Item:Animal skeleton: Difference between revisions
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{{Item |
{{Item |
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|name=''<animal>'' skeleton |
|name=''<animal>'' skeleton |
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|look=The ''<animal>'' skeleton seems to be held together with some kind of invisible force. All of its bones are roughly the same size, but distinctly characteristic of their original owners. ''<animal>'' ''<arms/forelegs/wings>'' have been attached to both arm sockets, and ''<animal>'' legs have been attached to both leg sockets. |
|look=The ''<animal>'' skeleton seems to be held together with some kind of invisible force. All of its bones are roughly the same size, but distinctly characteristic of their original owners. ''<animal>'' ''<arms/forelegs/wings>'' have been attached to both arm sockets, and ''<animal>'' legs have been attached to both leg sockets. |
Revision as of 20:26, 8 June 2017
<animal> skeleton | |
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Look: | The <animal> skeleton seems to be held together with some kind of invisible force. All of its bones are roughly the same size, but distinctly characteristic of their original owners. <animal> <arms/forelegs/wings> have been attached to both arm sockets, and <animal> legs have been attached to both leg sockets. |
Weight: | 5 stones |
Metal: | Unknown |
Appraised Cost: | 0 Kronars0 Lirums <br />0 Dokoras <br />0 LTBpoints <br />0 Tickets <br />0 Scrips <br /> |
Properties: |
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Dimensions: | ? length x ? width x ? height |
Sources: | Source is Random creature drop, Hollow Eve Festival 396, Grave earth pile 432 prizes, Grave earth pile 428 prizes, Grave earth pile 425 prizes, Grave earth pile 421 prizes, Grave earth pile |
The pieces were assembled from a variety of creature drops, but the magically powered gem was the Hollow Eve Festival 396 gift.
It is not required that all one creature be used to create the creature.
It is still possible to make the base skeleton, but it is not possible to gain the magically animating gem.
These items bond to their owner, and should you obtain an unbonded animated one, they will ONLY work if you attended this HE festival.
Verbs
- FEED: Will cause the skeleton to consume the item. This is not a container function, but is used to make things.
- HUG: ?
- POKE: ?
- RUB: Will cause all items held within to be removed.
- SHAKE: ?
- WAVE: ?
- ADJUST: Will toggle where you wear your skeleton, shoulder or belt.
Recipes
See Skeleton Recipes (spoiler warning)
Variations
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