Property:Description is
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Description: A property to hold the description of verbs, objects, etc.
Type: text
| There are currently 301 items in this property, 21 of which are incomplete, and 0 of which are outdated. |
A
Allows you to pose a question to a character, a creature, or a friendly NPC. Used for the most part to gain information to be used to figure out puzzles and quests, but can also be used in place of normal speech when you want to fool around. +
Reports an overview of your combat situation: who is engaged with whom, at what range, and in what condition. Options extend it to teaching classes, group members, Paladin protection, the races of people in the room, and the quality of an instrument. +
Usage:
atmosphere {lefthand/righthand}
This verb allows you to turn on or off special atmospheric messaging for an item
which was created with the item atmosphere messaging system (AMS). Simply hold the item
in your left or right hand (and indicate which hand to check when using the verb.)
This will toggle the item between active and inactive.
Please note, activating the item does not mean it will immediately perform its function.
Additional Options:
atmosphere list -- List all items (including in containers) that use the AMS.
atmosphere on -- Mass toggle all worn+held AMS items on.
atmosphere off -- Mass toggle all worn+held AMS items off. +
A simplistic combat command that makes a deliberately average, balance-neutral attack, picking an ordinary melee or brawling maneuver to suit the weapon held along with your current balance and fatigue. It will attack whatever you are facing, automatically face a new target when you are facing nothing, and automatically begin advancing when your target is out of range. +
Command for toggling settings for automatically casting prepared spells. +
Toggles whether moving in a compass direction while hidden automatically sneaks instead of dropping you out of hiding. +
Sets the flags controlling which interactions other characters may attempt on you, such as joining, holding, dragging, teaching and whispering. +
Leave light or deep sleep and resume normal field experience gain and drain. It wakes you from either depth of sleep in one step, and is harmless to repeat when you are already awake. +
B
Role-playing command for babbling incoherently, used to convey a sense of talking too much or having nothing at all to say. It can be aimed at yourself, another person, a creature, or an object. +
Reports your current combat balance, or, at a bank teller, your account balance at that branch. +
Bark is an emotive command to make you bark like a dog/wolf/etc. +
Combat maneuver that makes a slow, heavily fatiguing impact attack with a held melee weapon, trading balance for damage. It is one of the specific maneuvers that make up weapon combos. +
The bask command is meant to convey a sense of enjoyment or awe of some sort of stimulus (e.g., the warmth of the sun on your skin.) S'kra Mur get special messaging. +
Verb used to express sadness. +
Gesture a person or group to come closer or wiggle fingers in front of your face. +
Verb used to burp. +
Brawling maneuver that bites an opponent with your teeth. It is the brawling puncture attack available while grappling. +
Roleplaying verb used to blame another person. +
Verb used to flinch or grow pale from shock, fear, or a similar emotion. +
Verb used to blink or cross your eyes. +