talk) 20:08, 28 January 2017 (CST)

Fixed! -CARAAMON (talk) 20:49, 31 January 2017 (CST)

Crafting material pages

So I thought I was making up the BONE item pages the same as how you'd made up the METAL item pages, but now I see you're starting to do re-directs on them to other page names. First off, sorry! Guess I should have just done one and gotten you to look it over first. So, with that in mind, do you want to go ahead and do the first leather item up (right now, looks like Antelope skin), so I have a template to do the other leather items that way too so that you won't have to go back and fiddle them later? Not trying to make more work for you...:) --Kythryn 14:51, 15 November 2013 (UTC)

Actually, I'm still testing it, trying to find the way that makes the most sense. Metals and stones are fairly simple, as they always are obvious what they are. Skin and bones isn't always quite so straightforward. I list them in stack form for a couple reasons:
  1. So people can easily match what's in their pack to crafting stats.
  2. Because some skin/bones we can't actually attribute to a specific creature yet or come from multiple creatures.
  3. Because some skin/bones is very oddly named.
  4. Because some similarly named items might end up being very different (Snow Goblin bones might end up different than Elven Pixie Forest and Plains Goblin bones) and so having a Goblin Bone page could cause issues.
That being said, this is a wiki and not my personal little fiefdom, so if you think you have a better way to do it, PLEASE give it a shot. I watch all the changes on the site (or at least try), so even if I disagree and change it, some part of your idea may end up being far better. -Moderator Caraamon Makdasi(talk) 19:01, 15 November 2013 (UTC)
You may not claim the title, but we all know: You're king of the Elanthipedia Kingdom...:).
So, on the stack vs. no-stack thing, I see where you're coming from. But, on the flip side of that, if you're looking to match what is in a pack, why not lumium shard or silk cloth or onyx rock? I mean, the only thing you can (currently) pick up from it's name is a prepared healing herb (ie. crushed belradi moss becomes crushed belradi), everything else you see as a "cloth" or an "ingot" or whatever. (not trying to be difficult here, but seems like the other materials already have their "qualifier" stripped off, so why not with Bone & Leather too).
And, we do already have Goblin Bone and Pale Goblin Bone (thanks to Antendren checking a snow goblin question I had) so I do suspect that if the GM's release something from 2 similar creatures, they will give it a separate name. Hopefully. Probably. Maybe.
At the end of the day, I don't really care how we proceed with this, I'm happy to help populate everything. --Kythryn 00:55, 16 November 2013 (UTC)
And because I'm just itching to do something with this tonight it seems, I have been playing around with Caracal-pelt Leather, including the base pelt and made a test table under the COMMON LEATHER section on the Crafting Materials page. Let me know what you think, make changes, etc. Thanks! --Kythryn 03:32, 16 November 2013 (UTC)
Perfect! -Moderator Caraamon Makdasi(talk) 06:07, 16 November 2013 (UTC)
ugh, sorry I didn't get all those leather crafting supplies finished up yet but I did guilt Anuind into getting me samples of all the remaining common leather skins and have them tanned. So, I am (hoping!) to finish that up this coming weekend. That being said, I'd posted on the forums, and will add this to the "crafting feedback" page too, but since there are currently 2 common skins that turn into "some azure-scale leather", each with different stats, should I go ahead and make "some azure-scale leather (1)" and "some azure-scale leather (2)", and a master "disambig" page like this link for both?
http://www.elanthipedia.org/w/index.php/Weapon:Black-bladed_bastard_sword_with_a_silver_gryphon_atop_the_cross-guard
--Kythryn 06:50, 11 December 2013 (UTC)
Works for me. -Moderator Caraamon Makdasi(talk) 12:57, 11 December 2013 (UTC)
Ugh, looks like some red-links are still on the crafting materials page from the server transfer. Also, there are some naming things going on when you look at the Crafting Materials#Rare Leather, sometimes it is an item other times it is just a page. I don't think I'll be re-visiting this in the near future, however if you want to let me know the page naming standard you want for things, if it hasn't been done by the time I motivate, I'll be happy to go through and standardize and follow-up on the red-links. --Kythryn 15:33, 25 January 2015 (CST)

Hib Barbarian shop

Heya! I'm updating some of the Hib stuff, and in the Barbarian guild, there is a door that looks like is Barb-only and it looks to be a shop.

>look door
Polished into the brushed bronze of the door are letters that spell out, "Kvaren's".
It is open.
>go doo
A large hand reaches out from behind the curtain and blocks your entrance. A burly guard mutters to you, "Just where, do you think yer goin? This shop is fer members of the Guild only."

I don't know how often you get out of Crossing, but if you're ever out this way, or you know a Barb in the area, might have them pop over and document the stuff? From the street, go boulder, go door, go grey arch, east, SE, east. That puts you in the room to GO DOOR to the shop. --Kythryn 16:06, 31 January 2015 (CST)

Don't know if this has been answered yet but as I'm in Hibarnhvidor I decided to check this out. Here is the room inside the door and contents of shop. --Rhadyn 22 January 2016

[Elding Gwilt, Kvaren's] There is little space to move about in this cramped shop. The bronze door opens inward, guiding customers straight to a display counter, while not making maneuvering any easier. To the left of the the counter, a number of axes have been placed on display on a rack. Adding to the clutter of the establishment, a small shelf hangs above a stout table, each showing off their own wares. Obvious exits: none.

On the display counter you see a small iron axe bearded with bright steel, an oak-hafted hurling axe with a wide steel blade inlaid with gold tracings, a slender steel throwing axe with a white leather-wrapped haft, a heavy bronze hurling axe with a river boa-shaped haft, a short-hafted hand axe with a dragon-engraved blade, a small axe with faint engravings along its length and a light bronze throwing axe with a grass eel-shaped haft.

