Perceive command
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Using the Perceive, Concentrate, or Power command, your character will attempt to perceive that mana availible in the local area or at that time. The result is based on the character's skill with power perception. As skill increases, characters can see different mana levels, and even the relative amount in other rooms.
Syntax
PERCEIVE: Provides an overview of current Lunar mana and your active spells.
PERCEIVE AREA: Checks the room for active spells.
PERCEIVE SELF: Checks for active spells on yourself.
PERCEIVE ALL: Checks everything you are able to sense.
Cleric Options
Clerics also have access to more mana than usual in a room depending on their devotion.
- PERCEIVE CORPSE: Lets you check favor and depart times
- PERCEIVE ITEM: Checks charges on a blessed weapon
Empath Options
Empaths also have the ability to sense the life forces around them.
- PERCEIVE HEALTH: Lets you check Life Essences around you.
- PERCEIVE HEALTH SELF: Lets you diagnose yourself.
- PERCEIVE CREATURE: Determine if a creature is a construct.
Example
Living creature: You sense nothing special about a/the <creature>
Construct:
Moon Mage Options
Moon mages have special power perception options.
Paladin Options
Sacred Insight is a form of power perception for Paladins that is used to recover grave goods.
- PERCEIVE ITEM: The Paladin can discern who owns a grave good and where the owner is (in real time).
- PERCEIVE THEFT: The Paladin can identify any tainted people who are in the room. This works on those who are (or were recently) in possession of grave goods.
- PERCEIVE [PERSON]: The Paladin can discern whether someone is in possession of a grave good, what that item is, and where the item is located (on the target's person). Even if the target is no longer in possession of the item, the Paladin can perceive the lingering taint of the grave for some time. However, he won't know which item the target used to have.
Warrior mage Options
- PERCEIVE FAMILIAR: Determine the owner of a familiar
Thief, Trader Options
You aren't trained in the ways of magic.