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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Suggest command + (Can be used as a role-playing command, or to note things in certain categories for GMs to look into.)
- Sit command + (Causes one to sit down if they are standing or kneeling, or sit up if they are lying down.)
- Language command + (Change the language you're speaking.)
- Advance command + (Close combat distance between a character and a target.)
- Quit command + (Close connection to the game.)
- Pummel command + (Combat maneuver that makes a quick, balance-neutral impact attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos.)
- Thrust command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Slam command + (Combat maneuver that makes a reasonably paced impact attack with a held melee weapon, at a high cost in fatigue and balance. It is one of the specific maneuvers that make up weapon combos.)
- Swing command + (Combat maneuver that makes a reasonably paced, balance-building impact attack with a held melee weapon. The verb is also used outside combat to swing on ropes and to swing held items.)
- Slice command + (Combat maneuver that makes a reasonably paced, balance-building attack with a held melee weapon, best suited to slice damage. It is one of the specific maneuvers that make up weapon combos.)
- Lunge command + (Combat maneuver that makes a slow, heavily fatiguing puncture attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Sweep command + (Combat maneuver that makes a slow, heavily fatiguing attack with a held melee weapon, equally suited to every damage type. It is one of the specific maneuvers that make up weapon combos.)
- Bash command + (Combat maneuver that makes a slow, heavily fatiguing impact attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Chop command + (Combat maneuver that makes a slow, heavily fatiguing slice attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos.)
- Jab command + (Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos.)
- Feint command + (Combat maneuver that makes a very quick, barely fatiguing, balance-building attack with a held melee weapon. It is one of the specific maneuvers that make up weapon combos, and the usual choice for staying safely engaged while training defenses.)
- Autocast command + (Command for toggling settings for automatically casting prepared spells.)
- Weather command + (Command to check the weather, and can be used to determine whether you are in an indoor or outdoor type room. For RP purposes, you look up at the sky.)
- Smell command + (Command to define your personal smell, or … Command to define your personal smell, or role-playing command to sniff someone or something in your environment. You can define a default scent, but your scent can be temporarily affected by wearing perfume or cologne, or by encountering something in the environment such as a stink bomb.g in the environment such as a stink bomb.)
- Mail command + (Command to mail letters and items to other players.)
- Take command + (Command to pick up items from the ground and command used by Empaths to transfer wounds, poison, and disease from other players or to grant vitality to other players.)
- Point command + (Command to point at yourself or others.)
- Rummage command + (Command to search through containers with various types of filters.)
- Tune command + (Command to tune an instrument, or role-playing command to touch your or other player's nose.)
- Turn command + (Command to turn a variety of items in the environment, custom messaging for verbed items, and to manipulate facial hair.)
- Accept command + (Complete various transactions between characters.)
- Touch command + (Create an Empathic link; roleplaying verb to touch your nose to to touch someone else.)
- Cut command + (Cut facial hair. Cut additional items?)
- Dive command + (DIVE can allow entrance to some water areas by diving into them rather than just going or moving in that direction.)
- Parry command + (Defensive combat maneuver that adjusts your positioning to enhance your ability to parry with your weapon, at the expense of your ability to dodge or block with a shield. The state lasts until you perform another attack or maneuver.)
- Dodge command + (Defensive combat maneuver that adjusts your positioning to enhance your ability to evade attacks, at the expense of your ability to parry or block with a shield. The state lasts until you perform another attack or maneuver.)
- Dismantle command + (Destroy boxes looted from creatures, after the box has been disarmed, picked, and emptied.)
- Help command + (Display help information on many systems within the game.)
- Guzzle command + (Drink a beverage more quickly; glance at someone with a thirsty expression.)
- Drink command + (Drink an beverage; emotive command for flirting.)
- Giggle command + (Emote to express that something is funny. Type of a laugh.)
- Fall command + (Emotive and mechanical command to fall over. There are various version for role-playing, but you will end up prone.)
- Weep command + (Emotive command for crying.)
- Panic command + (Emotive command for extreme fear and trembling.)
- Chuckle command + (Emotive command for when you find something funny.)
- Chortle command + (Emotive command showing you found something or someone (or something they did) funny.)
- Breathe command + (Emotive command to allow you to show respiratory signs of various feelings.)
- Sob command + (Emotive command to cry.)
- Ponder command + (Emotive command to express a thoughful demeanor. Allows you to enter freeform thoughts.)
- Eye command + (Emotive command to express a variety of expressions.)
- Toss command + (Emotive command to express anger, derision, or to throw an object around.)
- Duck command + (Emotive command to express avoidance, or to dunk under water.)
- Frown command + (Emotive command to express sadness. Can be used with established options or can be used with freeform emotive text.)
- Flail command + (Emotive command to flail or wave your arms around.)
- Grunt command + (Emotive command to grunt or to grunt at a target. Special usage for Barbarians, Halflings and Dwarves.)
- Wait command + (Emotive command to indicate that you are waiting.)