Property:Ability effect is
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Description: A property used for the short effect of a spell.
Type: string
There are currently 602 items in this property, 116 of which are incomplete, and 0 of which are outdated. |
R
Preserves memories after death +
Brings a dead player back to life. +
+Perception skill, Pulses to do a magical search that reveals names and allows you to POINT if you find their source. +
+Defensive Factor, +Offensive Factor, Zombie only. +
teleport PC to your location +
+Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill +
Slice damage, Cold damage, Pulsing damage to melee range. +
Allows PFE, Rejuv, Bless, MPP, MaPP, SoS to be <tt>cast</tt> <tt>group</tt>. +
Puncture damage, Impact damage, Pulsing AoE melee damage. Triggered damage at pole/melee engagement change. +
Allows the caster to designate a room. The caster can then teleport back to this room even when there are no moons in the sky. +
+Stealth skill, obscures exits +
Reduces visible Divine Outrage. Removes Transcendental Necromancy spells while in effect. +
Reduced attunement when casting, freezes attunement regen, spells pierce integrity barriers +
Hides 1-7 Transcendental Necromancy buffs. +
The first hit registered in X seconds is completely negated.
Vitality shield even while hit-negation is on cool down. +
+primary physical damage type/balance/power of held weapon +
S
Significantly reduces time to full targeting prep, makes SLS multi-hit +
+Augmentation skill, +Debilitation skill, +Utility skill, +Warding skill, Only one at a time +
Showing 1 related entity.