Trabe Chalice: Difference between revisions

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*Only full preparation is allowed.
*Only full preparation is allowed.
*Replace casts are only allowed if the Chalice has broken down or if the new Chalice is stronger.
*Replace casts are only allowed if the Chalice has broken down or if the new Chalice is stronger.
:Hitpoints and repair rate have been increased.
:Duration can now be refreshed, but not hitpoints.
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].
*Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or [[Starlight Aura]].
{{RefAl}}
{{RefAl}}

Revision as of 10:01, 27 November 2019


Trader thumb.jpgTrader Guild


Trabe Chalice
Abbreviation: TRC
Prerequisites: none
Signature: No
Spell Slots: 1
Mana Type: Lunar Magic
Spell Type: standard / warding
Difficulty: intro
Prep (min/max): 1 / 100
Skill Range (min/max): 0 / 400
Valid Spell Target: Self
Duration (min/max): 10 minutes / Unknown minutes
Justice: Unknown
Corruption: Unknown
Description: The fabrication of Trabe crystals from light is a craft which had been squandered and forgotten by all, now restored by Arbiter in Darkness. This knowledge did not avail the lost tribe of crystal shapers, but we shall never know the truth of that tale. The Chalice offers superb protection against piercing and slicing attacks, but not any force of impact. Therefore, certain foes could smash through it like so much glasswork. The spell pattern, especially when well integrated, is capable of self-repair over time.
Effect: Damage reduction: Slicing and Puncture protection. Ablative barrier. Impact damage can shatter it temporarily.
Example Messaging: Clear blue light falls about you in the contours of an upended cup.
Devices/Tattoos: No devices or tattoos documented.
  • Only full preparation is allowed.
  • Replace casts are only allowed if the Chalice has broken down or if the new Chalice is stronger.
Hitpoints and repair rate have been increased.
Duration can now be refreshed, but not hitpoints.
  • Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or Starlight Aura.

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