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Innocence: Difference between revisions
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(Created page with "{{Spell |name=Innocence |minprep=5 |castcap=95 |abbrev=innocence |validtarget=PC, creatures |guild=Empath |spellbook=Protection |prereqs=Iron Constitution |slot=1 |desc=Th...") |
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{{Spell |
{{Spell |
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⚫ | |||
|name=Innocence |
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|minprep=5 |
|minprep=5 |
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|castcap= |
|castcap=100 |
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|minskill=10 |
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⚫ | |||
|maxskill=600 |
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⚫ | |||
|minduration=2 |
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|maxduration=10 |
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⚫ | |||
|guild=Empath |
|guild=Empath |
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|magic=Life Magic |
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|spellbook=Protection |
|spellbook=Protection |
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|prereqs=[[Iron Constitution]] |
|prereqs=[[Iron Constitution]] |
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|slot=1 |
|slot=1 |
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|illegal=no |
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⚫ | |||
|corrupt=no |
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⚫ | |||
|buffs=No buffs |
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|debuffs=No debuffs |
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|dtype=No damage |
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|htype=No heal |
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|poststring=No |
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|effect=forces target to disengage; prevents facing/advancing |
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|messaging=You gesture. |
|messaging=You gesture. |
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Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies. |
Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies. |
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'''Successful messaging:'''<br /> |
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A <creature> loses all track of harmful intention toward you and disengages. |
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'''Unsuccessful messaging:'''<br /> |
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You extend your will, attempting to bring your empathy to bear upon a small boggle. It shrugs off your efforts, the spell pattern unravelling harmlessly. |
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|offtype=charm |
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|deftype=willpower |
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|sig=No |
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|diff=basic |
|diff=basic |
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|source=standard |
|source=standard |
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|ctype=standard |
|ctype=standard |
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}} |
}} |
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== Notes == |
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*Spell cannot be re-cast if the caster has an existing innocence on them. Can be re-cast after releasing the spell {{tt|Release INNOCENCE}} or after it expires. |
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*Prevents facing and advancing by players and creatures, but does not stop ranged attacks such as arrows, thrown weapons and spells. Also prevents the use of {{tt|AIM}} with ranged attacks. |
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*Facing or advancing by the caster will cause the spell to wear off. |
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*Only functions versus living creatures. May enrage [[undead]] and has no effect on most [[constructs]]. |
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*"Yeah, the spell contest doesn't show up in {{com|discern}} because the contest doesn't happen (or doesn't usually happen) via CAST, it happens when something tries to face or advance you, &c. We have a way around what but I won't be able to roll any changes to the spell until we've gotten past a few more X3 bumps backstage." --GM Melete |
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==Play.net Posts== |
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{{PostLink}} |
Latest revision as of 02:19, 30 December 2023
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Abbreviation: | - | |
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Prerequisites: | Iron Constitution | |
Signature: | No | |
Spell Slots: | 1 | |
Mana Type: | Life Magic | |
Spell Type: | standard / utility | |
Difficulty: | basic | |
Prep (min/max): | 5 / 100 | |
Skill Range (min/max): | 10 / 600 | |
Valid Spell Target: | PC, Creature | |
Duration (min/max): | 2 minutes / 10 minutes | |
Justice: | no | |
Corruption: | no | |
Description: | The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, are unaffected by the spell pattern. | |
Effect: | forces target to disengage; prevents facing/advancing | |
Example Messaging: | You gesture.
Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls and eddies. Successful messaging: Unsuccessful messaging: | |
Contest Type: | charm / willpower | |
Devices/Tattoos: | Curled inkpot |
Notes
- Spell cannot be re-cast if the caster has an existing innocence on them. Can be re-cast after releasing the spell RELEASE INNOCENCE or after it expires.
- Prevents facing and advancing by players and creatures, but does not stop ranged attacks such as arrows, thrown weapons and spells. Also prevents the use of AIM with ranged attacks.
- Facing or advancing by the caster will cause the spell to wear off.
- Only functions versus living creatures. May enrage undead and has no effect on most constructs.
- "Yeah, the spell contest doesn't show up in DISCERN because the contest doesn't happen (or doesn't usually happen) via CAST, it happens when something tries to face or advance you, &c. We have a way around what but I won't be able to roll any changes to the spell until we've gotten past a few more X3 bumps backstage." --GM Melete