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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Sit command + (Changes you to a sitting posture, sits you up from prone, or positions you beside a person, creature or room object. Some furniture and fixtures allow you to sit on them.)
- Charge command + (Channels magical energy into cambrinth, gaethzen and other magical devices that support charging.)
- Advance command + (Close combat distance between a character and a target.)
- Quit command + (Close connection to the game.)
- Close command + (Closes a container, door, window, flap or other object that can be shut.)
- Pummel command + (Combat maneuver that makes a quick, balance-neutral impact attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos.)
- Thrust command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Slam command + (Combat maneuver that makes a reasonably paced impact attack with a held melee weapon, at a high cost in fatigue and balance. It is one of the specific maneuvers that make up weapon combos.)
- Swing command + (Combat maneuver that makes a reasonably paced, balance-building impact attack with a held melee weapon. The verb is also used outside combat to swing on ropes and to swing held items.)
- Slice command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to slice damage. It is one of the specific maneuvers that make up weapon combos.)
- Lunge command + (Combat maneuver that makes a slow, heavily fatiguing puncture attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Sweep command + (Combat maneuver that makes a slow, heavily fatiguing attack with a held melee weapon, equally suited to every damage type. It is one of the specific maneuvers that make up weapon combos.)
- Bash command + (Combat maneuver that makes a slow, heavily fatiguing impact attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Chop command + (Combat maneuver that makes a slow, heavily fatiguing slice attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Jab command + (Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Feint command + (Combat maneuver that makes a very quick, barely fatiguing, balance-building attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos, and the usual choice for staying safely engaged while training defenses.)
- Autocast command + (Command for toggling settings for automatically casting prepared spells.)
- Weather command + (Command to check the weather, and can be used to determine whether you are in an indoor or outdoor type room. For RP purposes, you look up at the sky.)
- Smell command + (Command to define your personal smell, or … Command to define your personal smell, or role-playing command to sniff someone or something in your environment. You can define a default scent, but your scent can be temporarily affected by wearing perfume or cologne, or by encountering something in the environment such as a stink bomb.g in the environment such as a stink bomb.)
- Mail command + (Command to mail letters and items to other players.)
- Take command + (Command to pick up items from the ground and command used by Empaths to transfer wounds, poison, and disease from other players or to grant vitality to other players.)
- Point command + (Command to point at yourself or others.)
- Rummage command + (Command to search through containers with various types of filters.)
- Tune command + (Command to tune an instrument, or role-playing command to touch your or other player's nose.)
- Turn command + (Command to turn a variety of items in the environment, custom messaging for verbed items, and to manipulate facial hair.)
- Accept command + (Complete various transactions between characters.)
- Exchange command + (Converts Kronars, Lirums or Dokoras into another of those currencies at a money-changer.)
- Yes command + (Cosmetic command that privately offers a reminder about maintaining a positive attitude.)
- Cover command + (Covers your own or another person's mouth, eyes or ears as a role-playing action.)
- Touch command + (Create an Empathic link; roleplaying verb to touch your nose to to touch someone else.)
- Cut command + (Cut facial hair. Cut additional items?)
- Dive command + (DIVE can allow entrance to some water areas by diving into them rather than just going or moving in that direction.)
- Parry command + (Defensive combat maneuver that adjusts your positioning to enhance your ability to parry with your weapon, at the expense of your ability to dodge or block with a shield. The state lasts until you perform another attack or maneuver.)
- Dodge command + (Defensive combat maneuver that adjusts your positioning to enhance your ability to evade attacks, at the expense of your ability to parry or block with a shield. The state lasts until you perform another attack or maneuver.)
- Deposit command + (Deposits some or all of the coins you are carrying into an account at the local bank branch.)
- Dismantle command + (Destroy boxes looted from creatures, after the box has been disarmed, picked, and emptied.)
- Help command + (Display help information on many systems within the game.)
- Gem command + (Display the out-of-character notice about the hunt for "real" items hidden in the lands, which may be redeemed for the actual physical item by mail, along with the rules and reporting instructions.)
- Read command + (Display the writing on a readable item, such as a sign, note, letter, label, shop catalog, book, scroll, spellbook or crafting logbook. On an item with pages, it shows the page or chapter the item is currently turned to.)
- Group command + (Displays and manages your group, including its membership and leader, and allows the leader to order a group retreat.)
- Focus command + (Displays concentration, examines objects for magical properties, checks cambrinth, or locates a bonded spouse.)
- Inventory command + (Displays worn, held and stored items, worn-slot usage, approximate item count, and filtered or recursive inventory searches.)
- TDP command + (Displays your available Time Development Points, projects the cost of raising an attribute to a specified value, or reports a breakdown of earned and spent TDPs.)
- Discipline command + (Displays your base Discipline, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses.)
- Intelligence command + (Displays your base Intelligence, the TDP cost to increase it by one point, its listed effects, and your available TDPs.)
- Reflex command + (Displays your base Reflex, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses.)
- Stamina command + (Displays your base Stamina, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses.)
- Strength command + (Displays your base Strength, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses.)
- Wisdom command + (Displays your base Wisdom, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses.)
- Mana command + (Displays your harness ability, personal attunement, held mana and current harness-message setting, even while you are in roundtime.)
- Drag command + (Drags a player, a body or an object lying on the ground out of the room with you, either in a compass direction or through a portal. Requires a free hand, and the load is checked against your Strength and encumbrance.)