Property:Description is
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Description: A property to hold the description of verbs, objects, etc.
Type: text
| There are currently 368 items in this property, 21 of which are incomplete, and 0 of which are outdated. |
C
Covers your own or another person's mouth, eyes or ears as a role-playing action. +
Expresses a cringe. +
Emotive command to mumble or swear; remove the use of some verbs from a player who is 10 circles or more lower than you. +
Performs a curtsy as a role-playing action, optionally directed at a person or creature and modified with one of seven styles. +
Cut facial hair. Cut additional items? +
Emotive command to threaten someone or notify someone to stop. +
D
Performs one of several styles of dance, dances with another character, or dances with or around a creature or item. Dancing while sitting, kneeling or prone instead attempts to stand. +
Role-playing command for acting lost in a daydream, with GOOD and EVIL variations for people, creatures and objects. Premium players can also use it to signal that they are away from the keyboard. +
Deposits some or all of the coins you are carrying into an account at the local bank branch. +
Used to unearth graves and excavation sites, and can be used to role play digging at the ground. +
Role-playing command to struggle with an item, dance move on the dance floor, and used for a certain quest. +
Reviews a spell you are able to cast, describing what it does, its targets, mana range, difficulty, skill, prerequisites and slot cost, and estimating how much mana you can weave into it. +
Displays your base Discipline, the TDP cost to raise it by one point, your available TDPs and a summary of the attribute's uses. +
Destroy boxes looted from creatures, after the box has been disarmed, picked, and emptied. +
DIVE can allow entrance to some water areas by diving into them rather than just going or moving in that direction. +
Defensive combat maneuver that adjusts your positioning to enhance your ability to evade attacks, at the expense of your ability to parry or block with a shield. The state lasts until you perform another attack or maneuver. +
Drags a player, a body or an object lying on the ground out of the room with you, either in a compass direction or through a portal. Requires a free hand, and the load is checked against your Strength and encumbrance. +
A quick, accurate melee attack maneuver. It deals damage while building balance, at a heavy cost in fatigue. +
Drink an beverage; emotive command for flirting. +
Releases an item held in either hand and places it on the ground. Some items have special drop behavior and may be damaged or destroyed. +