On the axe rack you see a dark ironwood-hafted axe with a cruelly serrated head, a hand axe with an iron-banded handle, a smoke grey lochaber axe with a mottled steel head, a flint-bladed axe with a lengthened handle, an elm-handled battle axe topped by a grinning steel wolfshead, a black iron axe with a maple handle wrapped in thin leather cording, a twohanded war axe with a skull-shaped pommel, a crescent-bladed war axe engraved with a flame pattern, a goldenoak-hafted battle axe with a shining silvered blade and a sleek lochaber axe with a razored edge.

On the small shelf you see a dented flask, a leather flask, a hammered brass flask, an engraved flask and a wooden flask.

On the stout table you see a bronze paintstick, a cobalt blue paintstick, a leaf-green paintstick, a note, a blood-red paintstick, a purple paintstick, a gold paintstick, a maroon paintstick and a black paintstick.


Unable to upload files

Any file type I attempt to upload, I receive the following error:

The file is a corrupt or otherwise unreadable ZIP file. It cannot be properly checked for security.

I have tried sfhunter.txt, odt, and docx. I uploaded a new version in November and have made some fixes I need to get uploaded.

When you can please take a look.

--DARKANGELX (talk) 22:34, 5 December 2015 (CST)

URL https://elanthipedia.play.net/mediawiki/index.php/SFhunter_(script)

Let me see what I can do. -CARAAMON (talk) 21:29, 6 December 2015 (CST)

I'm having this problem with image files too, FWIW. It's saying the MIME type is wrong but I've checked the headers and they seem to be totally fine. Tried this with both PNGs and JPGs. -- Thayet (talk) 17:00, 7 December 2015 (CST)

Adding TOC to player template card

Hey Caraamon! Having a Table of Contents and a Player Template Card on the same page was bugging me, so I wanted to take a shot at combining the two. See it in action on Uzmam's page. Absolon also helped out by making it a y/n toggle. I also took the left hand padding from the TOC, changed it into a margin, and adding it to the player template as a whole, giving some space between the main body copy and the player template card.

If you like how it works (and if it doesn't break anything!), we can flow it into the default templates for PCs and NPCs. Maybe even shops, who knows! --TEVESHSZAT (talk) 22:33, 13 January 2016 (CST)


Title redirect / caching issue?

Ok I came across a weird issue in regards to titles. Take the title "Shadowmancer" for example. If you go to the Title:Shadowmancer title page everything is right. If you click on the discussion tab in Title:Shadowmancer or directly go to Shadowmancer which redirects to Title:Shadowmancer you see some old cached version of the page (which you can't edit, when you try to you edit the current version, not this cached version). Now oddly if while on that bad cached page, you click the "(Redirected from Shadowmancer)" link, it takes you back to Shadowmancer, and then when you manually click the redirect link, it takes you to the correct Title:Shadowmancer. Not sure really what is going on here. Sorry if that is a bit confusing but hopefully it's detailed enough.

Also as an aside question, for updating titles, the article obsolete stub says "Some of these requirements have not been updated to 3.0. These requirements are italicized." I add the new=yes field to a title when I know all the reqs are updated and it gets rid of the "This article is obsolete" stub, but I'm not sure how to make updated reqs be non italicized (though I guess once the stub is removed it doesn't really matter if they are italicized or not?). -SYDNEE (talk) 14:20, 13 February 2016 (CST)

Unfortunately, that's an odd bug that is not something we can fix. I'm not sure exactly what causes it, but we have a bunch of similar bugs having to do with missing discussion pages.
To deitalicize a requirement, put "newreq=y" somewhere in the requirement. -CARAAMON (talk) 00:58, 15 February 2016 (CST)

Standard editor permissions

Moved to Elanthipedia Bugs.

Retiring

Hey Caraamon, feel free to demote my account's editing rights. I have left DragonRealms and my account deactivates tomorrow, so I will not be active on the wiki any more.--ABSOLON (talk) 16:26, 28 September 2016 (CDT)

grammar issue with juggling items

"This item is trains a skill with its use." is what they say right now, I'd change it myself but not sure how/where. Should be something like 'Trains perception with use.' or if its generic with other skill building items 'Trains a skill with its use.' --Legeres (talk) 17:14, 14 November 2016 (CST)

It is shared with several other tags. And right now with things as unstable as they are, I'd rather not edit a template that is used by so many pages. -CARAAMON (talk) 22:01, 17 November 2016 (CST)

Character Page not showing up in categories, Unable to create User Page

I hope this is the right place to post this.

I created a page for my character Enalen a couple days ago. It's been added to the proper categories via the PC template, and they are linked at the end of the page so that seems to be working fine. But when you go to any of those categories, her page isn't actually filed under them. Also I added an image to the database and put it on the page. It displays properly on the character page but when you look at the image's info page, it claims nothing links to it.

Unfortunately, category pages take a while to populate. If the recent Chris' Mass shop category page is any indication, this should happen automatically within a week. By the way, please only use the actual race name (for example, Elf), not clans, in the race field. I added a category at the bottom to categorize your page as a player River Elf. --ISHARON (talk) 18:13, 7 January 2017 (CST)

On top of those two things, I'm unable to create my own user page. When I click my Username and click create, I am sent to a blank page with nothing on it. The create page shows up fine when clicking any other red link though. Are these bugs? Or are they some of the functions that were broken by the update mentioned? -- DOOMKITTY (talk) 05:42, 3 January 2017 (CST)

This is a bug. I will report it to staff. --ISHARON (talk) 18:13, 7 January 2017 (CST)

Still Around?

Hey Caraamon are you still around?