Starlight Sphere
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Abbreviation: | SLS | |
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Prerequisites: | Starlight Sphere Quest and either Burn or Dinazen Olkar | |
Signature: | Yes | |
Spell Slots: | 1 | |
Mana Type: | Unknown | |
Spell Type: | battle, cyclic / targeted | |
Difficulty: | esoteric | |
Prep (min/max): | 15 / 50 | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | PC, creatures | |
Duration (min/max): | Indefinite | |
Pulse Timing: | Varies based on constellation seconds | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Starlight Sphere spell harnesses the distant, cold energy of the stars to create a sphere of stellar magic that can be directed by the caster towards an enemy. This spell can only be cast during the night and must be anchored by a constellation.
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Effect: | Unknown | |
Example Messaging: | Cast:
Several motes of light gather, briefly forming a minute version of the constellation of <constellation> before collapsing into a <adjective> <color> sphere.
The air takes on a sudden chill as a <adjective> <color> sphere flares and rushes at a <target>! A <target> stops suddenly, frozen in place by the flash of icy light, but only for a moment -- a flurry of activity follows as bones, flesh, and blood all snap, crackle, and rearrange themselves under the stress of the frigid starlight. The air takes on a sudden chill as a "<adjective>" "<color>" sphere flares and rushes at a "<target>"! The "<target>" stares blankly as the flesh on its right leg crystallizes instantly and falls away in icy sloops. A skeletal appendage dangles there for a moment before it, too, shatters into frosted splinters. | |
Devices/Tattoos: | No devices or tattoos documented. |
Usage
- POINT <target>
or
- POINT sphere at your target.
- You gesture at the sphere.
- The <color> sphere begins to move ominously towards <target>.
- A <adjective> <color> sphere drifts closer to <target>. (pole range)
- A <adjective> <color> sphere drifts very close to <target>. (melee range)
Using the former command is preferable as it avoids confusion when other moon mages' spheres are in the room.
- RELEASE SLS SPELL to release it.
- You gesture at a <adjective> <color> sphere.
- A <adjective> <color> sphere suddenly flares with a cold light and vaporizes!
Notes
General
- Learning the Raw Channeling attunement magical feat allows you to power SLS directly from your attunement; foregoing the need to hold harnessed mana or power the spell through cambrinth.
- Does cold and impact damage.
- Constellation-based colors.
- Constellation choice will also change the speed at which the sphere attacks and drains mana.
- The descriptive adjective varies from caster to caster and is not able to be changed.
- Possible adjectives: flaring, glowing, pulsating, shimmering, shining, sparkling, translucent.
- Holding a Glowing iron fragment in your hands at cast will yield a higher mana sphere.
- Auto-engages any target that advances on you.
- Mana costs will decrease when it's not attacking.
Limitations
- Can only be cast at night.
- At base (15 mana) it cannot affect undead, above base mana it can.
Movement Messages
- A <adjective> <color> sphere drifts in with a hiss, following you.
- A <adjective> <color> sphere crackles with luminescence, its previous target unavailable.
- A <adjective> <color> buoys above your head like a guardian star, appearing nigh-erased by the sunlight.
- An aura of what feels like frozen light radiates from a <adjective> <color> sphere.
Sphere Description
- LOOK sphere
- The sphere is a nearly translucent globe of light only two fingers in width.
- Sparkling with brilliant red shades of color, it leaves a barely noticeable trail of frost hanging delicately in the air when it moves.
- It is currently not attempting to attack anyone.
- This sphere was created by you.
- [POINT at a target to direct the sphere to attack it.]