Item:Beachcomber's backpack made of glossy brilliantine
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beachcomber's backpack made of glossy brilliantine | |
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Look: | An elaborate beach design is stitched into the lustrous fabric dyed to a soft seafoam green hue. The depiction features a beautiful lighthouse set upon a cliff overlooking the sea at sunset. Two sturdy ties of thin cording are attached to the commodious container. |
Weight: | 60 stones |
Metal: | Unknown |
Appraised Cost: | 525,000 Kronars420,000 Lirums <br />378,840 Dokoras <br />525 LTBpoints <br />525 Tickets <br />525 Scrips <br /> |
Properties: |
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Dimensions: | 8 length x 5 width x 2 height |
Capacity: | 18 length x 13 width x 8 height (1500 stones) |
Sources: | Source is Taisidon Mystery 446/A'baya Esplanade, Taisidon Mystery 443/A'baya Esplanade, Taisidon Mystery 439/A'baya Esplanade |
Verb | Actions |
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STUDY | First Person: You are sure that you can OPEN and CLOSE the backpack. It also has ties with which you can TIE and UNTIE your backpack. You can also TAP, RUB, WIPE, POKE, PUSH, PULL, WAVE, SMELL, SHAKE, THUMP and BITE it. |
No messaging for second person. | |
No messaging for third person. | |
OPEN (Untied) | First Person: You open the backpack, the soft material moving soundlessly. |
No messaging for second person. | |
Third person messaging needed. | |
OPEN (Tied) | First Person: You attempt to pull your backpack open, but it is tied shut. |
No messaging for second person. | |
Third person messaging needed. | |
CLOSE | First Person: You close the beachcomber's backpack, a soft whuffing noise the only sound it makes. |
No messaging for second person. | |
Third person messaging needed. | |
TIE (Untied) | First Person: You tie a knot securing your backpack closed. |
No messaging for second person. | |
Third person messaging needed. | |
TIE (Tied) | First Person: You make sure your backpack is tied tightly shut. |
No messaging for second person. | |
Third person messaging needed. | |
UNTIE (Untied) | First Person: You unravel the knot holding your backpack closed. |
No messaging for second person. | |
Third person messaging needed. | |
UNTIE (Tied) | First Person: You fiddle with the strings of your backpack. It can't get any more untied! |
No messaging for second person. | |
Third person messaging needed. | |
TAP | First Person: You drum your fingers against the soft material of the backpack, creating a very quiet tattoo. |
No messaging for second person. | |
Third person messaging needed. | |
RUB | First Person: You rub your fingers against the supple material of your beachcomber's backpack, the texture soft under your touch. |
No messaging for second person. | |
Third person messaging needed. | |
WIPE | First Person: You absently wipe your hand off on your backpack. |
No messaging for second person. | |
Third person messaging needed. | |
POKE (Closed) | First Person: You prod your backpack in an attempt to determine something about its contents. Unfortunately you cannot glean any new information through this method. Maybe you should open it up and just look inside. |
No messaging for second person. | |
Third person messaging needed. | |
POKE (Open) | First Person: You prod your backpack in an attempt to determine something about its contents. However, it'd be a lot easier to just look inside. |
No messaging for second person. | |
Third person messaging needed. | |
PUSH (Closed) | First Person: Using both hands and straining, you attempt to squeeze your backpack into a smaller, more compact size. You feel like your efforts have left it at the same dimensions, though. |
No messaging for second person. | |
Third person messaging needed. | |
PUSH (Open) | First Person: You reach into your backpack and press your hands against the insides, trying to eke out another square inch. You don't think it worked. |
No messaging for second person. | |
Third person messaging needed. | |
PUSH (Closed, Worn) | First Person: You tamp down on the backpack, but it doesn't get any smaller. |
No messaging for second person. | |
Third person messaging needed. | |
PUSH (Open, Worn) | First Person: You reach into the backpack to try to stretch it just a little wider, but it's hard to get good leverage while you're wearing it. |
No messaging for second person. | |
Third person messaging needed. | |
PULL (Closed) | First Person: You tug at the mouth of your backpack, pulling it open. |
No messaging for second person. | |
Third person messaging needed. | |
PULL (Open) | First Person: You tug at the backpack's mouth, trying to make it a little wider. |
No messaging for second person. | |
Third person messaging needed. | |
WAVE (Closed) | First Person: You fan at your backpack, waving away a slight odor. |
No messaging for second person. | |
Third person messaging needed. | |
WAVE (Open) | First Person: You make large fanning motions above your open backpack, desperately trying to dispel the odor emanating from the inside. |
No messaging for second person. | |
Third person messaging needed. | |
SMELL (Closed) | First Person: You press your nose against the backpack's material and inhale. Your backpack could stand to be washed. |
No messaging for second person. | |
Third person messaging needed. | |
SMELL (Open) | First Person: You lean in to sniff at your backpack. That is disgusting! What kinds of things has this backpack held to create such a stench? |
No messaging for second person. | |
Third person messaging needed. | |
SMELL (Closed, Worn) | First Person: You sniff at your backpack, but it's hard to get a good whiff while you're wearing it. |
No messaging for second person. | |
Third person messaging needed. | |
SMELL (Open, Worn) | First Person: You sniff at your backpack, and even though it is difficult to get a good whiff while you're wearing it, you still can smell a rancid odor from the inside. Gross! |
No messaging for second person. | |
Third person messaging needed. | |
SHAKE (Empty) | First Person: You shake your backpack fiercely, causing it to flop around in your hands. That'll teach it to be empty! |
No messaging for second person. | |
Third person messaging needed. | |
SHAKE (Not Empty) | First Person: You shake your backpack, producing a muffled rattling. You can feel the contents of your backpack bouncing around. |
No messaging for second person. | |
Third person messaging needed. | |
SHAKE (Worn) | First Person: You shake your backpack with a little more force than necessary, causing the beachcomber's backpack to shift from its resting spot and lie crooked. |
No messaging for second person. | |
Third person messaging needed. | |
THUMP (Empty) | First Person: You bring your hand down hard on your backpack, forcing some air to come whooshing out. |
No messaging for second person. | |
Third person messaging needed. | |
THUMP (Not Empty) | First Person: You bring your hand down hard on your backpack and make contact with an object inside through the backpack's soft material. Let's hope it wasn't fragile! |
No messaging for second person. | |
Third person messaging needed. | |
BITE (Closed) | First Person: You grab a hold of the edge of your backpack's opening with your teeth, and with a quick yank, tug the beachcomber's backpack open. |
No messaging for second person. | |
Third person messaging needed. | |
BITE (Open) | First Person: You use your mouth to hold your backpack as widely open as possible. |
No messaging for second person. | |
Third person messaging needed. | |
BITE (Tied) | First Person: You grab a hold of the backpack's ties and unravel the knot with your teeth! |
No messaging for second person. | |
Third person messaging needed. | |
BITE (Worn) | First Person: You awkwardly try to bite at your backpack, but it's too hard to reach with your teeth while you are wearing it! |
No messaging for second person. | |
Third person messaging needed. |