DragonRealms Updates (2017): Difference between revisions

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** Charging at an altar takes 80% less time.
** Charging at an altar takes 80% less time.
** Changing your holy weapon no longer destroys the old holy weapon in the process.
** Changing your holy weapon no longer destroys the old holy weapon in the process.
* Paladins: PvP and the soul<ref>[[Post:Post:PvP and Soul - 02/20/2017 - 15:31]]</ref>
* Paladins: PvP and the soul<ref>[[Post:PvP and Soul - 02/20/2017 - 15:31]]</ref>
** First strike in PvP no longer gives a soul hit.
** First strike in PvP no longer gives a soul hit.
** Killing in PvP no longer gives a soul hit (though being charged for murder does).
** Killing in PvP no longer gives a soul hit (though being charged for murder does).

Revision as of 21:32, 20 February 2017

Changes to the game during the 2017 calendar year.

January

  • EXP MODS will now show how much of a bonus or penalty is applied.
  • Luck system now exists.
  • Carved bone armor density was fixed.[1]

February

  • Moon Mages: The Empower Moonblade spell now allows shaping moonblades to cambrinth, to become cambrinth weapons.
  • Paladins: Holy weapon updates[2]
    • It is no longer necessary to double-charge when a weapon runs completely out charges.
    • Holy icons restore (slightly) more charges than a shrine.
    • Charging at an altar takes 80% less time.
    • Changing your holy weapon no longer destroys the old holy weapon in the process.
  • Paladins: PvP and the soul[3]
    • First strike in PvP no longer gives a soul hit.
    • Killing in PvP no longer gives a soul hit (though being charged for murder does).

March

April

May

June

July

August

September

October

November

December

References