Power Perceive skill

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Power Perceive (abbreviated as PP) is the skill to sense and identify the various mystical forces in Elanthia. Mana (all magic-users), life essence (Empaths), heavenly bodies (Moon Mages), and things of sacred or spiritual nature (Clerics). This skill, along with Harness Ability skill, determines the amount of available energy a magician can use to fuel their spells.

Syntax

The basic command to perceive magic is shared by three synonymous verbs:

See the articles for details.

Room-Based Power

Room-based (holy, life, elemental) mana varies greatly from place to place, and -- to a lesser degree -- time to time. See the article on Mana for more information.

  • The default roundtime for perceiving mana varies between 8 and 12 seconds. Every 60 ranks of PP the minimum and maximum roundtimes drop by 1 second up to 300 ranks (3-7 seconds). Every 60 ranks after 300 the maximum roundtime drops by 1 second until 540 ranks when every perceive will take 3 seconds.
  • Sometime around 80 ranks of PP, sensing the relative mana of adjacent rooms begins, becoming consistent by 100 ranks. Drawing power from adjacent rooms also begins at this point, becoming more consistent after 120 ranks; more ranks of PP letting you draw more, up to 300 ranks.
    Mana is no longer based on adjacent rooms due to the new Power Perception model.
  • Around 300 ranks you will start sensing mana from beyond the adjacent areas. You will continue to draw more and more energy from beyond adjacent areas as your skill increases, up to 540 ranks.
    See above.

Lunar Power

Lunar mana is consistent throughout Elanthia, fluctuating greatly with the cycles of the moons. Power Perceive is the primary sphere of influence for Moon Mage magic, its spellbooks having the unique distinction of being affected separately by changes in Lunar power.

Other Uses

  • Clerics are able to perceive the number of other people's favors, level of memory degradation on dead people, and items to discern their cursed or blessed nature.
  • Moon Mages can perceive what spells are active on other people, the residue of their mana type, and whether they are preparing a spell or holding mana.
  • Paladins can perceive the availability of their Smite ability, and items to discern their cursed or blessed nature.
  • Bards are able to Perceive History, which allows them to detect emotional or magical imprints in a room. This ability is also commonly know as Hindsight.

See Also